WoW Guide: World bosses in Legion: loot, tactics, location. Beasts Unbound: Bosses Outside Dungeons Beasts Unbound wowhead

Each world boss in the Legion gives one specific type of gear or relic for an artifact (except for the Withered J'im).

There is an achievement for defeating eight bosses - Monsters Unbound. The achievement will unlock the color for the artifact. You can also use Seal of Broken Fate as an additional gear roll.

The world boss Ana-Muz is located in Stormheim and contains the following abilities:

Gas Breathing – Ana-Muz exhales harmful vapors towards the enemy, causing nature damage within a radius of 8 meters. Upon completion, creates a Gas Cloud.

Geyser of Fel – a geyser appears nearby and deals damage within its radius.

Demon Flame - Spews out flames that deal 1218750 to 1281250 Fire damage to those in a cone in front of bosses.

Mother's Embrace – places a negative effect on three random players, which can be removed by healers.

World Boss Loot Ana-Muz: Vantus Rune Technique: Tichondrius, Sheer Felweave Robe, Short Demon Leather Tunic, Fitted Woven Hauberk, Low Cut Brigantine, Imp Eye Diamond, Demonic Zodiac Stone Ring, Mother's Loincloth demons

Calamir can be found in Azsuna. This world boss of the Legion gives only legs from gear for all classes.

The strategy is to move him through the fury of Fire, Ice and Arcane. Capabilities:

Blazing Bomb – throws a fiery bomb that explodes after 8 seconds, dealing up to 400 thousand damage to all players within a 10 meter radius.

Enraged Flame – throws fire onto the ground, which deals fire damage in a radius for a minute.

Ice Comet – Comets fall from the sky, dealing up to 590625 ice damage and limiting movement speed by up to 75%.

Howling Storm – cone cold damage over six seconds within a 30 meter radius.

Arcane Pulse – releases arcane pulses that spin around the boss and deal up to 502005 damage and stun for 2 seconds.

Spell Clash – Deals up to 120750 Arcane damage to all players and knocks them into the air.

Loot from World Boss Calamir: Design: Arcane Pendant of Dark Ruby , Jaw of Calamir , Cold-Forged Sabatons , Mana-Tanned Sandals , Pendant of Cold Flame , Ring of Frozen Magic , Sandals of Frozen Ash , Warboots of Smoldering Fury

The dragon boss, Winterborn, is located in Highmountain and gives bracers. During the battle he uses the following abilities:

Ice Throw – Throws a piece of ice at a random enemy, dealing up to 307,500 damage.

Snowfall – shakes the ground, causing up to 787,500 damage in the affected area.

Avalanche – throws a piece of ice at a random player, dealing up to 315,000 damage to the target and up to 73,500 to other players.

Freeze – freezes enemies and increases damage to players by 50%.

Onslaught through the snow - selects a random player who must run away from the boss. If he catches up with him, the player will receive up to 126,000 damage once per second for 10 seconds.

Loot from the world boss Dragon the Frostborn: Snowmelt Bracers, Waxed Leather Bracers, Assorted Dragonscale Bracers, Ettin Bone Bracers, Dragon's Snow Globe, Ettin's Nail, Giant's Handkerchief.

Legion World Boss Fragment provides players with arm gear. Strategy: As the battle progresses, the boss throws Trash at random targets. Once he reaches maximum energy, he uses the Trash ability to damage nearby players.

This boss is located in the Twilight Reef in Valsharah and provides loot for shoulders. The basic strategy is to stand as far apart as possible to reduce overall damage:

Fiery Blast – releases a stream of fire dealing up to 410,000 damage to everyone in the area of ​​effect.

Earth-Shaking Stomp – Stomp the ground, dealing 300000 damage, knocking back players and reducing movement speed by 50% for 4 seconds.

Ice Fist – hits a random player and deals up to 256,200 damage.

Create Snow – Deals 250,000 Frost damage every 2 seconds and reduces movement speed by 50%.

Loot from the world boss Humongris: Skinning Technique: Legion Slaughter, Cloak of the Bonded Wizard, Mantle of the Aspiring Giant Mage, Crumpled Pauldrons of Padosena, Unlucky Padosena Amulet, Fragment of the Sea Giant's Toothpick, Shoulderguards of Banal Magic, Shoulders of Exorbitant Sorcery.

Levantia uses various attacks that are difficult to dodge while in the water; the mechanics of the boss resemble the shark from Pandaria of the Timeless Isle - only the boss does not move.

Gusts of wind – periodically appears near players, which imposes the effect of walking on water for 45 seconds.

Bursting Spin – deals up to 330,750 damage to all players within a 40 meter radius. Inflicts Bleeding for 8 seconds.

Powerful jet – the boss deals up to 719250 damage in front of him.

Electrify – Sends lightning along the water, dealing up to 393,750 damage and stunning players in its path for 6 seconds.

Seething Vortex – Vortexes deal up to 89250 damage at a time.

Stormy Flow – deals up to 173250 damage to players in the area of ​​effect and stacks increased ice damage by 10%.

Loot: Bait Chopper Gauntlets, Fel-Scented Bait, Clawed Gauntlets, Kraken Tooth Necklace, Deep Sea Pearl Ring, Seaweed Leather Gloves, Maelstrom Gloves. For shamans of the enkhs of the Legion, Levantia gives the appearance of Shirvalla's War Mace - to get it you must kill the boss in the enkh.

World boss Nazak the Possessed gives leg loot and uses the following abilities:

Corrosive Spray - Sprays corrosive acid, which deals up to 154,000 damage to those in front of the boss, then an additional 50,000 once per second for 6 sec.

Undermining the foundations - shakes the walls and ceiling, from which fragments of crystals fall. You need to collect these crystals ahead of time.

Saturation with power - increases the boss's attack speed by 20% and deals damage within a radius of 60 meters.

Cocoon – Wraps three players in a cocoon, rendering them immobile for 10 seconds.

World boss Nazak's loot: Withered leather pants, Na'zak's dusty culottes, Poison-corroded wicker leggings,

In this guide we will tell you all about Legion artifacts in World of Warcraft. Let's give detailed information about talents and artifact relics, their appearance, power and artifact knowledge in WOW.

Artifacts are unique weapon for each specialization, added in Legion. The power of such weapons grows as the player progresses through the plot of the add-on.

Note: made some changes to the artifact system. Main: new talents have appeared and new appearances of artifacts have become available. For minor changes, read the guide to patch 7.2 (section about artifacts).

What you need to know about artifacts in WoW

Basic information:

  • There is an artifact for each specialization of each class - thus, there are 36 combat artifacts in the Legion. This is an exceptionally powerful weapon.
  • The 37th artifact is related to fishing - it is a fishing rod for fishermen.
  • To receive the artifact, you need to complete the quest chain for your specialization. As the quests progress, you will learn a lot of information about famous representatives of your class.
  • The Artifact is your character's main weapon in the Legion. There is no stronger weapon.
  • Artifact Traits/Talents – Improve the abilities of your class.
  • Relics are items that can be inserted into an artifact to enhance certain talents and increase general level object (and, accordingly, its characteristics).
  • The power of the artifact grows as the Power of the artifact is gained. This unlocks new available talents and relics.
  • Artifact Knowledge is a special system that allows players to quickly obtain artifacts for the second and third specializations.
  • All artifacts of your class can be obtained through the campaign in the class stronghold.
  • Artifacts have different styles and colors that can be unlocked by performing certain actions. An artifact can be transmogrified into another weapon (see the Legion transmog guide), but you cannot give a weapon the appearance of an artifact.

All WOW Legion artifacts + guides

There are a total of 36 combat artifacts available in the game - one for each specialization.

Table with everyone WOW artifacts Legion + links to guides for these artifacts:

Blood DC Damn mouth Blood, Darkness, Iron
Frost DK Blades of the Fallen Prince 2x Ice, Dark
Anholi DK Apocalypse Fire, Darkness, Blood
Retri fell Ashbringer guide 2x Light, Fire
Holi has fallen Silver Hand 2x Light, Life
Prot fell Guardian of Truth guide Light, Iron, Arcane Magic
Arms war Strom'kak Peacemaker guide Iron, Blood, Darkness
Fury var Valarjar War Swords guide Iron, Storm, Fire
Prot var Earth Guardian's Shell Iron, Blood, Fire
Surv hunt Ravenous claw Storm, Iron, Blood
BM hunt Might of the Titans guide Storm, Iron, Arcane
MM hunt Thasdor, Legacy of the Windrunners guide Storm, Blood, Life
Enkh shaman Hammer of Doom guide Fire, Iron, Storm
Elem sham Fist of Ra-den 2x Storm, Ice
Restaurant sham Scepter of Azshara 2x Life, Ice
Monk
Brewmaster Fu Can Life, Storm, Iron
Weaver of Mists Shay-lun, Staff of Mists Life, Storm, Ice
Dance. with the wind Fists of Heaven 2x Storm, Iron
Feral cat Ashhide Fangs Ice, Blood, Life
Feral tank Ursoc's Claws guide Fire, Blood, Life
Restaurant other Ghanir, Mother Tree 2x Life, Ice
Balance other Scythe of Elune 2x Arcane Magic, Life
Muti horns Longing and Sadness Darkness, Iron, Blood
Thug Blades of Terror Blood, Iron, Storm
SD horns Fangs of the Devourer 2x Fel, Darkness
Demon Hunter
Tank Aldrachi Warblades Iron, Fel, Arcane
DD Twin Blades of the Deceiver guide 2x Fel, Darkness
Fire Mage Felo'melorn 2x Fire, Arcane
Frost Mage polar night guide 2x Ice, Arcane Magic
Arcana magician Alunet 2x Arcane, Ice
Afli lock Ult'halesh 2x Dark, Blood
Destro lock Scepter of Sargeras 2x Fel, Fire
Demonologist Skull of the Man'ari Dark, Fire, Fel
Holy Priest Tuure, luminary of the Naaru 2x Light, Life
DC Priest Fury of Light 2x Light, Dark
ShP priest Blade of the Dark Empire guide 2x Dark, Blood

Screenshot of the Demon Hunter artifact (glaive):

Artifact Power in WOW Legion

Artifact talents can be upgraded using Artifact Power. At the same time, Artifact Power is not a currency (it cannot be accumulated and spent), but is rather similar to experience: by receiving Artifact Power, you unlock new talents in the talent tree of your weapon.

The current amount of available Artifact Power is displayed above the experience bar. By hovering your cursor over it, you will see how many units of Artifact Power you are missing before unlocking the next talent.

Artifact power in Legion can be obtained through the use of consumable items, such as a Glass of Dalaran Wine or a Brief History of the Ages.

Items that provide Artifact Power can be obtained in different ways:

  • Treasure hunt;
  • Missions in a class stronghold;
  • PvP victories on battlefields and arenas;
  • Completing major quests or local tasks;
  • Chests for completing a series of local quests (for 4 tasks for one faction);
  • Additional objectives and bonus tasks in the open world;
  • Drop from rarities, bosses in dungeons and raids of the Legion, world bosses;
  • Completing random dungeons on normal and heroic difficulty;

Good video about Artifact Power:

When you receive one of these items, click on it to add Power to the artifact currently equipped on the character.

  • If you want to add Artifact Power to a weapon you have in your inventory (an artifact for your other specialization), you first need to equip this artifact, and only then use a consumable item.
  • The power of artifacts is calculated separately for each weapon. That is, if you added 10,000 units of artifact power to the current artifact, this will not affect the weapons for your other specializations.

The amount of Artifact Power obtained from similar consumable items is can be increased with Artifact Knowledge. More details about this are written in the corresponding section of our guide.

Every time you spend Power on upgrading artifact talents, the cost of unlocking subsequent talents increases significantly. To upgrade the first talent, you need 100 units of Strength, and then this number can reach up to 5,000,000.

Latest video about the Power of Artifacts in World of Warcraft:

Artifact Talents (features)

Features (or talents) of the artifact - these are special skills that are unlocked as you level up the artifact. To learn each talent you need Artifact Power, and as you level up more talents on one weapon, subsequent talents require more and more Artifact Power.

Each artifact weapon has one free talent(the very first), which does not require resources for pumping and gives you a powerful class ability. Typically, the ability from the first talent is active and appears on your ability bar, but for some classes and specializations it can be passive.

Relic Effect #1: Item Level Up

Each relic has a certain item level - in beta it ranged from 670 to 895.

  • The higher the level of the relic, the more levels item she will add to the artifact.
    • For example, Soul Fibril (level 805, craft) will add +31 ilvl to the weapon, and Flickering Spark of Time (level 850, drop in raids) will add +43 ilvl.
    • Relics that drop in dungeons, raids, and from world bosses, when dropped, have a certain chance of being upgraded by +5 item levels. Taking into account all difficulty options, the maximum item level for such relics is 895.
  • The starting level of all artifacts is 750, and each relic inserted into a socket increases this level. Maximum level artifact that can be overclocked in T19 content - 918(with three improved level 895 relics).

Relics can be inserted into your artifact to increase the item's level. Each relic also allows you to increase the rank of one feature of the artifact.

The table below shows the levels of relics depending on the source of receipt:

Source Level Level boost Notes
Regular quests and world quests 670-815 +2-33 ilvls Quest rewards scale to the player's level when they turn in the quest.
Rewards for world quests are level 805+ (can proc upgraded ones)
Normals 700-805+* +2-31 ilvls The item's level depends on the character's level at the time of killing the monster/boss.
Craft 805 +31 ilvls Crafted Relics cannot be upgraded with Obliterium like other crafted items
Heroics 825+* +36 ilvls
Raids (LFR) 835+* +39 ilvls
Mythic dungeons 840+* +40 ilvls
Raids (normals) 850+* +43 ilvls
World bosses 860+* +46 ilvls
Raids (heroic) 865+* +48 ilvls
Raids (Mythic) 880+* +52 ilvls
Maximum level 895 +56 ilvls

* Relics marked with an asterisk may be randomly upgraded when dropped. The table in this guide shows the minimum item level for them.

Relic Effect #2: Bonus Ranks for Talents

Each relic improves a specific talent of the artifact. On Wowhead, a list of such talents can be viewed by selecting the “Improves” tab on the relics page. Thus, if you want to enhance a certain talent on an artifact, you need to look for special relics.

  • The relic immediately both gives an additional rank and increases it. If it was 0/3, it will become 1/4.
  • Relics do not allow you to cheat the talent system: if a relic turns a 0/1 talent into a 1/2, you will still need to level one rank to move further up the talent tree.
  • One talent can be maximally upgraded to rank 6/6. In this case, all three relics in the artifact slots should improve one talent.

Important video about artifact relics:

How to get an artifact in WoW Legion

The first artifact in the Legion can be obtained at level 100.

All classes receive their artifact through completing the introductory quest chain. In this case, you will need to use the unique abilities of your specialization.

For example, Survival hunters will actively use traps, and Assassination robbers will move around Stormwind in Stealth mode.

At the end of the missions, you gain access to the class stronghold, and also learn how to operate the artifact and the command table for missions in the stronghold.

Obtaining the second, third, fourth artifact

Upon reaching level 102, your character will be able to obtain artifacts for all specs of your class. For most, this is 3 artifacts, for Demon Hunters - 2, for Druids - 4.

To get the second artifact, you need to return to the class stronghold and take on the quest to select an artifact. The game will then prompt you to complete a quest chain for that weapon.

After receiving the second artifact, a chain for obtaining the third (and then, for druids, the fourth) will become available.

Video of the chains for obtaining the artifact can be viewed at Youtube.

Note:

  • The chain for each artifact was created taking into account specialization: healers will need to heal the group, tanks will need to take on monsters, and damage dealers will need to complete standard quests for collecting items / killing monsters.
  • You can change your specialization along the chain. That is, you can make a chain for a healer in the DD spec if you kill all the enemies before they destroy your group. However, this will not be the easiest task.
  • If you have multiple artifacts, they will be automatically equipped when you change specialization. You cannot equip an artifact that does not match your current specialization.
  • Artifacts cannot be destroyed. Remember that each artifact received will always occupy one slot in your inventory.
  • Obtaining all artifacts available for your class is rewarded with the achievement Impressive arsenal .

Artifact Knowledge

Artifact Knowledge serves to increase the Artifact Power you gain from items over time.

  • Artifact knowledge becomes available at level 110. You will receive two tasks related to completing orders:
    • Hidden History - Recover 4 volumes of knowledge scattered across Azeroth.
    • Digging through books - complete a work order.
  • Once both tasks are completed, you can continue completing orders to obtain Artifact Data, which increases your Artifact Knowledge level.
  • At the start of the Legion It takes 5 days to complete one order for Artifact Data. However, the new addition will implement a special system that will count the number of days from the launch of the Legion, and based on this number, reduce the order completion time to 4 days, 3 days, and so on.
    • This system is designed for alts and those who will start playing long after the release date of Legion.
  • Each order for Notes on Legion Artifacts will cost 500 Order Resources (read Where to get class Order Resources in Legion).

1.1. Main color: available by default.

1.2 Color #2: Bring back one of the Pillars of Creation.

You can get one Pillar of Creation through the quest chain in each of the Legion locations. Below is a list of pillars, the final tasks for obtaining them and the corresponding locations:

Aegis of Aggramar Securing the Aegis Stormheim
Hammer of Khaz'goroth Hammer of Khaz'goroth Highmountain
Tear of Elune Tears of Elune, Valshara
Fight in Style: Improved Look .

2.1. Home Color: Complete the campaign in a Class Hall.

In fact, you need to get the achievement Hardened for battle .

2.2. Color #2: Unlock all Artifact Talents.

2.4. Color #4: Complete the achievement This side up .

The only coloring of artifacts associated with Archeology. To obtain it you need to collect 8 rare archaeological projects in the Legion.

Please note: Rare finds in Legion are obtained differently than in other expansions. Every two weeks, the Archeology trainer (Dariness the Competent) will have a task, for which you will be offered a rare project as a reward. To complete quests with the Archeology teacher, you need level 110.

3. Valiant appearance

Achievement for all 4 appearance options: Fight in Style: Valiant Look .

3.1. Main Color: Complete the “Balance of Power” quest chain.

This is a fairly long chain that starts in your class hall at level 110 and has many stages. Among other things, you will need to bring 30 pieces of Blood of Sargeras (read How to get Blood of Sargeras in WOW), walk a few heroic dungeons and get items from the Emerald Nightmare raid.

3.2. Color #2: Complete the achievement Unleashed Monsters .

To get the achievement, you need to kill 8 out of 10 Legion world bosses in the Broken Isles.

3.3. Color #3: Complete a Challenge Mode dungeon using a level 15 key.

To unlock this colorway, you need to complete a Mythic dungeon on difficulty level 15. You can use your own key or someone else's.

3.4 Color #4: Complete the achievement Glory to the Hero of the Legion .

This meta achievement requires completing 26 achievements in 10 Legion dungeons on Mythic difficulty. The achievement is total for the account, and this appearance for an artifact - too.

4. Seasoned look

5.2. Color #2: Complete 100 dungeons using a hidden artifact appearance option.

5.3. Color #3: Complete 200 World Quests with a hidden appearance on an artifact.

5.4. Color #4: Kill 1000 enemy players using hidden appearance artifact.

6. Sixth appearance (one of the Legion patches)

Nothing is known yet about how to obtain the sixth appearance option for Legion artifacts. Information will appear closer to one of the next patches (7.1, 7.2, etc.)

All options for the appearance of artifacts for each class and specialization can be found in the artifact calculator on Wowhead (in the “Appearance” tab).

Artifact of the Death Knight of the “Unholy” branch:

Hidden effects of Legion artifacts

Artifacts in Legion can have various hidden effects.

Here's what one of the WOW Legion developers said about it:

"When you're dealing with items as powerful as some of the artifacts players will receive in Legion, there's no telling what mysterious things might happen."

There are several suggestions as to what could be the hidden effects of the artifacts in Legion:

  • Hunter's Swiftness, Feral Druid: Ashhide's claws are filled with the blood of beasts, providing a 3% increase in movement speed. The effect dissipates when the druid enters combat.
  • Valkyra's Gaze, Fury Var: If the warrior kills an enemy within 8 seconds of the effect triggering, he will restore 50% of his health.
  • Ashbringer, Retro Paladin: There is a chance that the Ashbringer will instantly kill a small demon or undead near the character.
  • Summon Eagles, Hunter: When a hunter's health drops below 40%, an eagle comes to his aid for 10 seconds; fires no more than once every three minutes.

Some artifacts can talk to their owners (for example, Aluneth for the arcane mage or the Skull of Man'ari for the warlock), and will often whisper something during adventures around the world.

Video of the hidden effect Valkyra's Gaze (furi var):

Cosmetic effects

There are also some cosmetic effects associated with artifacts in the game:

  • Paladins can see demons in Dalaran using Revealing Light.
  • Air elementals in Stormheim are friendly to Elemental shamans.
  • Some classes have a special animation for the Away status (Frost DK, Druids, and Healing Shamans).
  • Some NPCs react to a character with an artifact. For example, the elven blacksmith in Dalaran admires Felo'Melorn (an artifact of the fire mages).

Artifacts FAQ

This section of the artifact guide contains the most FAQ about the main weapon of the Legion.

1. How much space does the artifact take up in your bag?

Two-handed artifacts obviously occupy one slot. But, interestingly, double artifacts (for example, Fist+Shield) also only take up one space in the bag. Agree, this is a nice space saver, especially if you collect artifacts for several specializations.

2. How does transmog work with artifacts?

You can transmogrify an artifact into another weapon, but you cannot transfer the appearance of the artifact to another weapon. You can use different transmogrifications for different parts of the artifact (for example, right-handed and left-handed daggers).

3. Can you change talents, relics or the appearance of an artifact anywhere?

Relics can be inserted into weapons anywhere. To change your appearance and activate new talents (ranks), you need to be near a special forge in your class stronghold. To redistribute talents on an artifact, you need to talk to the NPC who stands next to the forge in the class stronghold.

4. What should I do if I chose the wrong artifact, sold my old weapon and want to level up to level 102 in a different spec?

The quartermaster of your class stronghold sells level 740 weapons, off-hand weapons, and shields for 100 gold. You can purchase them as a replacement for an artifact until you reach level 102.

5. Is it possible to destroy an artifact in WoW?

After completing the quest chain and receiving the artifact, you will not be able to destroy it or sell it to a merchant.

6. How can I see the leveling of artifact talents from other players?

In the standard World of Warcraft interface, you cannot see the layout of artifact talents for other characters, but you can see the level of the item.

7. Will it be possible to use the acquired artifact appearances for transmog after Legion?

Most likely, yes - all variants of the appearance of artifacts can be transmogrified after Legion (in the next expansion). In this case, it is implied that the skins can be unlocked during Legion, but after the expansion they will not be obtainable. This also applies to new forms of the druid (the appearance of the Cat and the Bear changes from the artifact).

8. Can artifacts be used in PvP?

Artifacts and their effects can be used in all PvP situations: arenas, battlegrounds, open world.

9. Will Artifact Knowledge be account-wide?

No, Artifact Knowledge will not be tied to account. This system allows you to get artifacts faster for alternate specializations, but not for alternate characters.

10. How long will it take to max out the first artifact?

It will take several months to level up all 34 ranks of artifact talents in the WWII Legion. The developers did not provide a more precise figure.

We can't wait to hear your opinion on the introduction of weapons such as artifacts in the Legion - we look forward to your feedback in the comments!

If you liked the artifact guide, share the link to it on social networks.

We touched on the mechanics and leveling up of this new type of weapon. In this part we will talk about how to change the appearance of World of Warcraft: Legion artifacts.

Update Patch 7.2. In patch 7.2, new appearances for artifacts were introduced. .

At release it is planned that artifacts will have five different styles or types (the sixth will not be available at the launch of the add-on, most likely it will be released in some patch) and each style will have its own color scheme. There are several paths that will reveal to you these types and variations of the type of artifact. Remember that you can change them in the Artifact Forge in the Class Stronghold.

A few important notes. Remember that you can transmogrify an artifact using another weapon. A certain style of weapon changes its type - for example, for VM hunters, an artifact can be either a bow or a gun. The first five types that will be available at launch are described below:

  • classic view: quests related to the Class Stronghold;
  • improved view: achievements and quests related to the Class Stronghold, artifact upgrades and archeology;
  • valiant view: PvE progress (5ppl dungeons);
  • hardened look: PvP progress (prestige levels);
  • hidden view: the path of obtaining varies for each individual spec;
  • other types: were discovered by dataminers, but what they can be obtained for is still unknown.

In order to open variations of a certain style, you must first open its “main view” (Main Tint). For example, in order to gain access to the "improved" style branch, you need to complete the Balance of Power quest chain and only then you need to complete all the other achievements necessary to obtain other variations of the style.

Style variations are unlocked on a per-character basis and do not apply to all characters on an account - you will need to repeat achievements on each of them to gain access to the Artifact Weapon Style. The only exception to this rule is the “Glory to the Legion Hero” meta-achievement, which is given for receiving all achievements in 5ppl.

Now let's learn more about how to access the view and its variations.

How to change the appearance of artifacts

Classic look

Main view(Mail Tint): given after completing the starting quest chain associated with the artifact

Variation 2(Tint #2): Complete one of the quests related to the Pillars of Creation. The list of quests is below:

  • item Aegis of Aggramar / quest Securing the Aegi s / location Stormheim
  • item Hammer of Khaz'goroth / quest The Hammer of Khaz'goroth / location Highmountain
  • Tear of Elune item / The Tears of Elune quest / Val’sharah location
  • item Tidestone of Golganneth / quest The Tidestone of Golganneth / location Azsuna
  • Eye of Aman’Thul item / Suramar location

Variation 3(Tint #3): Complete the quest chain related to the Heart of Light, returning it to the Class Hall. You need to complete the following quest chain:

Variation 4(Tint #4): Requires completion of the first part of the Class Hall campaign

Fight in Style: Classic Look.

Upgraded

Main view(Mail Tint): You need to completely complete the Class Hall campaign (and get the Battleforged achievement).

Variation 2(Tint #2): Unlock all artifact traits (34 points, requiring 5,216,130 Artifact Power), earning the achievement Power Incarnate.

Variation 3(Tint #3): fully study the entire history of the artifact (the Part of History achievement), which are tied to completing orders in the Class Stronghold related to leveling up the Knowledge of the Artifact. Only available at level 110.

Variation 4(Tint #4): Complete the "This Side Up" achievement by obtaining eight rare archaeological items from the list. Only available at level 110.

By unlocking all style variations you will receive the achievement Fight in Style: Improved Look.

Valorous View

Main view(Mail Tint): Complete the fairly long Balance of Power quest chain, which requires 30 Blood of Sargeras, completing several Heroic dungeons, and items dropped in the Emerald Nightmare raid.

Variation 2(Tint #2): Requires completing the "Beasts Unbound" achievement (fishing for 8 of the 10 world bosses in the Broken Isles).

Variation 3(Tint #3): Requires completing a Mythic difficulty dungeon at level 15 or higher, using your own key or someone else's.

Variation 4(Tint #4): Requires 26 achievements to obtain the Glory of the Legion Hero meta achievement on Mythic dungeon difficulty.

By unlocking all style variations you will receive the achievement Fight in Style: Valiant Look.

Hardened Look (War-Torn)

Legion introduces new system PvP ranks. Weapons of this type can be unlocked by obtaining the appropriate prestige levels.

Main view(Mail Tint): complete the Victor's Spoils quest, gain prestige level 1 and honor rank 50.

Variation 2(Tint #2): Reach prestige level 5 (only possible in Legion PvP Season 2).

Every week, one out of 11 scary Bosses will be seen on the Broken Isles. They will change once a week. For characters of level 110 who have unlocked local quests, bosses will be integrated into these quests. However, anyone who finds themselves on the Broken Isles can fight the boss. You should not approach the boss alone: ​​find supporters with the support of the group search system (key I). Use the search for groups assembled in advance or simulate a fresh raid group.

You will find a detailed description of the bosses in the adventurer's handbook (Shift-J). It lists the capabilities of bosses, trophies that can be obtained for defeating them, as well as the main strategies for tanks, healers and fighters. Defeating all eleven warlords will award you the "Monsters Unbound" achievement, but the real reward will be your contribution to the security and prosperity of the Broken Isles (and trophies, of course)!

Bosses outside dungeons in the Broken Isles


Ana-Muz

Location: Felsoul Hold in Suramar

Ana-Muz: this vile mother of demons has taken refuge in the depths of the Stronghold of the Fel Soul and basks in a pool of pure fel energy. Surrounded by her spawn, she enjoys the foul air and infects everything she touches with corruption.



Kalamir

Location: Temple of a Thousand Lights in Azsuna

Kalamir: the ancient specimens summoned this creature of phenomenal magical power in a fit of furious rage. Calamir masters fire, ice and arcane magic. Death awaits anyone who dares to stand in his way.



Dragon Winterborn

Location: Blinding Snow Cliffs in Highmountain

Dragon Winterborn: For many years, Dragon Winterborn terrorized the tribes of Highmountain, launching raids from his lair on the icy peaks. Now this mighty ettin decided to take advantage of the chaos that had broken out and subjugate the entire area.



Chip

Location: Shipwreck Cove in Highmountain

Chip: The wreck rose from the depths of the ocean, tormented by hunger. His first victims were the swamp murlocs from Shipwreck Bay. Despite the fact that he devoured dozens of their fellow tribesmen, the murlocs began to worship the giant as a god, feeding him relatives and friends until the monster grew tired. Upon awakening, Fragment diversifies its diet with all the other inhabitants of the area.



Humongris

Location: Twilight Reef in Val'Share

Humongris: Humongris has always dreamed of wielding magical power. Having found out that he himself had no talent for magic, Humongris realized that it was enough to have another magician. The unfortunate man's name is Padosen. Humongris keeps it with him instead of a magic staff, clenching it in his fist and threatening to force him to cast spells on his enemies.


Levant

Location: Litduin Reef in Azsuna

Levantia: when her eternal sleep was disturbed, Levantia rose from the depths and discovered that the islands were infested with strange monsters. The fel magic that had poisoned the surrounding waters had put her in an exceptionally bad mood.


Na'zack Obsessed

On "Zach Obsessed: This monstrous leader of the Faldorei lurks deep within the Tunnels of Falanaar. He searches for power-laden stones among the debris and absorbs their magical energy to maintain his strength while awaiting a more worthy catch.



Nithogg

Location: Falanaar Tunnels in Suramar

Nithogg: the super dragon Nithogg once belonged to the Thorignir clan, but left the pack soon after they swore allegiance to the guardians of the titans. Nithogg believed that he would one day surpass even the guardians in strength, and refused to serve them. He made a nest for himself in the mountains of Nastrondir and raises his guild there, from time to time, when there is a hunt, ravaging the surrounding lands.


Shar"tos

Location: Winding chasm in Val'share

Shar"tos: this guardian of the grove fell under the curse of the Nightmare. Where once his breath brought life to the forests, now he leaves behind only ashes and desolation.


Soul Hunters

Location: Tomb of the Ancient Kings in Stormheim

Soul Hunters: On Helya's instructions, the trio went to the Tomb of Ancient Kings to retrieve the souls of the noble Vrykul kings, who had found eternal rest there.


Shrunken J"im

Location: Isle of the Guardians in Azsuna

Shrunken J"im: Banished from the sanctuary of Suramar, this darkened one wandered along the coast, gradually losing the integrity of body and mind. When the last grains of reason were already threatening to leave him, he suddenly sensed a force emanating from a cave nearby. Inside, he found a shard of energy made by the Nightwell itself. Now the fragment feeds and strengthens the Withered J'im, but at the same time distorts the source of space and time around him. In addition, the fragment has completely ruined his mind. Now no one looks into J'im's cave. There are no fools.

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Artifact weapons give players a lot of advantages, which you can read about in. However, artifact weapons are not only useful, but also beautiful! Each weapon has 24 skins, and in this guide we will tell you how to get them and how long it will take.

1. How to unlock skins

  • Most skins can be unlocked at level 110, but some of them are available by leveling up.
  • In order to unlock the color variations of a skin, you must first unlock the skin itself.
  • In order to change the appearance of an artifact, you need to go to the forge in a class stronghold.
  • To transmog artifacts, you can use the appearance of other weapons. Transmogrification follows standard rules regarding weapon types.
  • Some skins change the type of weapon (for example, the hidden skin Titan's Accuracy changes Might of the Titans from a gun to a bow).
  • All skins and colors are available in any specialization of a single character, but are not available to other characters on the account. In order for them to be able to use the skins, they must be unlocked again.

2. Classic look

Skin 1

Default weapon appearance.

Skin 2

Requirement: find one of the Pillars of Creation.

Receipt: Pillars of Creation are given for completing story missions in the Broken Isles locations. List of Pillars and their corresponding locations:

  • Aegis of Aggramar - Aegis of Aggramar, Stormheim
  • Hammer Kaz"gorota - Hammer Kaz"gorota, Highmountain
  • Tear of Elune - Tears of Elune, Val'shara
  • Tidestone of Golganneth - Tidestone of Golganneth, Azsuna
  • Eye of Aman "thula - Suramar

Complexity: low, requires completing quests in the Broken Isles.

Skin 3

Requirement: Find the Heart of Light and bring it to the class stronghold.

Receipt: complete the quest chain Shooting Star, Lightbringer, Onslaught of Light

Complexity: low, tasks required.

Skin 4

Requirement: Complete the first stage of the Class Hall campaign.

Receipt: participate in a class campaign.

Complexity: low, tasks required. The campaign includes missions for defenders, so the process may take a little longer.

Receipt: Complete the Class Hall campaign.

Complexity: low, tasks required. The campaign includes missions for the character and defenders that will take a long time to complete.

Skin 2

Requirement: Earn the Strength Incarnate achievement by unlocking all artifact talents.

Receipt: Invest points in all 34 artifact talents (not including the additional talent). This requires 5,216,130 units. artifact powers. Details about accelerated leveling can be found in the guide How to obtain and improve an artifact.

Complexity: average, the power of the artifact accumulates without any problems, but this requires a lot of time.

Skin 3

Requirement: Earn the achievement A Piece of History by thoroughly studying the history of your artifact.

Receipt: complete the tasks that precede placing Orders to obtain Artifact Knowledge. Available at level 110: (requires finding 4 books with the history of the artifact in different parts of Azeroth) and Talking to the Wind (Shaman) or Digging in Books (all other classes) (requires placing an order to obtain Knowledge about the artifact). After this, you must complete orders to reach level 20 of Artifact Knowledge.

Complexity: average, requires spending a lot of time completing tasks and orders.

Skin 4

Requirement: Earn the achievement This Side Up

Complexity: average, especially if you don't like Archeology too much. Requires a lot of time. The tasks are given at intervals of two weeks and involve collecting a large number of fragments.

Complexity: high, you need to complete tasks, collect a large amount of resources and visit dungeons and raids.

Skin 2

Requirement: Earn the achievement Unleashed Monsters

Receipt: Defeat 8 of the 10 world bosses found in the Broken Isles.

Complexity: Medium, takes some time as bosses appear rarely and randomly.

Skin 3

Requirement: complete a dungeon in challenge mode with a key level 15 or higher.

Receipt: Kill all bosses in a Mythic dungeon level 15 or higher (the key may belong to you or another party member). Mythic dungeons are incredibly challenging, as the monsters within them deal more damage and have additional abilities.

Complexity: High, requires completing dungeons on Mythic Advanced difficulty. This mode will appear in the game on September 20.

Skin 4

Requirement: Earn the Glory of the Legion Hero achievement

Receipt: Complete 26 achievements in 10 Legion dungeons on Mythic difficulty. The achievement is common to all characters on the account.

Complexity: high, requires high coordination between group members. Most of the achievements are quite simple, but some of them require special gaming skills. In addition, entering the dungeon on Mythic difficulty requires manual grouping.

Receipt: Reach prestige level 1 (in the new PvP system) and rank 50 by participating in battles with other players.

Complexity: low, because you can independently choose the types of PvP activities that you like. Requires moderate time investment. The first season begins on September 20.

Skin 2

Requirement: Earn the achievement Crest of Heroism (O)/ Crest of Heroism.

Receipt: Reach prestige level 5 by earning honor points. Only available in Season 2.

Complexity: average, because you can choose the types of PvP activities. Requires a lot of time, you need to wait for the second season.

Skin 3

Requirement: Earn the achievement Crest of Carnage (O)/ Crest of Carnage.

Receipt: Reach prestige level 9 by earning honor points. Only available in Season 3.

Skin 1

Requirement: A special subject or task.

Receipt: Details about hidden appearances for different specializations will be described in a separate guide in the coming days.

Complexity: different, the requirements for different specializations may differ significantly. Some will need to get an item from the world boss, some will need to complete a chain of 12 tasks.

Skin 2

Requirement: Complete 100 dungeons while armed with a hidden artifact.

Receipt: apply a hidden appearance to the artifact, pick it up and go through 100 dungeons. Detailed guides you can find it in the dungeons.

Complexity: low, requires a lot of time.

Skin 3

Requirement: Complete 200 World Quests while armed with a Hidden Appearance Artifact.

Receipt: apply a hidden appearance to the artifact, pick it up and complete 200 world quests.

Complexity: low, required to complete tasks.

Skin 4

Requirement: Kill 1,000 members of the opposing faction while armed with a hidden artifact.

Receipt: apply a hidden appearance to the artifact, pick it up and kill 1,000 players from the opposite faction.

Complexity: average, depends on whether you like PvP. If you actively participate in battles with other players, you will get the skin quite quickly.

Achievement: By unlocking all of the above skins, you will receive the Hidden Potential achievement.

7. Unrealized skins

In the Wowhead Artifact Calculator, some Artifacts have a sixth appearance. At one of the conferences, the developers hinted that new skins will be introduced into the game in the next patches.



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