When will super mario come out on ios. Review of the game Super Mario Run for iPhone and iPad. Who can play

Super Mario Run was shown at the presentation of the iPhone 7. But with a new smartphone Apple game not connected. The project does not use the graphics capabilities of the device. And in the background modern projects looks awkward. The game is so-so.

The gameplay lacks dynamics. The game leaves you perplexed after the start. It does not arouse interest and is annoying due to the slowness of the gameplay itself, a number of useless menus and the constant loading of missing content.

The appearance of the game could use more color. The game looks better than the prototype from the 8-bit consoles. But much worse modern games from App Store. The entertainment is lackluster and unsightly. And the objects on the levels are repeated, causing boredom.

This runner doesn't bring anything new. We've seen platformer runners on iOS before. And a striking example is Rayman Run (229 rubles). I recommend this game in three parts to be tried by the developers of the inflated soap bubble, for which we have dedicated an entire post.

The game is simplified to the point of boring obscenity. The user in the game was only trusted to jump. The longer you press on the screen, the higher it will turn out. And small objects main character jumps automatically. And there is no question of any hardcore complexity of the prototype.

A smartphone doesn't need half a screen. Super Mario Run uses the top half of the smartphone screen. And the lower one is given over to clouds, shadow, water, and so on. It would be much more logical to turn the game into a horizontal orientation. But it didn’t work out.

You can't run Mario Run without the Internet. Arcade games are great on the road, in line, on the beach or in nature, and so on. But you can’t run this runner in such scenarios, because without the Internet it simply doesn’t work.

The game doesn't even cost 75 rubles. - not 749 rubles. Today for 379 rubles. buy real DuckTales at new graphics and without in-app purchases. And after the third level, Super Mario Run will ask you to give 749 rubles. Apparently, Apple's PR came at a cost.


Left - Super Mario Run on iPhone, right - on Android

Today I want to become an Android user. The game will obviously remain an iOS exclusive and will not appear on Android. Therefore, for the first time I envy the adherents of the camp opposite. They did not survive three months of everyday noise and similar disappointment. Super Mario Run, I don't recommend it.

UPD: The game is promised for Android in 2017.

Family video on the game of our reader Alexander Suglobov:

Please rate it.

Mario fans, rejoice. You will be able to soon play the mustachioed plumber no matter where you are. Yesterday at an Apple event in San Francisco, developer Super Mario Bros. Shigeru Miyamoto presented the world's first mobile game Mario - Super Mario Run. Here's what we managed to find out.

Who can play?

The game will be available exclusively on iOS, at least initially, i.e. on iPhones and iPads. However, according to a report on Kotaku, Nintendo is planning an Android release in 2017. Windows users will likely not see the game on this platform.

What is the gameplay?

Nintendo Mobile has released a YouTube video of actual gameplay to give you an overview of the game. See:


Fans of good old Mario will immediately guess that game process looks like footage from the new Super Mario Bros. with slightly improved graphics. You can only go forward, up and down.

The game reminds me a lot of Flappy Bird. Just like the bird game, Mario runs through the levels on his own. You just need to tap the screen with your finger to make him jump. The longer you keep your finger on the screen, the higher Mario jumps.

A good jump into certain elements of the game can help Mario perform additional maneuvers. For example, jumping toward the ceiling in some areas can force Mario to overcome obstacles. Jumping on arrows can increase the power of your jump to snatch coins that seem out of reach.

There are three different game modes. First mode - Single player game. The goal is to collect as much as possible more coins, so you can reach the finish line before time runs out. You must also avoid collisions with “mushrooms” running towards you by jumping over them or breaking them by jumping from above. You can also glide down the slopes towards the "running mushrooms" to knock them off the map.

The second mode is "Toad Rally", where you can "you try to beat the game scores of other users and complete the level with in the best style", impressing the Toads into joining you," as described by Nintendo.

In the third mode, you can create your own Mushroom Kingdom using the coins and Toads collected from playing the first two modes.

How much will the game cost?

The game will be free to download and play, at least for a while. You must then make a one-time in-app payment to gain access to the full game. That's why the game's iTunes page states that "in-app purchases are possible." More detailed information Payment details will be disclosed a little later.

When will it be released?

Nintendo Mobile reports that Super Mario Run will be released in December 2016. You can see more at

Super Mario Bros. Deluxe is almost identical to the famous one SuperMarioBros. . Not a single level has been changed. It became possible to create three game accounts, added simple cards each of the eight worlds. A new feature is the Photo Album, similar to modern “achievement systems”. It stored small pictures that could be printed on a Game Boy printer. The game also included a battery-powered leaderboard. Because the Gameboy Color's screen is narrower than the NES's, the developers allowed Mario to move back a short distance.

Star mode

After completing the original game, this mode opens with some gameplay complications. Thus, the weak goomba mushrooms are completely replaced by the shelled turtles Buzzy Beatles, and the floating platforms are significantly reduced. When completing Star Mode, the game allows you to select a level and mode in the account selection screen.

Super Mario Bros: The Lost Levels

Release included Japanese version Super Mario Bros. 2, aka The Lost Levels. To access levels, you must beat Luigi's pre-set leaderboard scores. The graphics and mechanics in this game are almost the same as in the first part, but the level design is much more complex - including noticeably more difficult than Star Mode. The game actively tries to lure the player into bonus secret locations and false paths; especially famous is the teleport, which transfers the player from one of last worlds at the very beginning of the game. In Lost Levels, a poisonous mushroom appeared for the first time, damaging Mario when touched.

Call mode

New option. Each of the 32 levels has special hidden items. The player can choose any passed in standard mode level. In each level you need to complete 3 goals: find 5 red coins, find Yoshi's egg and score a certain number of points. Account in this mode only one.

Player vs Boo

Race to the flag against Luigi or Boo. Supported in singles and doubles format. There are 8 levels to choose from, full of obstacles and dangers. The levels are original, not from the main mode. Each map has a series of buttons that must be pressed to change the status of certain blocks. Boo is a sort of ghost moving in the background at a constant speed; thus, the mode is essentially a race against the clock.

Toad's Toy Box

With each significant achievement in the main game, new items are unlocked in Toad's toy box. These are a variety of entertaining bonuses: a calendar up to the year 3000, a fortune teller showing a random object and a small fortune telling text, the “?” room into which the Toads saved by the player end up, pictures for the Game Boy printer, small animations, a simple music editor like Mario Paint, a hint machine , which selects a random level and indicates the approximate location of Yoshi's egg on it (for Challenge mode).

Secrets

To get 10 lives from the start instead of the standard 5, you need to head to the toy box, select a fortuneteller and continue drawing cards until you get the “Extremely Lucky” card.

Kyoto, Japan. September 8, 2016 Today at the Apple conference in San Francisco, Nintendo announced that the iconic video game character will appear in Super Mario Run, a full-fledged platformer from the Super Mario Bros. series, which was specially developed for mobile devices. The game will first appear on the App Store this December. Shigeru Miyamoto, the creator of Mario, took the stage and led Mario through several levels so familiar to millions of video game fans around the world. In this game, Mario himself runs forward, you just need to touch the screen so that he jumps over obstacles, dodges persistent enemies and eventually gets to the final flag.

“We designed Super Mario Run to be easy to play on the iPhone. - said Mr. Miyamoto, who created the character of Mario more than 35 years ago. — Super Mario games have always evolved with the advent of the next new platform, and now players can enjoy a full-fledged game of the Super Mario series on the subway or during lunch while snacking on a hamburger, because they can play with one hand!”

“The App Store has brought so many improvements to our lives: the way we communicate, the way we work, and the way we play. said Tim Cook, Apple CEO. “But video game fans of all ages have always felt like something was missing, so we're excited that Nintendo will be bringing Mario to iOS for the first time in December.”

Super Mario Run has a mode where the player collects coins and runs to the finish flag, as well as a mode where the player must outdo the acrobatic feats of other players who have completed the level. In addition, the game will have a mode where you can create your own Mushroom Kingdom.

iOS users will be able to download and play part of the Super Mario Run game for free, and full version games will be sold at a fixed price. Details will be announced later. The game was developed under the direction of Mr. Miyamoto, Nintendo's creative director. Nintendo will also continue to partner with DeNA during the launch of Super Mario Run. The game will hit the App Store in December and will be available in nine different languages ​​in over 100 countries.

A free App Store Mario sticker pack for iMessage coming this month will help iOS users enjoy Super Mario Run. iMessage users can easily take advantage of these stickers and bring a piece of the Mushroom Kingdom into their conversations.



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