Corsairs gpk officers. Passage of game Corsairs: City of lost ships. How to develop skills and what they give

City of Lost Ships is the strongest game with many game possibilities and development paths. Dozens of tasks, both random, generated during the game, and fixed - national lines or single tasks, for example, the task of the City of Lost Ships. This huge variety of possibilities, among other things, attracts the fact that the universal development of the character is simply No.

Therefore, I say in advance that everything that is written here is just advice. The choice is still yours.

Let's start?

About the place of action and nations

The 17th century Caribbean is primarily the battlefield of the great European powers for great colonial wealth. Having discovered America in 1493, Columbus simply had no idea what kind of time bomb he was placing under the world order. The first, with full rights (in 1493, Pope Alexander VI signed a decree, the main content of which was the division of the undeveloped world between Portugal and Spain, America almost entirely went to Spain), the Spaniards master the Caribbean, monopolizing the extraction of sugar, coffee and gold. It is not surprising that such wealth attracted the attention of other European powers - England, France, and later, the newly independent Netherlands. However, the struggle with Spain, which owns almost all the Caribbean, is not an easy task. As a result, in total, England, France and Holland accounted for about a third of the West Indies (as the islands of the Caribbean were called).

So, 4 nations are available for the game: England, France, Holland, Spain.

Let's start?

Let's start?

The choice of the nation is one of the key aspects affecting the beginning of the game. Specifically, from this choice, a different number of ports will be available, which can greatly complicate movement in the Caribbean. Therefore, I built a kind of scale for the attractiveness of nations, on the principle of how comfortable the game is for a beginner or a merchant.

The most successful choice for a novice player or a trader player will undoubtedly be Holland... A peaceful nation made rich by trade. At the start of the game - Holland is at peace with France and Spain - and this is the entire Maine (continental game world), Cuba, Hispaniolla and a few more islands. The richest space for trading or mastering the game world.

In second place in terms of convenience for starting the game is Spain... Spain is in peace only with Holland, which, in comparison with the latter, reduces the number of islands to which one can sail to a small proportion of the French colonies. As a Spaniard, you can feel like the master of the Caribbean, making raids along the coast of southern Maine or Hispaniolla (which also has a French colony).

In third place will be France which is at peace with Holland and England. The French get a third of the Caribbean to develop.

Well, the best country for privateers, as you can see, is England... The British have enemies Spain and Holland. The entire Maine is completely ready for capture.

Let's start?

PIRATES

In the role-playing system of the game there are 7 main characteristics, 14 skills and 4 dozen personal and ship skills of the hero. Let's start in order.

Specifications
First, in general. Each characteristic affects the initial value of the skill and the threshold of experience that must be overcome in order to go to new level in skill. In addition, the learning skill affects the threshold of experience in rank growth and gaining skills, as well as the threshold of experience in each skill. It follows that all the characteristics are needed in general, is this so?

Let's start?

Let's start?

Strength (P) - affects the initial health of the character, as well as the maximum allowable weight, and hence the conclusion that it is in no way possible to throw it. Each unit of strength adds 10 feet to the weight you carry. And if you are not going to carry with you all the weapons of the game, then 5-6 units of power will be more than enough for a comfortable game.

Let's start?

Perception (I) - affects ... yes, it does not affect anything except the growth of navigation. And hence the very simple conclusion. 3 units in perception will be enough. It is better to direct the freed glasses into the most valuable reaction or luck.

Let's start?

Reaction (R) - this is it, the main skill for any swordsman, because it is this skill that directly determines the character's energy level. Each point of reaction adds 10 units to energy. And here the decisive factor is what you will use to fence. Light weapons require less energy, but they cannot kill the enemy with two hits (medium weapons, as for me, are not worth attention at all, either energy or damage). So, for fencing with a light weapon, 5 units in reaction are enough, but for a heavy one you need at least 8 (and then, I would not say that with 8 it is comfortable to fence with a heavy weapon).

Let's start?

Leadership (A) - determines the number of officers a character can hire. According to the formula n = A * 2, where n is the number of officers. At the same time, the calculation does not include officers who are on ships in port administrations, or who are governors in colonies. Free privateers, which can be found in taverns, are also not counted. And hence the question, why a lot of leadership, if a good third of all officers can be hired with any number of officers? 4-5 units, no more.

Let's start?

Trainability (T) is a key skill that determines the speed of character development in this game. With maximum trainability, to obtain a rank, you need to raise skills in total 25 times, to obtain a personal or sea skill of a hero, raise personal and sea skills 30 times, respectively. For a fairly comfortable game (for me personally), 7-8 units of learning ability are enough.

Let's start?

Endurance (E) - determines the initial number of hit points and their growth per level. It also affects the maximum allowable weight for the character to carry. Accordingly, keep in mind that you should only take odd values ​​of stamina. Otherwise, you will lose more than you gain.

Let's start?

Luck (S) - Any good luck gentleman needs luck. The most important thing is that luck, like luck, affects the likelihood of finding useful things in chests and hoards. Walk with little luck? Collect a collection of cormorants. But the maximum luck is also not needed, because on high levels luck is still more important than luck. 6-7 units is enough.

Let's start?

How to develop skills and what do they give?

Let's start?

Personal skills relate directly to the character, and accordingly, it is possible to fill in the gaps in them only with the help of artifacts. Do not rely on officers, swing by yourself.

Let's start?

Authority, as it should be, affects the respect for the character. The higher the authority, the more sailors you can hire in the tavern, the less you can pay officers and the higher the chance of surrendering the captain of an enemy ship.

Authority develops in several ways. First, these are the tasks of the governors. Secondly, the authority grows itself when you hire sailors in the tavern or kill your opponent or win sea ​​battle, i.e. Think about the growth of authority with active game- not worth it. Will grow itself.

Let's start?

In general, fencing in this game should probably be given a separate post. Above in the text, I have already spoken about different types weapons. It's time to paint everything in detail. In fact, a weapon has 3 characteristics: minimum damage, maximum damage - which can be seen in its description - and energy consumption per hit (generally speaking, attacks are different, but I am generalizing), which is hidden in the type of weapon. However, even weapons of the same type have different energy consumption per strike (compare the strike of a dagger and a rapier - both belong to the class of light weapons). The longest time you can fence with light weapons, however, its main problem is that you cannot kill the enemy with a couple of swings of the blade, and the enemy can be healed. Therefore, the battles are dragging on. The fastest way to cut the enemy is with heavy blades, finishing off after a pistol shot is especially good. And the middle between this ... In general, this is only for those who have glasses in reaction for heavy weapons lacks. Either fight for a long time, or quickly, but of course everything is to your taste.

The easiest way to strike weapons in taverns in duels is 1-2 opponents, not very strong. True, glory creeps quickly and after the second tavern there will be no one to fight with. Everyone is afraid.

You can go to the nearest cave, but as soon as you run into high-level skeletons - run, plus - there is a very high chance of getting poisoned. And of course any fight is always at your service.

Let's start?

Everything depends on the pistols, if the reloading is on and a lot if it is not there. A well-aimed shooter is able to kill an enemy with one shot. This also applies to opponents. Run in circles - wait for the enemy's shot, and only then join the fencing duel. The higher the skill, the more damage and accuracy.

It develops very simply. - shots.

Let's start?

As already mentioned - what a pirate without luck? Needed everywhere and always. The bullet will fly by, the enemy's ship will fly to pieces from a critical hit, there will be no cormorants in the treasure ...

It grows always and everywhere. But purposefully swing the game of dice, you can earn money ... (namely dice, the chance to win in them depends not only on the computer, but also on you personally, and the cards are pure luck).

Let's start?

Stealth is needed when smuggling (there are no patrols and ships in the bay) and when entering an enemy city. Under the friendly flag of the nation, you can sail directly into the port.

Swings in the same cases as needed.

Let's start?

The main difference between naval skills and personal skills is that the imbalance in their development can and should be closed by good officers. There is not enough navigation level for the frigate - a navigator was hired! We want to make money by trading - the treasurer is at your service! And hence one more conclusion - at the initial stages of the game without officers it is very, very difficult.

Let's start?

Let's start?

Navigation is the most important skill for any pirate. If the level of navigation is low to control your ship, your character will receive significant penalties to characteristics and skills. If the level is high, then more speed and maneuverability can be survived from the ship.

Video - the passage of the famous Russian game Corsairs: City of Lost Ships by DirDash. Basically, let "s play. The first part of the special ruler passing ...

Main characters

  • Diego Espinoza
  • Ian Stays
  • Peter Blood - new character in the game, when choosing this character, the player will have to go through additional quest, based on one of the books by Raphael Sabatini.

Quest officers

  • Ned Ogle - one-eyed artilleryman, taken directly from Sabatini's book, appears on a quest for P. Blood.
  • Jeremy Pitt - navigator, like Ogle taken directly from Sabatini's book, appears on a quest for P. Blood.
  • Humphrey Douglas, a musketeer, asks the protagonist to find a double-barreled blunderbuss stolen by an unknown pirate. After finding it, he agrees to join the team to the hero.
  • John Workman is one of the officers of Admiral Chad Capper, but soon switches to the side of the protagonist, helping him get weapons and gunpowder for the ship when escaping from the city lost ships, as well as helping in the fight with the admiral.
  • Daniel Sheppard - the eldest daughter of the captain, former filibuster, Stateon, for the murder of a prisoner - an Aztec one of the officers was cursed together with her team by the god Miktlantecutli, which is why she was doomed to sail forever on her ship, after removing the curse she agrees to go as an officer to the main character.

Pirates encountered in the game

  • Henry Morgan is the head of the Pirate Brotherhood, whose residence is on the originally English colony - the island of Jamaica. Also "where is my gold in Panama" Morgan has a significant influence in Jamaica itself. He also visits his home in St. John's (Antigua Island) for some quests (French national line, etc.).
  • Richard Soukins is the head of Puerto Principe, a pirate settlement in Cuba.
  • Jackman is the head of a pirate settlement in Bermuda.
  • Edward Mansfield is the head of La Vega, a pirate settlement on Hispaniola.
  • Chad Capper - Head of the City of Lost Ships
  • John Morris
  • Rock Brazilian
  • Francois Olone
  • Thomas Lynch
  • Jacques Nightingale - pirate - Easter eggs from the developers, very reminiscent of the famous ship captain Black Pearl Jack Sparrow from the Pirates of the Caribbean trilogy. Found in the store in Peter Blood's unique quest - Escape from Barbados, on the day when you need to collect money to buy a Sloop.
  • The pirates are friends of Captain Blood, who also experience the hardships of slavery in Barbados.

Other characters

  • Captain Staton - father of Daniel and Elizabeth Sheppard, does not appear in the game, only mentioned.
  • Montezuma is the ghost of Montezuma II, the last leader of the Aztecs. A curse is imposed on him, which is why he cannot retire to the realm of the dead and is forced to walk forever along the banks of the Texcoco.
  • Miktlantecutli is the god of the dead, the guardian of Tenochtitlan.
  • Elizabeth Sheppard is Stateon's daughter, Danielle Sheppard's younger sister.
  • Colonel Bishop - the head of the plantation on the island of Barbados, taken directly from the book of Sabatini, appears on the quest for Blood ..
  • Isabella Olevarez (maiden name - de Valdes) - a resident of the city of San Juan, originally the main character infiltrates her house to rob her, but after meeting her husband pretends to be a friend. Some time later, GG falls in love with Isabella and, after the death of her husband, marry her. Then Isabella, very dissatisfied with the pirate activity and the long absence of the player, constantly tries to pull money out of him.
  • Salvator Olevares - Isabella's husband, a corsair in the past, but after capturing a galleon with jewels he solders the team and escapes on a skiff with all the good to San Juan. He married Isabella for money, tries to deceive all her property for himself, but after being exposed, he switches to more cruel methods.
  • Don Miguel de Valdes - brother of Isabella Olevares, arrived from Spain. On the very first evening, he exposes Salvator and takes the counterfeit bills from him, for which he was killed. Salvator will blame this murder on GG.
  • Rosita Fernandez is Isabella Olevarez's cousin and lives in Belize. After the wedding, GG and Isabella helps to eliminate conflicts in the family.

Dear guests and newcomers, welcome to our forum

Here you can find answers to almost all your questions about the Gothic series of games (including various mods for it), The Witcher, Risen, The Elder Scrolls, Age of the Dragon and many other games. You can also find out the latest news about the development of new projects, play exciting RPGs, admire the creativity of our members of the forum, or show yourself what you can do. Finally, you can discuss common hobbies or just have fun chatting with the visitors of the Tavern.

To be able to post on the forum, leave a message in

Attention!
- Requires approximately 3-5 people per OS version :: - Windows® XP SP3, Windows® Vista SP2, Windows® 7 SP1, Windows® 8, Windows® 8.1, Windows® 10 (build 10 1607) and Windows® 10 (build 10 1703). For stationary PCs and laptops. You can leave an application for participation

JavaScript is disabled. To fully use our website, please enable JavaScript in your browser.

Question: The head of the settlement gave me the task to find the gang. Where to find them, damn it?
Answer: Just wander all over the jungle. And what do you think, bandits also move freely in the jungle.

Question: The governor ordered to find the enemy spy. Well, where to find him?
Answer: Search all buildings in the city. He's definitely in one of them.

Question: The governor gave the task to find the smugglers. Where are they?
Answer: In the tavern, you need to make an appointment with them. Then just swim to the desired place (from the "swim to" menu)

Question: How to add new characters?
Answer: In the game folder Resource \ Ini \ texts \ russian there is a file, HeroDescribe, which contains all the instructions on how to create your new character. Well, look for other models, a lot of them have already been done.

Question: I answer surveys on marine topics, and the answer does not count as correct. Why?
Answer: Check if you have mixed anything up. Then try typing your answer in small letters.

Question: Swim to function not working? Why?
Answer: This feature only works for friendly ships and forts. Well, also for swimming to all kinds of capes, bays and bays. For one more quest

Question: What is this nonsense? According to Isabella's quest, I have to make it to Belize in 15-16 days - it's impossible!
Answer: Catch the wind. Swim in zigzags. Wait for normal wind. Good luck!

Question: Isabella was stolen, the corpse of her maid was found, where to look for her herself?
Answer: She is in a cave outside the city.

Question: I can't customize the buttons the way I want. The inscription "the button is already in use" appears. How to win?
Answer: It's simple. You are looking for what the required button is responsible for, change it to another, and then use the vacated one. How do you want?

Question: Why can't I take the city for myself? After the destruction of the soldiers in the city, the governor does not have the required thread in the dialogue.
Answer: First you need to go through the quest line for any nation, and then engage in the seizure of settlements!

Question: Sometimes the reputation goes down for no reason. What the hell is this?
Answer: Reputation is difficult to acquire and easy to lose. And if you do not commit any actions for a long time, she will return to "Ordinary Sailor" again. Think!

Question: At the tavern, the pirate offered to meet on the ship. I go out to sea, but no one is there. Swam around the island, found no one. What to do?
Answer: It is not always possible to swim to the ship. Swim around the island, swim to bays, capes and try to "swim to" there.

Question: I found a treasure, inside locked chests with gold, how to open them?
Answer: No way. They can only be sold. Expensive.

Question: Where is the unique shipyard located, where can the ship be upgraded?
Answer: In Bermuda. Only there is one problem with the way back. Still a bad place, after all. I advise you to stock up on money

Question: Where is Fort Orange located?
Answer: In Jamaica. Walk through the jungle. If you get bored, buy a card.

Question: How to reduce losses from boarding?
Answer: Destroy the enemy team, have weapons and medicines in the hold. Certain perks also help.

Question: Once in a tavern I talked to a servant, and she promised me a night of love. He just says, they say, I'm busy right now. Is this an easter egg or what?
Answer: This is a scam. You were guided, ha ha ha

Question: Where is Maine located?
Answer: This is not an island, this is the mainland. Well now you will find

Question: Where to find good items?
Answer: In the hoards. During the passage of national quests.

Question: The rats are sick, damn them! How to make sure that they do not eat food and spoil the cargo ?!
Answer: We need to find the rat god. Where? Look for

Question: How many missions do you need to complete to gain access to the Governor General?
Answer: 5 to 10, approx. Note that the tasks must be completed with the same governor, otherwise you will go through before Chinese Easter.

Question: I answered the question, I should receive a sword as a prize. He had to lie in some bay. I climbed the whole bay, but there is a completely different sword. What's the matter?
Answer: This is exactly the sword that you were promised. They just said a different name, yeah.

Question: I do not see the "experience threshold" in the character interface. Is this a bug?
Answer: No. Select the desired item in this interface and the desired value will automatically appear there.

Question: Sails are slowly lowered / raised and the cannons are loaded. What's the matter, how can you fight like that?
Answer: You have few people on the ship and / or they have a small "sailor" or "gunner" skill.

Question: What is the limit for the number of officers? I would like to collect more!
Answer: Maximum amount officers = Leadership * 2. But there are also quest officers for Captain Blood.

Question: Is it possible to complete several lines in one game? For example Spain and France?
Answer: No, just one. But you will play many times)

Question: Tired of generated quests. WHERE to look for normal tasks, do they exist at all?
Answer: Yes, you need to look for them. Very interesting.

Question: The map is too big, I can't find the island or city I want. What to do?
Answer: Open the map of the archipelago (real) and see ... But it takes a long time. I suggest buying or finding location cards, they are all in the game

Question: Why do I have disadvantages in some of the characteristics of the character? How to fix?
Answer: There may be a ship that does not match your navigation skill, there may be an overweight or poor health. And you can easily have an idol in your inventory that gives a bonus to one skill and imposes a penalty on another skill. Be careful!

Question: Can officers be assigned to a companion ship?
Answer: No.

Question: Can PIRATES be changed while playing?
Answer: Only at the beginning, on the deck of the ship. You have to think right away!

Question: I have collected three skulls, but the promised bonus does not work. Why?
Answer: Skulls should be of different colors.

Question: How can I go through Askold, Isabella, quest with LH? Please describe in more detail. And preferably full walkthrough.
Answer: Look for yourself, it will be more interesting, yeah

Question: How to start playing? I can’t do anything, there’s not enough team, not enough money.
Answer:
Take a walk in the jungle, there are free items. Steer in the houses of the townspeople ... Take tasks on the delivery of passengers. While you are going through, learn to play and understand where to raise big bucks

Question: How to get into a city hostile to the GG nation?
Answer:
1) You can buy a license (from pirates in the tavern), change the flag to the desired one.
2) Just swim to the island, land in the bay. There is a chance to sneak into the city at night. And go out ... well you will understand

Question: So where to get the manovar? He's not at the shipyard!
Answer: It shouldn't be in the shipyard. Only capture. Easiest to find when sieging colonies.

Question: Where are the islands of Belize, Santa Catalina, Porto Bello, Panama, Cartagena, Maracaibo, Caracas, Cumana?
Answer: These are not islands, but cities. They are located on the mainland, Maine.

Question: Where is Tenotchitlan located?
Answer: This is a location with a pyramid (temple). Buy a pearl craft map, find out.

Question: How to enable acceleration greater than x2?
Answer:+/- on Numpad.

Question: Temple of the Indians opens?
Answer: Yes, on a quest

Question: According to Isabella. Came to her house, talked to her. What to do next?
Answer: Run around the buildings of the city.

Question: At the wedding with Isabella, four sickly hulks fly into the church. I can’t fill them up.
Answer: Think about it. Arm yourself to the teeth. Remember that there is also a roundabout.

Question: Isabella is drowning with the Raptured brig! What to do?
Answer: You made a mistake in this quest. Give Isabella any evidence you should have found earlier. Now there is nothing to help you, download an early recording of the game.

Question: Why is this wedding with Isabella needed?
Answer: There are pluses. For example, health improvement, and not sickly. There are a few more pluses, but I will not mention them. Well, the plot ...

Question: Quest "sink the pirate". It does not exist in coastal waters. Where?
Answer: Send lifeboats to ships you can sail to. If you do not find a pirate, swim to the bays, look for ships there.

Question: The Flying Dutchman drowns me and is thrown ashore. Where to get the ship?
Answer: well, if you get to this place of the game, you will definitely find the money. Ways of mass

Question: I can't find the treasure! What's the matter?
Answer: 1) If you entered the desired cave, the map will disappear from the inventory and the inscription "treasure somewhere nearby" will appear on top. If this has not happened, then this is the wrong cave. 2) If the card has disappeared, then carefully search all the chests. After searching the chest where the treasure is located, skeletons should appear.

Question: How to get to the pearl coast?
Answer: Buy a pearl craft card. Everything is there.

Question: Where to find cursed pearls?
Answer: Take the task from the governors, maybe you will find it.

Question: Why do we need buckets, candles, lutes, pots and other things?
Answer: These are just useless things in terms of obtaining banknotes. But in everyday life, they are not superfluous, even for a pirate.

Question: What kind of an introductory quest to help you find the GPC?
Answer: This is the quest "Kill all the beggars". We get it absolutely by accident, on the street (in the colony of which we appeared, absolutely at any time) Oliver Trust will punch us in ...

Question: Well, I started to play, I run through the jungle, I carry passengers, I accompany ships. There is barely enough money to pay the salaries of the crew and officers. How can you get rich quicker?
Answer:
1) It is possible and even necessary to engage in trade. You go to the nearest store, look at the goods. You need to choose a product that will cost very little in this store, compared to the prices for the same product in other stores in the archipelago. The most valuable goods: sandalwood, mahogany, ebony, gold, they are the most profitable to transport and resell. If you're lucky, you can collect 100% of the broth and even more.
2) You can capture other people's ships and resell the captured cargo. But this business already requires a certain skill.

Question: How to find out prices for goods. Do they change?
Answer: Prices in the settlements of the archipelago are constantly changing. You can keep track of prices by simply going into stores and talking to traders. You can also check prices from ship captains of friendly nations.

Question: I took a ship on board, but I can't take it for myself. Why?
Answer: you must have a free officer who can be appointed captain of this ship. Always carry such a person, and preferably a couple.

Question: How many ships can I have for my personal use?
Answer: About sixty. But at the same time 55 must be deposited in the port authorities of the cities. You can only have 5 ships in battle at a time.

Question: The team is constantly revolting. What to do?
Answer: Pay back the debts to the team, give out a "bonus", thereby increasing their mood. Always carry medicines, food and rum in the hold.

Question: The meaning of the character's leadership is not rocked. How can you soften that?
Answer: Some officers are capable of holding several positions at once. Look for such people, they are very helpful.

Question: I boarded an enemy ship, there are no officers, but I want to exchange the ship. But there is a problem: there were things in the chest on my old ship, how can I move them?
Answer: No way. Things will transfer themselves to the new ship.

Question: Captain Blood's quests. How to defeat a villain sitting in a brothel?
Answer: The easiest way is to arrange a meeting outside the city gates. Before you go to fight with him, steal the bottles of life, otherwise it will be very difficult to win! In battle with him, use a trample, nothing else can take him. Keep a short distance, otherwise he will shoot you every time. If you feel that you cannot win, start the game over. When creating a character, make sure that the value of the skill "light weapon" is the highest. It will be much easier this way!

Question: Captain Blood's quests. Well, how can I free my blond comrade? It's also full of guards! If I kill everyone, relations with England deteriorate ...
Answer: Everything is easier than it seems. Just run to the camp, take the sword from the chest and talk to your friend. Then run as fast as you can to the city.

Question: Captain Blood's quests. How to get away from the pursuit on this slow and stupid frigate ?!

Answer: Depends on the difficulty of the game you have chosen. On difficulties before the Corsair, the easiest way is to sink both ships and not take a steam bath. It is easier to escape at higher levels. Maneuver. The ships will definitely lag behind, their captains are dumb.

Question: Captain Blood's quests. Where to find a cure for a friend in misfortune?
Answer: The migraine medicine is in one of the houses, on the second floor. Look, there are not many houses. Appears after completing the governor's quest to help his wife.

Question: Collided into the sea with a corvette. Damn, you can't get away from him and get into him. What to do?!
Answer: Spoil his sails and masts, i.e. use knippers and maneuver. No more, the corvette is a very strong opponent.

Status No new replies can be posted in this thread.



Thousand