Island Lost in the Ocean 2 collection of curiosities. Always walk the road of good

Help baby Yati to acquire hunting and farming equipment and support him in his choice life path... Together with him, you have to learn various crafts, complete tasks of tribal elders and solve the riddles of the tribal totem. Gather fruits, replenish the spent energy of the boy and protect him from meeting wild boars.

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Always walk the road of goodness!

Help little Yati choose the right path in life. But without fruit reinforcement, neither he nor you will succeed. Collect orphaned bananas, apples and coconuts in a special bag in order to use its contents at the right time and replenish the supply of spent energy.

Together with the restless aborigine, you will learn culinary and craft wisdom, hunt plump swift leaps and fleshy myriapods, learn the secrets of the island tribe and solve the mysteries of the ancient totem. And to determine at what stage of the game you are now, look at the map.

There you can also see which of the representatives of the tribe wants to talk to you, and who is waiting for the completion of their task. It is enough to click on the desired object, and you will immediately find yourself on the spot. And for your diligent behavior and accurate execution of orders, you will earn not only valuable tools for hunting and fishing, but also gold, silver and bronze trophies!

The game Island Lost in the Ocean 2 from Awem Studio is a continuation of the part of the same name. But this time the plot tells about a young islander named Yati, who must choose a profession. The tribal chief offers Yati three options - shaman, artisan, or warrior. And before choosing, Yati should familiarize himself with these directions.

On behalf of Yati, the user is trained in order to complete various tasks and assignments that will be given by representatives of the tribe. So, the user will have to learn hunting and gardening, making potions and many other areas. Basically, you will have to regularly replenish resources by collecting vegetables and fruits, plants and crabs.

There are several shops on the island where you can buy tools, vegetables and fruits, ingredients for making potions, etc. These items can be bought for pearls, which should also be mined on the coast. In addition, pearls can be obtained as a reward for a completed assignment, or as a result of the sale of collected resources.

In addition to these activities, you can grow vegetables on the island - you need to buy seeds in a shop and plant them in a cultivated field. The character's powers can be replenished by regularly feeding the hero. The food will have to be prepared from the same resources. The menu includes dishes such as fruit salad and fish soup, fried wild boar and casserole, coconut juice and more.

Undoubtedly, active play and completing tasks is rewarded with wonderful trophies. And also during a thorough inspection of the island, you can find rare and interesting items that will replenish a large collection. Overall, the game Island Lost in the Ocean 2 is very colorful and interesting. So, play and don't get bored!

How it all began... HOW WE GOT STARTED

The founders of the company Vitaly Romanov, Pavel Räikkonen, Alexandra Ryabchikova and Aleksey Serebrov came together on the basis of an interest in computers, creativity and technologies that are changing the world. The plan was simple: start making money selling software over the Internet. This was an amazing new opportunity (the era of the CD was still in the air), and the first success stories were just beginning to emerge. Games were chosen as software as the most interesting and close to heart products ..

At first, the business went without earnings, on enthusiasm. We made a website and the first two games, arthouse puzzles that were almost never sold. But those purchases that happened then seemed like a miracle and energized. The founders came to Vitaly Romanov's apartment, where they lived and worked. For a while, Nevosoft switched to the production and sale of screensavers for the PC, which brought in a small but pleasant income. More than big games: “Arcadrom” and “Dino and the Aliens”. The rights to them were sold to a Russian and an American publisher, respectively, which enabled the four founders to rent their first office and start hiring employees.

Becoming Nevosoft

Soon, Nevosoft switched from indie games and screensavers to casual games distributed over the Internet in a try-and-buy fashion. The concept of “games for a mass audience” as an idea was just emerging, fast-growing Western casual portals appeared, which willingly collaborated with Russian developers. Nevosoft has successfully entered the casual market with a series of match 3 and hidden object games. For example, the hit Mystery of the City N (Mysteryville 1, 2, 3) was one of the pioneers of the Hidden Object genre and, thanks to good sales, brought the company to a new level of development.

Looking at how things are developing in the West, and that all new players want good and understandable entertainment, Nevosoft opened its Russian-language portal for the sale of casual games on the nevosoft.ru domain, which quickly became one of the largest in the CIS and still exists today. day. Continuing to increase our own development of games, we created many quests, simulations, the hit platformer “Super Cow”, and even invented a whole genre of casual strategies, the flagship of which was the series of games “My Kingdom for the Princess”. In addition, the company began publishing and producing third-party games and studios. The publishing activity has brought sufficient credibility and connections in the industry.

Nevosoft today

Nevosoft is now focused on developing games for mobile platforms and social networks... The genres we are working on are match 3, farm and city building. Our main products are GemmyLands, Charm Farm, Charms of the witch, Eco City. We still strive to do kind, funny, quality games that delight and inspire as many people as possible. The game is a powerful tool at the intersection of art and technology. By investing in it the talents of our engineers, artists, designers, our attention and love, we are trying to make this world brighter and more meaningful.

The founders of the company - Vitaly Romanov, Pavel Ryaykkonen, Alexandra Ryabchikova and Alexey Serebrov - came together due to a shared interest in computers, creativity, and technologies that change our world. The plan was simple - start making money by selling software online. This was a remarkable new opportunity back in the CD era and the first success stories were only beginning to emerge. The team chose games as the type of software they were to produce, as those were always near and dear to their hearts, not to mention immensely interesting to create ..

At first, it was entirely passion-driven, with hardly any money being earned. The team created a website, as well as their very first two games - arthouse puzzle games which barely sold. But the purchases that did happen seemed like miracles and filled the team with energy. The founders moved into Vitaly Romanov’s flat where they proceeded to live and work together. For a while, Nevosoft switched to releasing and selling PC screensavers which brought them a small but much-welcomed income. Meanwhile, two bigger games were created - “Arcadrome” and “Dino and Aliens”. The rights were sold to two publishers, one of which was from Russia and the other from the US. This allowed the team of four founders to rent their first office and start hiring.

Rise to prominence

Soon Nevosoft switched from producing indie games and screensavers to casual games, distributed via the internet and implementing the try-and-buy model. The concept of “games for the mass audience” was only forming back then; fast-growing Western casual game portals appeared on the web and they were eager to cooperate with Russian developers. Nevosoft successfully entered the casual market with a Match-3 game series and games in the genre of Hidden Objects. For instance, Mysteryville 1, 2, 3 was a pioneer in the Hidden Object genre, proved to be a hit and took the company to the next level of development thanks to its great sales.

Looking at the casual game market in the Western market and recognizing the fact that new players are looking for quality accessible entertainment, Nevosoft opened their own Russian language casual game portal on the nevosoft.ru domain name. It quickly grew to become one of the biggest in the CIS area and still operates today. Continuing to build their game portfolio, the studio created a multitude of adventure games, simulator games, the hit platformer Supercow. The team even invented the genre of casual strategy games, My Kingdom for the Princess series becoming its flagship project. Furthermore, the studio began producing and publishing the games of third-party developers. This helped the studio build up a good reputation and establish connections in the industry.

Nevosoft today

Today, Nevosoft focuses on developing games for mobile platforms and social networks. We work with the following genres - Match-3, farming simulators and city builders.

Our main products are Gemmy Lands, Charm Farm, Eco City and Charms of the witch. We still strive to create fun feelgood quality games that will bring joy and inspire as many people as possible. A game is a powerful tool, existing right at the edge where art and technology meet. By filling it with our attention, love and talents of our engineers, artists and designers, we work to make this world a happier place.



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