Skyrim - "The Last Dragon" - new locations, many quests and Russian voice acting! The Elder Scrolls: Last Dragon Need an update? The Last Dragon latest version of Skyrim

The RPG game Skyrim is gaining more and more popularity, the plot of which revolves around the adventures of Dovahkiin or the Dragonborn. His main goal is to kill the dragon Alduin, who is disturbing the peace of the inhabitants of the province of Skyrim.

But what to do when the main storyline is finished and all the interesting quests of the Skyrim game The Last Dragon are completed - this is a global mod for those who have already killed Alduin and do not know what to do next. This mod pleases gamers with new characters, locations, music and, of course, quests.

It is designed for more than 15 hours of gameplay.

If you are using an unlicensed version, it is worth checking for add-ons for the game: the mod requires Dawnguard, HearthFires, Dragonborn. You can do this by going to “files” through the launcher. It would also be useful to download SSME, but it is not required. Before installation, it is better to remove large-scale amateur mods so that there is no conflict with some of them.

There are two ways to install this mod for Skyrim The Last Dragon: download the archive, which will need to be unpacked into the root folder of the game, or download the installer, which will install the mod in the desired folder. This mod will be difficult to complete because the people who created it decided to make it very difficult.

The mod consists of a fairly voluminous quest line designed for high-level characters with a lot of money and resources.

To start playing through The Last Dragon, you need to get to the port of Windhelm (they are indicated by an anchor on the map) and find a certain Captain Quinn. He will tell the character that he was accused of smuggling and will not be allowed to go to sea until he gives 12,000 septims to another NPC - Edward. It is clear that Dovahkiin will have to give the money. It’s good that the captain will later return what he spent if he fulfills his second request - to find one person in the mountains and take the ring from him. The ring will need to be given to the same Edward.

After this, you can get to the pirate harbor, and from it to the island where you need to find Captain Hughes. The quest from him is to search for supplies in the cave; finding it on the map will not be difficult. Now we need to find the next captain - Mercer. He will say that you need to wait until dawn, but it is better not to waste time and find a bed in the ship. When the character wakes up, an orc will approach him and ask him to kill the rats; after completing this quest, you can go out onto the deck.

Then the character ends up on the island of Sirens. Here it is important to find the captain’s son, otherwise the quests of local characters will not be completed. There will be a ghost on the island who has the key to the treasury, but he will only exchange it for some sword. The ghost will give the character the key to the sanctuary, where a stone golem, three sirens and Molag Grunda will be waiting for him. The latter will have the necessary sword, for which the spirit will give the treasured key. The stone building in the middle of the island is the treasury, just to get into it you need to open the hatch on the floor. You can exit it by pressing the lever to open the gate. Afterwards, everything around will gradually be flooded, but there is an air vent in the ceiling, where you can wait until the water recedes. After this, you need to find a narrow passage on one side and swim out to the island. After talking with the NPCs, the character will be sent to the southern city of Sentinel.

After Alduin's death, Dovahkiin still suffers from nightmares. Distant voices are calling him, but is this not a deception? Maybe he still can't let go of his past life. A strange feeling of incompleteness troubles his heart. Rumor has it that smugglers from Booty Bay are trading in Windhelm. Who knows, maybe he just needs a good adventure that will drown out the anxiety and nightmares that torment him at night

The release of the first chapter "Blood and Sand" has taken place. In addition you will find:
- Over 15 hours of gameplay.
- Five new main characters and more than a dozen fully voiced secondary characters.
- Dozens of new locations.
- New music and weapons
- Minor quests
- New spells and armor
- Arena
- Opportunity to visit Sentinel

How to start We find the Anchor marker near Windhelm, after which we speak with Captain Quinn. Upon arrival at Pirate Bay, we immediately head to Mercer and take on the quest "Island of the Sirens"

A couple of conventions so that no questions arise during the passage:
- Things and objects in the game can be picked up in the place where they disappear from you (as you progress through the mod you will understand what’s what)
- Sentinel and other locations have been optimized, but if you have problems with frame rate, we recommend making the in-game draw distance smaller
- After completing the main quest, you MUST visit the Red Lamp brothel. "NECESSARILY" ! =)
- If the NPC is not talking to you, save in front of him and load
- If flying grass appears and it is chasing you, just re-enter the game. We don’t yet know what this is connected with, but restarting helps and it occurs only once

Requirements: Dragonborn, Dawngurd, HearthFires, SKSE, SSME - a must!!!

Second chapter: http://site/load/skyrim/kvesty/14097/42-1-0-17147

Patch 1.4
- Optimization for third-party assemblies/mods, such as Requiem, etc.
- The archive has been completely cleaned
- Redesigned Nirn Island for a comfortable gameplay
- Updated voice acting for Pirate Bay and Siren Island
- New interior of the Sentinel Arena
- New dialogues and reworked quests in Pirate Bay
- Optimization of Sentinel
- Black Market does not crash
- Shields fixed (͡° ͜ʖ ͡°)
- No spoiled dragon armor

Installation: Unzip all files in Skyrim - Data
Removal: Remove The Last Dragoon.bsa, The last Dragoon. Esp, islandnirn. Esp. Then go to the Data/Sound folder - delete The last Dragoon and islandnirn, respectively

Thanks: Tamira, Ga-Knomboe boy, Elinen and Ztree, Oaristys and Tony67, Skysan4298, Ender, Marcus Liberty, Guin, Slen, farinelly

Special thanks to: Azazellz is the person who constantly advised the team on technical issues and identifying bugs. Without it, version 1.4 would have been released much later. We thank you from the bottom of our hearts!

Light TM:: Our project “The Last Dragon” is still operational and in active development. At the moment, all the team’s efforts are spent on developing and detailing the second chapter of our story. However, we could not forget about the first chapter and the problems that were present in it in technical terms. Especially because of which the majority of users never got into our story. Therefore, it was decided to completely update and rework the modification for comfortable play and full optimization with other addons and assemblies. And for some, to heal "old wounds"

This quest was designed for male characters. Therefore, some awards and dialogues also focus on him. We are terribly uncomfortable in front of the ladies and we took this mistake into account, which we will correct in the second chapter. We really hope that ladies and those with female characters will enjoy our story. If you find bugs or critical errors or want to participate in the development of the next chapter. You can contact our contact group with questions and suggestions. There are grammatical and spelling errors in the mod, which we are aware of, so we intend to fix this in the next patches. We also always need people on our team who understand the Creation Kit and are able to build locations. Thank you for downloading and playing our mod.

After Alduin's death, Dovahkiin still suffers from nightmares. Distant voices are calling him, but is this not a deception? Maybe he still can't let go of his past life. A strange feeling of incompleteness troubles his heart. Rumor has it that smugglers from Booty Bay are trading in Windhelm. Who knows, maybe he just needs a good adventure that will drown out the anxiety and nightmares that torment him at night. The release of the first chapter “Blood and Sand” has taken place. In addition you will find: - More than 15 hours of gameplay. - Five new main characters and more than a dozen fully voiced secondary characters. - Dozens of new locations. - New music and weapons - Minor quests - New spells and armor - Arena - Opportunity to visit Sentinel How to start We find the Anchor marker near Windhelm, after which we speak with Captain Quinn. Upon arrival at Pirate Bay, we immediately head to Mercer and take on the quest “Island of the Sirens.” Bugs and compatibility: Crashes are possible in some locations. After departure, simply boot up. If you cannot start a line with the desired character: the dialogue does not start or you cannot click on the phrase, save and then load again. Again, if you experience repeated crashes, try booting again. If numerous downloads do not help, please let us know in the appropriate topic: vk.com/club58470026

Requirements: Dragonborn, Dawngurd, HearthFires, SKSE, SSME - a must!!! Patch 1.029 - many bugs fixed - some crashes fixed - performance improved - problem with death in the desert fixed - conflict with SkyUI fixed
Installation: Unzip all files in Skyrim - Data
Removal: Delete The Last Dragoon.bsa, The last Dragoon. Esp, islandnirn. Esp. Then go to the Data/Sound folder - delete The last Dragoon and islandnirn, respectivelyLigh TM:: If you find bugs or critical errors or want to participate in the development of the next chapter. You can contact our contact group with questions and suggestions. There are many grammatical errors in the mod, which we are aware of, so we intend to fix this in the next patches. We also need two new people for our team who understand the Creation Kit and are able to build locations. Thank you for downloading and playing our mod. vk.com/club58470026



Version:1.4
Russian language

The Last Dragon: Chapter I Blood and Ash. After Alduin's death, Dovahkiin still suffers from nightmares. Distant voices are calling him, but is this not a deception? Maybe he still can't let go of his past life. A strange feeling of incompleteness troubles his heart. Rumor has it that smugglers from Booty Bay are trading in Windhelm. Who knows, maybe he just needs a good adventure that will drown out the anxiety and nightmares that torment him more and more often.

Update: 1.4
* Version 1.4 of “Chapter One” is ready! It's been some time since our last publication, but now we are happy to share with you an updated version of the mod.
- Optimization for third-party assemblies/mods, such as Requiem, etc.
- The archive has been completely cleaned
- Redesigned Nirn Island for a comfortable gameplay
- Updated voice acting for Pirate Bay and Siren Island
- New interior of the Sentinel Arena
- New dialogues and reworked quests in Pirate Bay
- Optimization of Sentinel
- Black Market does not crash
- Shields are fixed
- No spoiled dragon armor
* Additional Information: Also, be sure to delete all old versions of “Chapter One,” if there are any, so that you can easily play with your other modifications without conflicts. We have been working on optimizing “Chapter One” for a very long time, and it seems to us that we have finally reached the finish line. We hope you have fun while going through our story. And if you played the conflict version, then the new one will heal your “old wounds” from bugs and past problems.

Update:1.3
- Optimization has been carried out.
- Numerous conflicts have been eliminated, and buggy interiors have been redone, which caused crashes in the arena.
- Adapted compatibility with almost any mod.
- Simply cosmic work was done. We tested it on the Skyrim Requiem build and there were no conflicts or crashes.
- Thank you everyone for your support. Perhaps over time, if we have time and resources, we will rework and expand Sentinel, finalize some quests and pirate bay. Thank you for your support. Best wishes, Light TM

Update: 1.029.5
- Merry Christmas, Dragons! Patch 1.29.5! (Possibly last update)
- Required for installation

Update: 1.029
- What updates were made is unknown, the authors did not write anything
- And also, we present for viewing the first teaser trailer of Chapter II, which is still in development. Thank you all for your support. None of this would have been possible without you, so all the best from our team. May the force be with you, Dragons! The dragon and Dovahkiin escaped and are now on their way to Akavir. Thalmor forces and dragons wage war as the new emperor tries to quell internal strife. You will find more than 20 hours of the main quest, weapons, the island of Akavir, armor, spells, shouts, factions, new Tsaesci races, Ka Po Tun, monsters, more than 20 additional quests, two cities.

Update:1.025
- Fixed some bugs
- Fixed crashes in some locations
- Improved Sentinel stability
- Bugs fixed
- Fixed actions where you could not work with the forge and so on
- Added LODs
- Reduced conflict
- There are two esp in the archive. file, one for weaker machines, the other for stronger ones, so use it at your own discretion. It is also better to completely remove the old version and install the new one. If you want to fix the bug with the inability to work in the forge, then you will have to go through the Dragon again, starting with the mines.

Update: 1.02
- Fixed many bugs
- Added new content
- Improved Sentinel performance
- Reworked Nirn Island
- Some dialogues have been re-voiced
- Fixed script errors
- Fixed problem with waiting
- P.S We are working on patch 1.03, where we plan to add two more areas to Sentinel and make it open. follow the news

Update: 1.01
- Added markers, but where they are really needed
- Fixed many bugs
- Fixed problems with lods (LOD) that occurred in Skyrim
- Corrected grammatical errors, but not all
- Reduced archive size from 7 Gb to 1.4 Gb, thanks to conversion
- Created by bsa. file for textures, meshes and scripts

The release of the first chapter “Blood and Sand”, this DLC add-on awaits you:
- Over 15 hours of gameplay
- Five new main characters and more than a dozen fully voiced secondary characters
- Dozens of new locations
- New music and weapons
- Minor quests
- New spells and armor
- Arena
- Opportunity to visit Sentinel

How to start your adventure:
- There is an Anchor marker near Windhelm, we go there and talk to Captain Queen, after arriving at Pirate Bay we immediately go to Mercer, he is on the ship and the quest Island of the Sirens begins

Bugs and compatibility:
Not identified

A couple of conventions so that no questions arise during the passage:
- Things and objects in the game can be picked up in the place where they disappear from you (as you progress through the mod you will understand what’s what)
- Sentinel and other locations have been optimized, but if you have problems with frame rate, we recommend making the in-game draw distance smaller
- After completing the main quest, you MUST visit the Red Lamp brothel. "NECESSARILY" ! =)
- If the NPC is not talking to you, save in front of him and load.
- If flying grass appears and it is chasing you, just re-enter the game. We don’t yet know what this is connected with, but restarting helps and it occurs only once

Requirements:
Skyrim LE 1.9.32.0.8
Dragonborn, Dawngurd, HearthFires
and (optional)

Installation:
1. Place the Data folder from the archive into the Skyrim game folder and confirm replacing the files (if required).
2. In the game launcher, go to “Data Files” and activate the desired plugins.

Removal:
Remove The Last Dragoon.bsa, The last Dragoon. Esp, islandnirn. Esp. Then go to the Data/Sound folder - delete The last Dragoon and islandnirn, respectively

Light TM:
Our project “The Last Dragon” is still operational and in active development. At the moment, all the team’s efforts are spent on developing and detailing the second chapter of our story. However, we could not forget about the first chapter and the problems that were present in it in technical terms. Especially because of which the majority of users never got into our story. Therefore, it was decided to completely update and rework the modification for comfortable play and full optimization with other addons and assemblies. And for some, to heal “old wounds.”
This quest was designed for male characters. Therefore, some awards and dialogues also focus on him. We are terribly uncomfortable in front of the ladies and we took this mistake into account, which we will correct in the second chapter. We really hope that ladies and those with female characters will enjoy our story. If you find bugs or critical errors or want to participate in the development of the next chapter. You can contact our contact group with questions and suggestions. There are grammatical and spelling errors in the mod that we are aware of, so we intend to fix these in the next patches. We also always need people on our team who understand the Creation Kit and are able to build locations. Thank you for downloading and playing our mod.
- If you find bugs or critical errors, or want to participate in the development of the next chapter, you can contact us with questions and suggestions

The RPG game Skyrim is gaining more and more popularity, the plot of which revolves around the adventures of Dovahkiin or the Dragonborn. His main goal is to kill the dragon Alduin, who is disturbing the peace of the inhabitants of the province of Skyrim.

But what to do when the main storyline is finished and all the interesting quests of the Skyrim game The Last Dragon are completed - this is a global mod for those who have already killed Alduin and do not know what to do next. This mod pleases gamers with new characters, locations, music and, of course, quests.

It is designed for more than 15 hours of gameplay.

If you are using an unlicensed version, it is worth checking for add-ons for the game: the mod requires Dawnguard, HearthFires, Dragonborn. You can do this by going to “files” through the launcher. It would also be useful to download SSME, but it is not required. Before installation, it is better to remove large-scale amateur mods so that there is no conflict with some of them.

There are two ways to install this mod for Skyrim The Last Dragon: download the archive, which will need to be unpacked into the root folder of the game, or download the installer, which will install the mod in the desired folder. This mod will be difficult to complete because the people who created it decided to make it very difficult.

The mod consists of a fairly voluminous quest line designed for high-level characters with a lot of money and resources.

To start playing through The Last Dragon, you need to get to the port of Windhelm (they are indicated by an anchor on the map) and find a certain Captain Quinn. He will tell the character that he was accused of smuggling and will not be allowed to go to sea until he gives 12,000 septims to another NPC - Edward. It is clear that Dovahkiin will have to give the money. It’s good that the captain will later return what he spent if he fulfills his second request - to find one person in the mountains and take the ring from him. The ring will need to be given to the same Edward.

After this, you can get to the pirate harbor, and from it to the island where you need to find Captain Hughes. The quest from him is to search for supplies in the cave; finding it on the map will not be difficult. Now we need to find the next captain - Mercer. He will say that you need to wait until dawn, but it is better not to waste time and find a bed in the ship. When the character wakes up, an orc will approach him and ask him to kill the rats; after completing this quest, you can go out onto the deck.

Then the character ends up on the island of Sirens. Here it is important to find the captain’s son, otherwise the quests of local characters will not be completed. There will be a ghost on the island who has the key to the treasury, but he will only exchange it for some sword. The ghost will give the character the key to the sanctuary, where a stone golem, three sirens and Molag Grunda will be waiting for him. The latter will have the necessary sword, for which the spirit will give the treasured key. The stone building in the middle of the island is the treasury, just to get into it you need to open the hatch on the floor. You can exit it by pressing the lever to open the gate. Afterwards, everything around will gradually be flooded, but there is an air vent in the ceiling, where you can wait until the water recedes. After this, you need to find a narrow passage on one side and swim out to the island. After talking with the NPCs, the character will be sent to the southern city of Sentinel.



Burkozel