Labor on a walk 2 junior winter. Material on physical education "card index of outdoor games and play exercises during a walk in the second junior group." "Find your tree"

MARGARITA TAULE
Outdoor games in the second younger group

Municipal budgetary preschool educational institution

Kindergarten No. 5 "DEWDROP"

VILYUCHINSKY CITY DISTRICT

CARD INDEX ACTIVE GAMES

(2 junior group)

Instructor physical education Taul M. N.

Vilyuchinsk, 2016

Outdoor game"Sparrows and the car"

Target: to teach children to run in different directions without bumping into each other, to start moving and change it at the teacher’s signal, to find their place.

Description. Children - "sparrows" sit on the bench - "nests". The teacher pretends "automobile". After the words teacher: "Let's fly, sparrows, onto the path"- children get up and run around the playground, waving their arms - "wings". On signal teacher: “The car is moving, fly, little sparrows, to your nests!” - "automobile" leaves from "garage", "sparrows" fly to "nests" (sit on benches). "Automobile" returns to "garage".

Outdoor game"My cheerful ringing ball»

Target: teach children to jump on two legs, listen carefully to the text and run away only when the last words are spoken.

Description. Children stand on one side of the playground, next to them is a teacher with a ball in his hands. It shows how easily and high the ball bounces when you hit it with your hand, accompanying the action words:

My cheerful ringing ball,

Where did you start galloping to?

Red, yellow, blue,

Can't keep up with you.

Then the teacher invites the children to jump, while hitting the ball on the ground. After reading the poem again, he speaks: “I’ll catch up now!” The children stop jumping and run away. The teacher pretends to catch them. The teacher, without using the ball, invites the children to perform jumps, while he himself raises and lowers his hand above the children’s heads, as if hitting balls.

Outdoor game"It is snowing"

Target: teach how to correlate your own actions with the actions of participants games; exercise children in running, making turns around themselves.

The teacher reads a poem:

White fluffy snow swirls in the air,

And quietly falls to the ground, lies down.

Children run in circles, spinning.

Outdoor game"Sun and Rain"

Target: teach children to walk and run in all directions, without bumping into each other, teach them to act on the teacher’s signal.

Description. Children squat down behind the line designated by the teacher. Educator speaks: “The sun is in the sky! You can go for a walk". Children are running around the playground. On signal: “Rain! Hurry home!- run behind the marked line and squat down. The teacher again speaks: "Sun! Go for a walk", and the game repeats itself.

Outdoor game"Aircraft"

Target: teach children to run in different directions without bumping into each other; teach them to listen carefully to the signal and start moving according to the verbal signal.

Description. The teacher invites the children to prepare for "flight", having previously shown how "wind up" motor and how "fly". Educator speaks: “Get ready for the flight. Start the engines!- children make rotational movements with their hands in front of their chest and say sound: "R-r-r". After the signal teacher: "Let's fly!"- children spread their arms to the sides (like the wings of an airplane) And "fly"- scatter in different sides. On signal teacher: “Landing!”- children sit on the bench.

Outdoor game"Snowflakes and the Wind"

Target: development of children’s imagination, attentiveness, ability to play in a team; practice running, doing turns around yourself, and squatting.

The teacher says words:

Now I'll look:

Who knows how to have fun

Who is not afraid of frost?

Educator – "wind" imitates the wind blowing, and children - "snowflakes" move around the site, depicting the flight of snowflakes. Children hide (sit down when the teacher stops blowing.

Outdoor game"Train"

Target: teach children to walk and run in a column one at a time, speed up and slow down, stop at a signal; to teach children to find their place in the column, not to push their comrades, and to be attentive.

Description. Children stand in a column one by one (not holding each other). First - "locomotive", the rest - "cars". The teacher blows the whistle, and "train" begins to move forward, first slowly, then faster, faster, and finally, the children start running. After the teacher's words "The train is pulling into the station" The children gradually slow down and the train stops. The teacher invites everyone to go out, take a walk, pick flowers and berries in an imaginary clearing. At the signal, the children gather in a column again - and the train begins to move.

Outdoor game"At the Bear's Forest"

Target: development in children of the speed of reaction to a verbal signal, development of attention; exercise children in running.

Of all the participants games choose one driver who is appointed "bear". On the site for games draw two circles. The first circle is a den "bear", the second is home, for all other participants games. The game begins and the children leave the house with words:

By the bear in the forest

I take mushrooms and berries.

But the bear doesn't sleep,

And he growls at us.

After the children say these words, "bear" runs out of the den and tries to catch one of the children. If someone does not have time to escape into the house and "bear" catches him, then he himself becomes "bear".

Outdoor game"By flat path»

Target: develop coordination of the movements of arms and legs in children; teach them to walk freely in a column one at a time; develop a sense of balance and spatial orientation.

Description. Children, free grouping, go with the teacher. The teacher pronounces the following text at a certain pace, the children perform movements according to text:

On a level path, walk at a pace.

On a flat path

Our feet are walking:

One - two, one - two.

Over the pebbles, over the pebbles, Jump on two legs with

moving forward.

By pebbles, by pebbles...

In the hole - bang! To squat.

Get up.

Poem repeats again. After several repetitions the teacher says another text:

On a smooth path, on a smooth path

Our legs are tired, our legs are tired,

This is our house - this is where we live.

At the end of the text, the children run to "house"- a predetermined place behind a bush, under a tree, etc.

Outdoor game"Chicken - Corydalis"

Target: train children to quickly respond to the teacher’s signal; exercise children in walking.

A hen came out - a crested chicken, with yellow chicks, the teacher depicts "chicken", children - "chicks". One child (older)"cat". "Cat" sits on a chair to the side. "Hen" And "chickens" walk around the site. Educator speaks:

The chicken clucks: "Ko-ko, don't go far".

Approaching "cat", teacher speaks:

A cat lay down on a bench by the path and dozed...

The cat opens its eyes and catches up with the chickens.

"Cat" opens his eyes, meows and runs after "chickens", which run to a certain corner of the site - "house"- to the mother hen. Educator ( "chicken") protects "chicks", spreading his arms to the sides, and speaks at this: “Go away, cat, I won’t give you chickens!” At repeat game role"cats" entrusted to another child.

Outdoor game"Find your color"

Target: teach children to quickly act on a signal, navigate in space; develop dexterity.

Description. The teacher places hoops on different sides of the playground (made from cardboard) and puts one pin of a different color in them. One group Children stand around red pins, another yellow, and a third blue. On signal teacher: "For a walk!"- children disperse or scatter throughout the playground in different directions. On second signal: "Find your color!"- children run to their seats, trying to find a pin of their color. A game repeats itself.

Outdoor game"Round dance"

Target: teach children to dance in a round dance; practice squatting.

The children pronounce the words behind the teacher. Holding hands, they walk in a circle.

Around the rose bushes, among the herbs and flowers

We circle and dance around, oh, we are merry people!

We were so dizzy that we fell to the ground.

When pronouncing the last phrase, perform squats.

Outdoor game"Carousel"

Target: to develop children's balance in movement, running skills, and increase emotional tone.

Description. The teacher invites the children to ride the carousel. Holding a hoop in his hands (being in the middle of the hoop) with colorful ribbons tied to it. Children take hold of the ribbons, the teacher moves with the hoop. Children walk and then run in a circle. Educator speaks:

Barely, barely, barely the carousel spun,

And then, and then everything runs, runs, runs!

Hush, hush, don't run, stop the carousel,

One and two, one and two, the game is over!

The children stop.

Outdoor game"The little white bunny is sitting"

Target: teach children to listen to the text and perform movements with the text; teach them to jump, clap their hands, run away after hearing the last words of the text; bring joy to children.

Description. Children - "bunnies" sitting on a bench. The teacher offers to run out "bunnies" to the middle of the site ( "clearing"). Children go to the middle of the playground, stand near the teacher and squat down. The teacher says text:

Little white bunny sits Children move their hands

And he wiggles his ears. hands, raising them to the head,

Like this, like this, imitating bunny ears.

He wiggles his ears.

It’s cold for the bunny to sit, they clap their hands.

I need to warm my paws

Clap, clap, clap, clap,

We need to warm our paws.

It's cold for the bunny to stand, they bounce on both

The bunny needs to jump. feet in place.

Skok-skok, skok-skok,

The bunny needs to jump.

(Toy name) scared the bunny, Specifically indicated,

who scared the bunny

The bunny jumped and galloped away. (the teacher shows

toy).

The children run to their places.

Outdoor game"Jack Frost"

Target: development of the ability to perform characteristic movements; exercise children in running.

Description. The teacher stands in front of the children at a distance of 5 meters and says words:

I am Frost Red Nose. Full of beard.

I'm looking for animals in the forest. Come out quickly!

Come out, bunnies! Girls and boys!

(Children go to meet the teacher halfway.)

I'll freeze it! I'll freeze it!

The teacher is trying to catch the children - "hares". Children run away

Outdoor game"The Mother Hen and the Chicks"

Target: teach children to crawl under the rope without touching it, to dodge the driver, to be careful and attentive; teach them to act on cues, not push other children, and help them.

Description. Children pretending to be chickens, together with the teacher - "mother hen"- are located behind a rope stretched between the chairs at a height of 35-40 cm – "home". On the opposite side of the platform sits a large "bird". "Hen" comes out of "Houses" and goes in search of food, she calls "chicks": "Ko-ko-ko-ko". At her call "chickens" crawl under the rope, run to "mother hen" and they walk with her, looking for food. By signal: "Big Bird!" - "chickens" quickly run into the house. Role "mother hens" at first it is performed by the teacher, and then this role can be given to children, first at their request, and then as assigned by the teacher. When "chickens" return to "house" escaping from the big one "birds", the teacher can raise the rope higher so that the children do not touch it.

Outdoor game"Mice in the Pantry"

Target: develop in children the ability to perform movements on a signal; Exercise children in climbing, running and squatting.

Description. Children - "mice" are on one side of the site. On the opposite side there is a rope stretched at a height of 50 cm from ground level - this is "pantry". To the side of the players is "cat" (her role is played by the teacher). "Cat" falls asleep and "mice" slowly running into "pantry". Penetrating into "pantry", they bend down so as not to touch the rope. There they sit down and it’s as if "gnaw" crackers. "Cat" wakes up, meows and runs after "mice". They quickly run away to their burrows. The game resumes. In the future, as you master the rules games role"cats" can be performed by any of the children.

Outdoor game"Mice and Cat"

Target: teach children to run easily, on their toes, without bumping into each other; navigate in space, change movements at the teacher’s signal.

Description. Children sitting on benches are "mice in holes". Sitting on the opposite side of the platform "cat", whose role is played by the teacher. "Cat" falls asleep (closes eyes, and "mice" scatter around the site. But here "cat" wakes up, stretches, meows and starts catching "mice". "Mice" quickly run away and hide in "minks" (take their seats). Caught "mice" "cat" takes him to himself. When the others "mice" hide in "minks", "cat" walks around the site one more time, then returns to his place and falls asleep. "Mice" can run out of "mink" then when "cat" closes his eyes and falls asleep, and returns to "minks"- When "cat" wakes up and meows. The teacher makes sure that everything "mice" ran out and scattered as far as possible from "mink". "Minks", in addition to benches, arches for climbing can serve, and then children - "mice"- crawl out of their "mink".

Outdoor game"Geese - geese"

Target: development in children of coordination of movements, speed of reaction, ability to play in a team.

Description. The children stand against one wall of the room. Driver (adult) in the middle.

The presenter speaks: "Geese, geese".

Children: "Ha, ha, ha".

Leading: “Do you want something to eat?”

Children: "Yes Yes Yes".

Leading: “Well, fly if you want, just take care of your wings”.

The children run to the opposite wall (their house is there), and the leader must have time to make as many children as possible.

Outdoor game"The Crows and the Little Dog"

Target: teach children to imitate the movements and sounds of birds, to move without interfering with each other.

Description. Selected "dog", the rest of the children - "crows".

Children are jumping near the green Christmas tree,

Crows are jumping and cawing: “Kar! Kar! Kar!, depicting a crow.

Then the dog came running. The children are running away from

And the raven scattered everyone: “Aw! Aw! Aw!” "doggies".

A game repeated 2-3 times.

Outdoor game"Taxi"

Target: to teach children to move together, to balance movements with each other, to change the direction of movements, to be attentive to play partners.

Description. Children stand inside a small hoop, hold it down hands: one - at one side, the other behind the other. First child - "driver" Taxi, second -"passenger". Children running around the playground (track). After a while they change roles. 2-3 pairs of children can play at the same time, and if the space allows, then more. When children learn to run in one direction, the teacher can give the task to move in different directions and make stops. You can mark the stop location with a flag or a taxi rank sign. At the bus stop "passengers" they change, one gets out of the taxi, the other gets in.

Games for developing imitation in children of primary and secondary preschool age

Bunnies

On the forest lawn

The bunnies are having fun.

(Children perform rhythmic jumps on both legs, holding their hands in front of their chests like paws.)

They jump, they chatter,

(They walk rhythmically in place.)

They stomp their paws.

Jumping gallop! Jumping gallop!

(Make rhythmic jumps.)

We jumped under a bush.

Chanterelle

Oh, you little fox,

(Children walk in a circle, imitating the gait of a fox.)

Oh, you red beauty.

Quietly steps with his paws,

It won't scare anyone.

Covers the trail with its tail.

Do you know the fox?

Wolf

The gray wolf sneaks into the thicket,

(Children walk in a circle stealthily.)

Very scary, real.

He clatters his teeth loudly.

Oh, let's run to mom quickly!

(They scatter around the site.)

Squirrels

These frisky little squirrels

(Children jump rhythmically in a circle.)

They've been rushing somewhere all day.

From the branch - jump!

On the branch - jump!

(They stop. They jump into the circle, and then out of the circle with their backs forward.)

From the Christmas tree - straight to the oak tree,

And then - back to the Christmas tree.

(Again - jump in and out of the circle.)

The wolf cannot catch the squirrels.

(They scatter around the site.)

Turkey poults

Turkey poults, turkey poults

They drank water from the tub.

(Children stand facing in a circle, with their hands behind their backs, rhythmically nodding their heads.)

Oh, I can’t see the turkey chicks -

(They squat and cover their face with their palms.)

They knocked over the tub!

Bear cubs

Shorty bears

They wander somewhere for a walk.

(Children walk in a circle, imitating the gait of bear cubs.)

Waddle one after another

They go in circles all day.

Oh, I couldn't be more tired! (They squat.)

You can sit on the grass

Wrestle, lie around,

(Sitting, they push each other with their shoulders.)

Temper yourself in the stream.

(They stand up and perform jumping jacks on their toes.)

Horses

A frisky foal gallops,

(Children hop around in a circle.)

Red horse child:

“I-go-go! Eeyore!

Where is mom? Far?"

A mother horse gallops at a trot

(Move in a circle with the knee raised high.)

Look for the red-haired son.

“I-go-go! Son, don't cry!

Together we will gallop.”

Donkey

The donkey nods his head

(Children walk in a circle, rhythmically nodding their heads.)

He nods and yawns.

The donkey really wants to sleep,

(Stop and stretch.)

But he doesn't know where the bed is.

(They squat and put their palms under their cheeks.)

Tiger Cub

Tiger, striped pussy,

He leaned low towards the bowl.

(Children stand on all fours, nodding their heads rhythmically.)

Licking meat with tongue

Apparently I'm not familiar with meat.

He's just still a child

(Get up. Move in a circle, making leaps.)

A very small tiger cub.

We have to give it to him for now

Two glasses of milk.

(They stand facing in a circle. They depict drinking milk from a glass, first with one hand, then with the other.)

Little frogs

Jumping frogs

(Children jump in a circle in a squat, placing their hands on their knees.)

Jumping in the grass at the edge of the forest:

- Jumping gallop! Kwa-kwa-kwa!

(Turn to face the circle. Make rhythmic jumps in and out of the circle.)

Very wet grass!

Give us a sheet quickly

Wipe the belly and back.

(They stand up and pretend to wipe their belly and back.)

Cockerel

Petya the Cockerel walks

Pulling the comb down.

(Children walk in a circle, imitating the gait of a rooster, pulling a sock, clapping their hands on their sides.)

The spurs are sharp,

Variegated feathers,

Bright tail in an arc.

What a rooster!

Ship

The wind blows across the sea

And the boat speeds up.

(Children stand facing in a circle and, raising their hands up, rhythmically move them from side to side.)

He runs on his own waves

(They run in a circle on their toes, clasping their hands in a ring above their head.)

With full sails.

A. S. Pushkin

Yellow chickens

Yellow chickens are walking.

- Pi, pi, pi! Pee-pee-pee!

(Children walk in a circle, rhythmically nodding their heads. Hands are clasped behind their backs. They pronounce only onomatopoeia.)

Even though they are a bit small.

- Pi, pi, pi! Pee-pee-pee!

They may be looking for grains.

- Pi, pi, pi! Pee-pee-pee!

(They stop, stand facing in a circle, nod their heads left and right. They pronounce only onomatopoeia.)

Rake the earth with your paw.

(They shuffle either their left or their right foot in front of them.)

- Pi, pi, pi! Pee-pee-pee!

(Pronounce onomatopoeia.)

Freckles

There are freckles on my nose.

(Children rub their nose with their palm.)

Freckled nose, forehead and ears.

(Rub your nose, forehead and ears.)

The sun loves me

(Perform jumps on both legs.)

Decorated in three days!

Pies

From sifted flour

We will bake pies

(Children clap their hands in a horizontal position, as if making pies, placing one or the other hand on top.)

With rice, meat and cabbage.

It's very, very tasty!

Sparrow

Sparrow Chick-chirp

Jump, jump, jump along the sand,

(Children jump in a circle on two legs, hands behind their backs.)

On the sand, top, top, top,

(They stop. They stomp their feet alternately.)

Wings clap, clap, clap.

(They clap their hands rhythmically on their sides.)

Rain

Rain, rain. Drip-drip-drip!

Thin legs.

Rain, rain. Drip-drip-drip!

(Children stand facing in a circle. Jump rhythmically on both legs. Say only a repeating line.)

Wet the paths.

Rain, rain. Drip-drip-drip!

Wet the aspens.

Rain, rain. Drip-drip-drip!

He bent the blades of grass.

Pussy

Pussy walked along the bridge

(Children walk in a circle one after another, hands on their belts.)

And she waved her tail.

The bridge has collapsed, (They crouch.)

I fell into the water.

Lost my slippers

Got my paws wet.

(They sit on the grass and stretch their legs.)

One two Three...

We stretched three times.

One two Three.

(Children stretch with their hands up for each count.)

And they smiled three times.

One two Three.

(Perform the “Smile” exercise for each count.)

We bent over three times.

One two Three.

(Bend forward on each count.)

We washed ourselves with water from the stream.

One two Three.

(They show that they splash imaginary water in the face with their palms at each count.)

Once - they sat down, twice - they stood up,

(They squat and stand up.)

Three - they jumped along the stitch.

(Move in a circle, jumping, hands on the belt.)

Bullfinches

(Children stand facing in a circle. Clap their hands at their sides.)

One two Three.

(Bend three fingers on both hands, starting with the big ones.)

We arrived, sat down,

(Bend the remaining two fingers on each hand.)

They chattered and flew away.

(They run in a circle, flapping their arms like wings.)

They flew into the sky.

(They stop and wave with crossed palms.)

What miracles!

(They throw up their hands in surprise.)

Chickens

Once - a chicken on the porch,

Two - still sitting in the egg,

Three - the chicken is the bravest.

(Children stand facing in a circle. Bend one finger on both hands, starting with the big ones, for each line.)

Neither yellow nor white.

(Bend the ring and little fingers.)

Jumps quickly along the path.

(They make jumps, moving in a circle.)

One, two, three - legs flash.

(Hands are kept on the belt. It is important that exactly three jumps are performed for the count.)

For a walk

There are geese in a row along the path.

(Children walk in a circle with their hands behind their backs, necks stretched out, legs thrown forward.)

Geese say loudly:

“Ha-ha-ha! Ha-ha-ha!

We’re going for a walk in the meadows!”

And on the river there are ducks in a row.

(They waddle in a circle, hands behind their backs.)

Ducks say loudly:

“Quack-quack-quack! Quack-quack-quack!

We are going for a walk in the seas!”

There are chickens in a row near the house.

(They stand facing in a circle, pretending to peck grains.)

The chickens say loudly:

“We are nowhere from home!

Where-where! Where where!"

Polar bear

White bear like made of cotton wool,

(Children mark time.)

Clumsy and shaggy,

The bear waddles

(They waddle in a circle one after another.)

For hunting and fishing.

Pony

Pony galloping along the path.

(Children run in a circle with their knees raised high.)

Ponies are small horses.

Kids ride in the park

Along the alleys, where it’s not hot.

Lumberjack

Knock Knock! Knock Knock!

(Children stand in a line, legs spread wide.)

There is a loud knock.

(They make rhythmic swings - they chop wood.)

Lumberjack in a dense forest

He waves and waves his axe.

One, two! One, two!

Firewood has been prepared.

Autumn

Card No. 1

Observation. Pay attention to the autumn flowers growing in the flower beds, find out which flowers are familiar to children.

P/Game “Hang a wreath.”

The goal is to teach children how to dance in a circle.

The teacher says that flowers (children) have grown in the clearing. A breeze blew, the flowers began to play around and scattered across the clearing. A girl comes and says: “Weave a wreath!” Curl, wreath! children should form a circle. Everyone dances together and sings any song. The game is repeated 2-3 times.

C/Role-playing game “Chauffeurs”

Work. Collect plant seeds.

Card number 2 autumn

Observing passersby in autumn clothes. Develop the prerequisites for observation and interest in the relationship between natural phenomena and human life. People wear warmer clothes - jackets, hats, the number of clothing items increases - gloves, scarves. Ask why we and passers-by dress this way. When considering the names of items of clothing in speech, consolidate the names of the primary colors. Plan this observation again in rainy weather, draw attention to umbrellas, waterproof shoes, raised hoods. Consider children's clothing. Conduct didactic exercise in the group. “Let’s dress the doll for a walk” by picking up the items of clothing that we observed.

P/Game “Hang a wreath.”

The goal is to teach children how to dance in a circle. A breeze blew, the flowers began to play around and scattered across the clearing. A girl comes and says: “Weave a wreath!” Curl, wreath! children should form a circle. Everyone dances together and sings any song. The game is repeated 2-3 times.

Work. Collect plant seeds. Sweep the gazebo.

Card number 3 autumn

Observation. Remind children that autumn has come. The whole ground was covered with leaves, everything around was yellow. That's why autumn is called yellow and golden. Draw children's attention to how the leaves fall to the ground. Clarify that the leaves are light, so they fly slowly.

P/Game “Catch the Flower”

The goal is to develop the ability to jump on the spot as high as possible.

The course of the game is that children try to catch a leaf hanging on a branch or flying through the air.

C/Role-playing game “Chauffeurs”

Work. Collect a bouquet of leaves.

Card number 4 autumn

Observation of the phenomena of the first frosts. Develop sensory ways of understanding natural phenomena - the nature of the surface, the temperature of the ice. show frost on the grass, brick wall, fence mesh. To evoke a feeling of surprise and admiration for the uniqueness of natural phenomena. Form the premises of logical conclusions - associate the freezing of water in puddles with cold weather. Let them frolic, jump in small frozen puddles, listen to the crunching, rustling, tinkling of flying pieces of ice.

C/Role-playing game “Ship Voyage”

P/Game

One evening in the garden

Turnips, beets, radishes, onions

We decided to play hide and seek

But first we stood in a circle

(Children walk in a circle, holding hands, in the center is a blindfolded driver)

We calculated it right away:

One two three four five.

(they stop and turn the driver)

Better hide, hide deeper,

Well, go look

(squat, driver looks)

Work. Collect beautiful leaves for crafts.

Card number 5 autumn

Observation of autumn leaves. To develop in children the ability to observe leaf fall, to lead children to an independent conclusion - the leaves are falling because it has become cold. Activate verbs in speech - fall, fall, fly around. To evoke an aesthetic response to the beauty of autumn trees, to create a mood of affectionate sympathy for trees losing their leaves.

P/Game “Where have you been?”

Legs, legs, where have you been?

We went to the forest to pick mushrooms

(walk in place)

How did you pens work?

We collected mushrooms

(squats, picks mushrooms)

Did your eyes help?

We looked and searched

(Look from under the arm, turn left, right)

Work. Collection of natural materials for crafts.

Card number 6 autumn

Observing the cloudy sky. Developed Elementary ideas - clouds fly high, high, clouds are large, they can change shape and color. Encourage you to notice the simplest relationships - the presence of wind and the movement of clouds. Cultivate interest in this natural phenomenon, develop imagination (they catch up with each other, as if they were playing, collided, changed shape, who they became similar to, etc.) Offer games with pinwheels, run around with pinwheels given by older children.

C/Role-playing game “Confectionery”

P/Game “Tracks”.

Work. Sweep areas illuminated by the sun

Card number 7 autumn

Observation. Invite the children to look at the sky, note what it is like (clean, blue, or gray, gloomy). Note that the sky is covered with gray, heavy clouds. Find the darkest clouds in the sky. Explain that such clouds are called clouds. What did the clouds do? (blocked the sun)

P/Game “Bubble”

The goal is to teach children to stand in a circle, to make it wider or narrower, to teach them to coordinate their movements with the spoken words.

The course of the game is for the children to stand in a circle and say: “Blow up the bubble, blow up big, Stay like that, but don’t burst.” POOH" they increase it, break the circle at the last words and crouch.

Work. Mark sunlit areas

Card number 8 autumn

Observation. Listen to the leaves rustling in the wind, watch how the clouds move in windy weather. Notice that the wind has become colder.

C/Role-playing game “Ship Voyage”

P/Game “Bees”

GOAL: Develop agility.

PROGRESS OF THE GAME: Children pretend to be bees, run around the room, waving their winged arms, “buzzing.” An adult appears - a “bear” - and says:

Teddy bear is coming

The honey will be taken away from the bees.

Bees, go home!

The "bees" fly to a certain corner of the room - the "hive". The “bear” waddles towards the same place. "Bees" say:

This hive is our house.

Get away from us, bear!

W-w-w-w-w!

The “bees” flap their wings, chasing away the “bear”, “fly away” from him, running around the room. The "bear" catches them.

Card number 9 autumn

Observing flowering plants in the autumn flower bed (list). To develop children's ideas about plants: flowers are not only very beautiful, they are alive, growing, enjoying the sun. Demonstrate to children the dependence of plant life on heat and light: if you take a flower in a group, it will live in the warmth for a long, long time. To develop in children the ability to feel beauty and express their attitude through facial expressions, gestures, and words. immediately after observation, a bush of flowers is dug up for planting in a group.

P/Game “Fishing Rod”

Work. Collect marigold seeds.

Card number 10 autumn

Observation of autumn leaves. Develop sensory perception and emotional response (admiration, joy) to the variety of colors, shapes and sizes of fallen leaves. Encourage them to recognize and name leaves, rowan trees (like feathers), birch trees, and find the trees from which they flew. After observation, collect the leaves into bouquets - the largest, the smallest, yellow leaves, red leaves

C/Role game "Cooks"

Making “food” from wet sand and treating friends.

P/Game “Catch the fungus”

Progress of the game:

Work. Collect and arrange natural materials into boxes.

Card number 11 autumn

Observation. Pay attention to people’s clothing (raincoats, jackets, boots, umbrellas in their hands). Why do people dress like that? Clarify the name and purpose of the clothing items.

P/Game “Catch the fungus”

The goal is to practice running in all directions with dodging, to develop spatial orientation skills.

Progress of the game:

Between soft spruce paws, rain drip, drip, drip.

Where the twig has long since dried up, gray moss, moss, moss.

Where the leaf stuck to the leaf, a mushroom grew, a mushroom, a mushroom.

Educator: “Who found his friends?” Children: “It’s Me, Me, Me!”

Children “mushroom pickers” stand in pairs facing each other, holding hands, and catch “mushrooms” (enclose in your circle)

Work. Collect leaves scattered by the wind

Card number 12 autumn

Observation. Draw the children's attention to the janitor. Ask what the profession of a janitor is for. The goal is to introduce children to working professions and emphasize the importance of work for everyone.

C/Role-playing game “Janitors”

Play the rhyme:

The janitor gets up at dawn,

The porch is being cleaned in the yard.

Janitor removes trash

And sweeps away the paths.

P/Game “Fishing Rod”

The goal is to learn how to jump rope.

The course of the game is that the driver in the center of the circle leads the jump rope, the children must jump over it; those who did not have time become the driver.

Work. Make a broom out of dry grass.

Card number 13 autumn

Observation. Ask what the profession of a janitor is for, what tools are used in his work. Show the janitor's tools, various operations and their appropriate sequence to achieve the goal.

P/Game “On a Level Path”

The goal is to teach how to walk in a column one at a time and perform movements in accordance with the text.

Progress of the game:

On a smooth path, on a smooth path

Our legs walk, one-two, one-two.

(“spring” on two legs moving forward)

Oh, stones, oh, stones, thump, they fell into the hole.

(to squat)

One - two, one - two, we got out of the hole

(rise)

C/Role-playing game “Chauffeurs”

Work. Collect large trash

Card number 14 autumn

Observation. Clarify changes in inanimate nature occurring on earth. Pay attention to the protruding blades of grass that remain from the annual grass. The flowers have bloomed.

C/Role-playing game “Chauffeurs”

P/Game “We are funny guys.”

The goal is to teach children to walk and run loosely in a limited area. Develop speed and agility.

Progress of the game;

We are funny guys

We love to run and play.

Well, try to catch up with us!

One, two, three - catch it!

The trap catches the children.

Work. Collect flower seeds.

Card number 15 autumn

Observation. Pay attention to the white coating that has covered the entire surface of the earth and grass - this is frost. It melts from the sun, the soil becomes hard.

Progress of the game:

My cheerful ringing ball,

Where did you run off to?

Red, yellow, blue,

Can't keep up with you!

Work. Remove dry grass with a rake.

Card number 16 autumn

Observation. Learn to recognize characteristic features appearance animals. When you go out for a walk, you can see pets (cats, dogs) passing by. Fix the names of body parts, notice that the fur has become thicker. The summer coat sheds, and the animal is covered with thicker, warmer fur.

C/Role-playing game “Chauffeurs”

P/Game “Mice dance in a circle.”

Work. Sweep the veranda.

Card number 17 autumn

Observation. Ask to find common signs and differences between a cat and a dog. Find out whether children are afraid of animals or not. Is it possible to get close to them, and why? Why you shouldn't tease dogs.

P/Game “Cat and Mouse”.

The goal is to teach how to imitate the sounds made by mice and run easily like mice.

The course of the game is to choose “cat”, the rest of the children choose “mouse”.

On a bench by the path

The cat has laid down and is dozing

(“mice” run out of the house, running around squeaking)

Coca opens his eyes

And the little mice catches up with everyone:

"Meow! Meow!"

Work. Collect trash

Card number 18 autumn

Observation. Draw the children's attention to the ruffled crows, magpies, and jumping sparrows. Tell that birds fly closer to people, hoping to find more food. Invite children to feed the birds and watch the birds peck at the food.

C/Role-playing game “Shop”

P/Game "Train"

Work. Feed the birds.

Card number 19 autumn

Observation. Remember that there are wintering and migratory birds. Pay attention to preparing birds for departure. Young birds fly away first, while the hardier ones remain.

P/Game “Migration of Birds”

The goal is to teach children to run wildly without bumping into each other, and to act on a signal.

The course of the game is that the “bird” children gather together in a gazebo.

At the signal “LET FLIGHT!” “Birds scatter all over the site. At the signal "STORM!" - fly to the gazebo.

Work. Feed the birds.

Card number 20 autumn

Observation. Look at a car parked nearby. Determine the color, count the wheels. Ask why headlights are needed. Count how many doors. Remember what public transport the children know.

C/Role-playing game “Chauffeurs”

P/Game "Train"

The goal is to teach children to walk and run after each other in small groups. First holding hands, then not holding hands. Teach to start moving and stop when given a signal.

Progress of the game. Children stand in a column, holding each other, and move on command.

Work. Clear the tracks. Sweep the veranda.

Card number 21 autumn

Observation. Watch how the first snowflakes swirl, how the puddles are covered with a very fragile ice crust. Please note that sometimes it rains and snows, and sometimes it hails. Why does the first snow melt?

The teacher names an object of living nature to the children. Children must depict the way this object moves. For example: when hearing the word “bunny,” children begin to run (or jump) in place; when using the word “crucian carp”, they imitate a swimming fish; with the word “sparrow” they depict the flight of a bird.

C/Role-playing game “Chauffeurs”

Card number 22 autumn

Watching a magpie. Develop general understanding of

A magpie, noticing its funny habits, jumps, comically throwing one leg forward, flutters noisily, and shakes its long tail. Cultivate an affectionate, friendly attitude towards living beings, expressing it in the words “magpie-white-sided.”

C/Role-playing game “Shop”

P/Game “Mice dance in a circle.”

The goal is to teach children to move in accordance with the text, change the direction of movement, and navigate in space.

Progress of the game - the driver is chosen as “Vaska the cat”, the rest are “mice”. The “mice” do not obey, they run and squeak, the “cat” catches the “mice”.

Quiet the mouse, don't make noise, don't wake up the cat Vaska!

Vaska the cat will wake up and break up your round dance!

Vaska the cat woke up and the round dance began!

Work. Clear the path of snow

Winter

Card No. 1

Observation. White fluffy snow. To develop in children general ideas about snow (cold, falling from the sky, from a cloud, many, many snowflakes flying, melting on the palm). Activate vocabulary - snow, snowflake, spinning. Learn to admire the beauty of snowfall and snow-covered alleys.

White fluffy snow

Spinning in the air

And the ground is quiet

Falls, lies down.

Invite children to fly and spin like snowflakes.

P/Game “Two Frosts”

Two cities are marked on opposite sides of the site. In the middle of the site are the Frost brothers: Red Nose Frost and Blue Nose Frost. Children begin to run from one “city” to another. Frost catches them. The one they manage to catch is considered frozen.

Work. Bird feeding. Hang feeders and feed the birds daily

Card No. 2 (winter)

Observation. Clarify the names of the birds that feed on the feeder and fly near the site; teach children to distinguish birds by two or three characteristic features: sparrows are small, and crows are large.

P/Game “Flies, swims, runs.”

The teacher names an object of living nature to the children. Children must depict the way this object moves.

S.R. Game "Planes"

Card No. 3 (winter)

Watching the freshly fallen snow. To develop in children the ability to notice unusual things in nature: freshly fallen snow, its whiteness, temperature. Arouse interest in snow as an unusual material - traces remain in the snow, you can draw on it. Showing children how snow flies away with the wave of a hand, teaching them to find traces of people and their own, traces of a dog, a bird, not necessarily all at once - you can wait until the next observation. Learn to use snow seals. Learn to notice beauty in your surroundings. After observation, children can be offered non-sharp sticks and signets for independent drawing in the snow.

S/R Game. "A toy shop".

P/Game. "Snow Targets"

Work. . Clean the feeders and add food.

Card No. 4 (winter)

Observation. Develop a desire to help birds in winter. Watch how birds fly to the feeder if a person feeds them with grains and crumbs.

P/Game “Hares and the Wolf”

Hares hop, hop, hop,

To the green meadow.

They pinch the grass, eat it,

Listen carefully -

Is there a wolf coming?

After the last words, the wolf runs after the hares, they run away to their homes. The wolf takes those caught to itself.

Work. Clean the snow off the benches with shovels. Clean the feeders, add food

Card No. 5 (winter)

Observation. Pay attention to the beauty of the winter landscape (it’s white all around, the snow sparkles in the sun, the sky is blue). Mark what kind of sun it is (dim, bright, covered by clouds). Remember what it was like yesterday.

P/Game “My funny ringing ball”.

The goal is to teach children to jump on two legs, listen carefully to the text and run away only when the last words are spoken. Progress of the game:

My cheerful ringing ball,

Where did you run off to?

Red, yellow, blue,

Can't keep up with you!

Work. Clean the feeders and add food.

Card No. 6 (winter)

Observation. In windy weather, watch low and fast moving clouds and swaying tree branches. Pay attention to how the wind lifts snow from the ground and carries it to another place. Explain that this is a blizzard.

P/Game “Snow Targets”

Make targets out of snow. Show children how to make snowballs and throw them at targets.

S/R Game. "A toy shop".

Children use molds to make various toys out of snow and assign the roles of sellers to buyers.

Work. Clean the feeders, add food

Card No. 7 (winter)

Observation. Admire the calmly falling snowflakes and the snowdrifts glistening in the sun. Examine the snowflake on the sleeve of the coat. Ask why the snowflakes on your hand melt. Introduce the properties of snow: light, cold, white. In warm weather or a thaw, snow is sticky and can be sculpted; in cold weather, loose snow cannot be sculpted.

S/R Game. "A toy shop".

Children use molds to make various toys out of snow and assign the roles of sellers to buyers.

P/Game. “At the bear in the forest”:

By the bear in the forest

I take mushrooms and berries.

And the bear sits

And he growls at us.

Work. Clean the feeders and add food. Collect snow with a shovel

Card No. 8 (winter)

Observation. Introduce children to the property of water turning into ice. To consolidate knowledge about the properties of ice (hard, brittle, smooth, slippery).


P/Game “Bubble”

Blow up, bubble,

Blow up big

Stay like this

Don't burst out.

Work. Clean the feeders and add food. Clear the area of ​​the site from snow.

Card No. 9 (winter)

Observation. Draw the children's attention to the work of the janitor. His shovel is wide, why? Invite the children to help clear the snow from the area.

P/Game “Snow Targets”

Make targets out of snow. Show children how to make snowballs and throw them at targets.

S/R Game. "A toy shop".

Children use molds to make various toys out of snow and assign the roles of sellers to buyers.

Card No. 10 (winter)

Observation. Pay attention to vehicles standing nearby or passing nearby. Remember what other vehicles the children saw on the city roads. Remember the purpose different types ground transport.

P/Game “Snow Targets”

Make targets out of snow. Show children how to make snowballs and throw them at targets.

S/R Game. "A toy shop".

Children use molds to make various toys out of snow and assign the roles of sellers to buyers.

Work. Clear the sidewalk or area of ​​the site from snow.

Card No. 11 (winter)

Observation. Note that the trees have shed their leaves for the winter. Explain that on frosty days the branches of trees and bushes are very fragile and break easily, so they must be protected, not broken, and not knocked on the trunk.

S/R Game. "Confectionery".

Children make cakes from snow.

P/Game. "Paths".

The goal is to teach children to run arcs behind a friend, making difficult turns, maintain balance, not interfere with a friend and not push the person running in front.

Progress of the game: Various winding lines are drawn on the playground, children run along them.

Work. Clean the feeders and add food. Rake the snow to the trunks of the bushes on the site.

Card No. 12 (winter)

Observation. Where are the leaves? tree observations. Develop ideas about regular recurring phenomena - it’s cold, the trees are sleeping. Connect with the concept of the time of year, without encouraging children to repeat. Reinforce ideas about the structure of a tree - trunk, branches without leaves, perhaps already in the snow. Read the verse. "The poplar sleeps in elegant sparkles..."

P/Game Throwing snowballs into a snow basket.

S/R Game. "Confectionery".

Children make cakes from snow

Work. Clean the feeders and add food. "Repair" of snow structures.

Card No. 13 (winter)

Observation. Show children the tracks of birds, dogs, and cats in the freshly fallen snow. Ask who else might leave traces.

P/Game Game “Shaggy Dog”.

S/R Game. "Confectionery". Children make cakes from snow

Card No. 14 (winter)

Watching the dog. To develop in children general ideas about a dog - barks, wags its tail. show the functional significance of a dog's fur - children have fur coats, and dogs have fur. To form in children the prerequisites for empathy for pets - the dog frolics, runs, she loves to walk just like children. Fix the names of animal body parts, remember what the cubs are called. Cultivate a kind attitude towards animals.

P/Game “Shaggy Dog”.

The goal is to teach children to move in accordance with the text, quickly change the direction of movement, and run, trying not to get caught by the catcher.

Work. Clean the feeders and add food. Collect carry-out material and clear it of snow.

Card No. 15 (winter)

Observation. Pay attention to the clothes of passers-by and children. Find out what kind of clothing it is, according to the season, whether it is warm or not. Why? Fix the names of the parts of clothing.

P/Game “Tracks”.

The goal is to teach children to run arcs behind a friend, making difficult turns, maintain balance, not interfere with a friend and not push the person running in front.

Progress of the game: Various winding lines are drawn on the playground, children run along them.

S/R Game “Shop”

Card No. 16 (winter)

Observing trees in frost. To cultivate in children aesthetic feelings from the beauty of the surrounding nature. Encourage kids to independently search for elements of an object, highlight them (frost on a bush, on a mountain ash, on a birch tree) to show the relationship, the same type of frost and snow - cold as a snowball, melts like a snowball. Learn to reflect these impressions in speech. In the evening, “in your ear”, invite the baby going home to show his mother the beautiful trees. It is recommended that the mother ask the child or be “surprised” when she sees frost.

P/Game “Mice and Cat”

Description: children sitting on benches are mice in holes. There is a cat sitting in the opposite corner. The cat falls asleep and the mice run away. But then the cat wakes up and starts catching mice. The mice quickly run away and hide in their places - minks. The cat takes the caught mice home. Afterwards the cat walks around the room again and falls asleep again.

Work. Clean the feeders and add food. Collect carry-out material and clear it of snow.

Card No. 17 (winter)

Observing passers-by in winter clothes, as well as children’s clothes. To create the prerequisites for the development in children of aesthetic taste, curiosity, and interest in what is happening around them. Show variety of items winter clothes. Activate their names in speech - hat, fur coat, mittens, felt boots, their quality characteristics - fur, warm, fluffy. Support children's desire to independently observe and tell an adult about the winter clothes of passers-by.

P/Game “Tracks”.

The goal is to teach children to run arcs behind a friend, making difficult turns, maintain balance, not interfere with a friend and not push the person running in front.

Progress of the game: Various winding lines are drawn on the playground, children run along them.

Work. Clean the feeders and add food. Clear the sidewalk or area of ​​the site from snow.

Card No. 18 (winter)

Observation. Examine icicles with children. What are they like? Icicles grow quickly in warm, sunny weather. Ask the children what icicles are made of. There are more icicles on the sunny side of buildings.

P/Game “Sparrows and the cat”

Work. Clean the feeders and add food. Collect carry-out material and clear it of snow.

Card No. 19 (winter)

Observation. Experience turning water into ice. Freeze water in large and small molds, determine where it will freeze faster. Make colored ice from colored water.

P/Game. "Hares and the Wolf"

Description: One child is a wolf, the rest are hares. They draw circles for themselves - houses on one side of the site. The wolf is in the ravine - on the other side of the site.

Hares hop, hop, hop,

To the green meadow.

They pinch the grass, eat it,

Listen carefully -

Is there a wolf coming?

Work. Clean the feeders and add food. Clean each other's clothes from snow.

Card No. 20 (winter)

Bird watching at the feeder. Continue to develop in children general ideas about birds - they fly, peck, have wings, a tail. Learn to distinguish between a sparrow and a crow and name them. To foster a desire to take care of them, to evoke an aesthetic response. If several species of birds fly to the feeder at once. compare them by size, color, method of movement, watch how they peck. Invite the children to pour millet and sunflower seeds into the feeder themselves.

P/Game “Snow Targets”

Make targets out of snow. Show children how to make snowballs and throw them at targets.

S/R Game. "Shop"

Work. Clean the feeders and add food. Clear the sidewalk or area of ​​the site from snow.

Card No. 21 (winter)

Observation. Draw the children's attention to the frost on the trees. Tell me how it appears.

P/Game “Hares and the Wolf”

Description: One child is a wolf, the rest are hares. They draw circles for themselves - houses on one side of the site. The wolf is in the ravine - on the other side of the site.

Hares hop, hop, hop,

To the green meadow.

They pinch the grass, eat it,

Listen carefully -

Is there a wolf coming?

C/Role-playing game “Chauffeurs”

Work. Clean the feeders and add food. Clear the sidewalk or area of ​​the site from snow.

Card No. 22 (winter)

Observation. Watch how a tractor removes snow. Why does he remove snow from the road? Who controls it? What parts does a tractor have?

P/Game “Tracks”.

The goal is to teach children to run arcs behind a friend, making difficult turns, maintain balance, not interfere with a friend and not push the person running in front.

Progress of the game: Various winding lines are drawn on the playground, children run along them.

C/Role-playing game “Chauffeurs”

Work. Clean the feeders and add food. Clean each other's clothes from snow.

Spring

Card No. 1

Observation. Draw the children's attention to the fact that the sun has begun to appear in the sky more often. Its rays shine brighter, everything around sparkles, the snow sparkles in the sun and begins to melt.

P/Game “Shaggy Dog”

Goal: to teach children to move in accordance with the text, quickly change the direction of movement, run, trying not to get caught by the catcher.

Description:

Here lies a shaggy dog,

Your nose buried in your paws,

Quietly, quietly he lies,

He's either dozing or sleeping.

Let's go to him and wake him up

And let’s see: “Will something happen?”

Card No. 2 (spring)

Observation. The sun is heating up more and more, benches, fur coat sleeves, and tree trunks are heating up from the sun's rays. The sun is working, warming, calling for spring. Spring is coming, bringing warmth.

P/Game “My funny ringing ball”.

The goal is to teach children to jump on two legs, listen carefully to the text and run away only when the last words are spoken.

Progress of the game:

My cheerful ringing ball,

Where did you run off to?

Red, yellow, blue,

Can't keep up with you!

S.R. Ship Journey Game

Work. Collect take-out materials and toys.

Card No. 3 (spring)

Observation. Look at the sky: was it like this in winter? What changed? The sky turned blue. White light clouds appeared, floating slowly, slowly, admiring the children from above. Spring is coming!

P/Game “Sparrows and the cat”

Goal: to teach children to jump softly, bending their knees, dodge the catcher, quickly run away, and find their place.

Description: children stand on high benches (10-12 cm) placed on the floor on one side of the playground - these are sparrows on the roof. A cat is sleeping on the other side. The teacher says: “The sparrows are flying out onto the road” - the children jump off the benches and scatter in different directions. The cat “meow-meow” wakes up and runs to catch the little sparrows that are hiding on the roof. He takes those caught to his place.

S.R. Ship Journey Game

Work. Collect removal material and clear it of snow.

Card No. 4 (spring)

Observation. The wind is becoming warmer (gentler), compare it with the winter, cold wind. The clouds move faster the stronger the wind.

C\R game "Chauffeurs"

P/Game “Catch Me”

Description: Children sit on chairs or benches on one side of the room. The teacher invites them to catch up with him and runs into the opposite side. Children run after the teacher, trying to catch him. When they run up, the teacher says: “Run away, run away, I’ll catch up!” The children return to their seats.

Labor Clear each other's clothes of snow.

Card No. 5 (spring)

Observation. Watch the growth of icicles. Why do icicles grow? Offer to listen to the drops. In frosty weather there is no drop.

P/Game “The gray bunny washes himself”

The goal is to listen to the text and perform movements in accordance with it.

The gray bunny is washing his face, apparently getting ready to visit.

I washed my nose, my tail, my ear, and wiped it dry.

C\R game “Builders”. Tell children about the construction profession. Show how to build a house from sand, stones, dry twigs. Invite the children to build their own houses.

Work. Feed the birds. Collect takeaway material.

Card No. 6 (spring)

Observation. During the day it becomes warmer and streams flow through the yard. Watch how water flows from high places to the bottom.

P/Game "Vesnyanka"

The goal is to coordinate speech with movement.

Sunshine, sunshine, golden bottom

Burn, burn clearly so that it doesn’t go out (round dance)

A stream ran through the garden, a hundred rooks flew in (run, “fly”)

And the snowdrifts melt, melt (squat)

And the flowers are growing (stretching on tiptoes, arms up).

S.R. Game "Shop"

Work. Using a spatula, make a “path” for the stream.

Card No. 7 (spring)

Observation. Continue watching the snow. Compare the color of the snow (gray, dirty) with what it was like in winter.

P/Game “Get in the circle”

Description: children stand in a circle at a distance of 2-3 steps from a large hoop or circle lying in the center. In their hands they have bags of sand, which, at the teacher’s signal, they throw into the circle, and at the signal, when they approach, they take their bags and return to their place.

S.R. A game. “Builders” Tell children about the construction profession. Show how to build a house from sand, stones, dry twigs. Invite the children to build their own houses.

Work. Loosening snow with shovels.

Card No. 8 (spring)

Observation. Make a connection between sunlight, heat and snowmelt. See on which side of the roof the snow melts first (in the sun or in the shade).

P/Game “The little white bunny is sitting”

The goal is to teach children to listen to the text and perform movements in accordance with it.

The little white bunny sits and wiggles his ears,

Like this, like this, he moves his ears.

It's cold for the bunny to sit, we need to warm his little paws,

Clap, clap, clap, you need to warm your little paws.

It's cold for the bunny to stand, the bunny needs to jump,

Hop, hop, hop, the bunny needs to jump.

Someone scared the bunny, the bunny jumped and ran away.

Work. Feeding the birds.

Card No. 9 (spring)

Observation. Notice that craters have melted around the trees, and the first thawed patches have appeared on the hillocks. Show the places where the snow melts faster. Why?

P/Game "Train"

The goal is to teach children to walk and run after each other in small groups. First holding hands, then not holding hands. Teach to start moving and stop when given a signal.

Progress of the game. Children stand in a column, holding each other, and move on command.

S.R. Game "Builders". Tell children about the construction profession. Show how to build a house from sand, stones, dry twigs. Invite the children to build their own houses.

Work. Feeding the birds. Loosening snow with shovels.

Card No. 10 (spring)

Observation. During the day it becomes warmer, streams flow through the yard. Watch the streams.

P/Game “Streams by the Lake”.

S.R. Game "Chauffeurs"

Work. Measure the depth of the puddle in different places with a spatula or stick.

Card No. 11 (spring)

Observation. Pay attention to how the snowdrifts settle, streams of water flow from under the snowdrifts and every day they become more and more, puddles form, which are pulled together by thin ice in the morning.

P/Game “Streams by the Lake”.

The goal is to teach them to run after each other in small groups and stand in a circle.

Progress of the game. Children are divided into teams, using the signal “streams!” they run after each other, at the signal “lake!” stand in a circle.

S.R. Game Store

Work. Feeding the birds

Card No. 12 (spring)

Observation. Why do puddles freeze in the morning and thaw in the afternoon? What kind of water is in the puddles? Why can't you walk through puddles? Pay attention to the fact that the sky, clouds, etc. are reflected in the puddles.

P/Game “Geese-swans”.

The goal is to teach the runner to dodge and develop spatial orientation skills.

Progress of the game:

Geese, geese! - Ha-ha-ha! Do you want to eat? - Yes Yes Yes!

Bread and butter? - No! What do you want? - Sweets!!!

- The gray wolf under the mountain won’t let us go home!

One, two, three - run home! (The geese are running, the wolf is catching up)

S.R. A game. Shop.

Work. Collect pebbles, twigs, sticks from the area (you can launch them into a puddle, noting whether they sink or float, float or get stuck.

Card No. 13 (spring)

Observation. Listen to the voices of the birds, tell them that the birds have become warm, but the ground has not yet thawed completely, they have nothing to eat, no blades of grass, no worms, no midges. Offer to feed the birds.

P/Game “Birds once!” Two birds!

The goal is to teach children to perform counting movements.

Progress of the game.

How many legs, eyes, wings do birds have?

Birds, one! Birds, two! Hop, hop, hop!

(put out legs in turn, scout on both legs)

Birds, one! Birds, two! Clap! Clap! Clap!

(raise hands, clap)

Birds, one! Birds, two! That's it, they've flown away! (closing

eyes running)

S.R. Game Store

Work. Feed the birds, crumble bread for them.

Card No. 14 (spring)

Observation. Pay attention to the fact that after winter sleep every tree comes to life. Watch the sap flow from the birch tree.

D/Game “Find a tree”: the teacher names the tree, the children find it.

The goal is to consolidate the names of the trees.

P/Game “We are funny guys”

The goal is to teach walking and running in all directions in a limited area. Develop speed and agility.

Progress of the game:

We are funny guys, we love to run and play.

One, two, three, four, five - well, try to catch up with us.

(the trap catches the children)

S.R. Game Store

Work. Feed the birds, collect old leaves.

Card No. 15 (spring)

Observation. Examine the buds on the branches. Explain to the children that some trees wake up earlier, others later. Talk about the benefits of kidneys.

P/Game "Cat and Mouse".

The goal is to teach how to imitate the sounds made by mice and cats, and how to run easily like mice.

Progress of the game. They choose a cat, the rest are mice.

On a bench by the path, a cat has laid down and is dozing

(mice run and squeak)

The cat opens its eyes and the mice catch up with everyone: Meow! Meow!

(the mice run away)

S.R. Game Store

Work. Clear the ground of old leaves.

Card No. 16 (spring)

Observation. Look closely at the leaves that have appeared on the birch - wrinkled, sticky, accordion-like, dark green. On poplar - shiny, sticky, dark green. Touch the leaves, find similarities and differences.

P/Game "Tag".

The goal is to teach them to run quickly in different directions without colliding with each other.

Progress of the game.

The little dog won't catch up with us, the little dog won't catch us.

We know how to run fast and help each other out!

The children run away with their last words. Anyone who has been insulted should stop.

S.R. Game Store

Work. Plant a tree or shrub.

Card No. 17 (spring)

Observation. Pay attention to the thawed areas, green grass has already appeared there. Offer to run your palm over the grass - it is soft.

P/Game “Kittens and Puppies”

Description: Children are divided into 2 groups. 1 – kittens, 2 – puppies. The kittens are near the gymnastics wall, the puppies are on the other side of the site. The teacher offers to run lightly and gently. When the teacher says “puppies”, group 2 of children climbs over the bench, they run on all fours after the kittens and bark. Kittens, meowing, climb onto the gymnastics wall.

S.R. Ship Journey Game

Work. Use a rake to clear the area of ​​last year's grass.

Card No. 18 (spring)

Observation. Pay attention to the blooming willow with fluffy, terry-like earrings. A blooming willow is a sure sign

P/Game “At the Bear in the Forest”

A “bear” is selected and sits to the side. The rest, pretending to pick mushrooms and berries and put them in a basket, approach the “bear”, singing (saying): The bear is in the forest...

The children run away and the “bear” catches them. The first one caught becomes the "bear".

S.R. Game "Chauffeurs"

Work. Make a cake out of sand.

Card No. 19 (spring)

Observation. Show children how dandelions, the first spring flowers, turn bright yellow on fresh green grass. Consider the parts of the plant: stem, leaves, flower.

P/Game “Catch the Sparrow”

Children stand in a circle and choose “sparrow” and “cat”. "Sparrow" in a circle, "cat" - outside the circle. She tries to run into the circle and catch the "sparrow". Children are not allowed.

S.R. Ship Journey Game

Work. Collection of remote material

Card No. 20 (spring)

Observation. Observe the work of the janitor. What is he doing? For what?

P/Game “Hen and Chicks”

Description: Children are chickens, the teacher is a hen. On one side of the site there is a fenced area - this is the home of chickens and hens. The hen goes in search of food. After a while, she calls the chickens: “Ko-ko-ko.” At this signal, the chickens run to the hen and walk around the area with her.

After all the children run up to the hen and run around the playground, the teacher says: “Big bird!” All the chickens are running home.

S.R. Game "Pilots"

Work. Help the janitor clean the area

Card No. 21 (spring)

Observation. Observe the work of adults while planting seedlings and sowing seeds in the garden and flower beds. Ask what the flowers are for. Consider seeds of different colors.

P/Game “Sunshine and Rain”.

S.R. Game "Planes"

.

Card No. 22 (spring)

Watching the snow during the thaw. Introduce children to the properties of wet snow. Show kids that they can make snowballs and figures from wet snow. Show buildings made by older children. To cultivate a friendly attitude of children towards each other and cooperation skills. Accompany the observation with practical actions: children try to sculpt, check, learn. Immediately after observation, the children, together with the teacher, make snowballs, pies, and a house out of lumps from the snow. Offer substitute toys to play with in order to complement and decorate your buildings with them.

P/Game “Sunshine and Rain”.

The goal is to teach children to walk and run in loose areas without bumping into each other, to teach them to act on a signal. Progress of the game. At the signal “Sunshine!” children run around the playground to the signal “Rain!” hiding in houses.

Work. Help the teacher loosen the ground when planting, make furrows

Summer

Card No. 1

Observation. We watch the birds flying to the site. Draw children's attention to how birds move: they walk, jump, fly. As they peck at food, they drink water from a puddle.

P/Game “Cat and Sparrows”

The goal is to develop agility, speed, and reaction.

Progress of the game: The driver (cat) is selected. The cat is sleeping, the sparrows (the other children) are jumping around and flapping their wings. The cat woke up - the sparrows scattered in different directions. The cat catches up with the one he caught, who becomes the driver.

C\R game "Shop"

Work. Wipe the bench from dust with a damp cloth

Card number 2 summer

Observation. Watching the sun. Encourage children to notice how bright and cheerful the sun can shine. Induce in children a feeling of joy, a desire to express their attitude in words, facial expressions, and gestures. Expand your vocabulary of adjectives - bright, radiant, cheerful.

After observing, play with the sunbeams (near the wall of the veranda) using a mirror. Read the poems:

The sun is shining for all the animals:

birds, bunnies, even flies,

dandelion in the grass,

white seagull in the blue,

even the cat on the window, and of course me.

C/Role-playing game “Shop”

P/Game “Hen and Chicks”

GOAL: Development of attention, dexterity, speed.

PROGRESS OF THE GAME: On one side of the site there is a “chicken coop” where the “chickens” (children) and the “hen” are placed. To the side there is a “big bird” (one of the kids). The "hen" leaves the "chicken coop", crawls under the rope and goes in search of food. She calls the “chickens”: “Ko-ko-ko”, the “chickens” crawl under the rope at her call and walk with her on the platform (“pecking grains”: bending over, squatting, etc.). When an adult says: “A big bird is flying!”, the “chickens” run home.

Work. Sweep the veranda.

Card number 3 summer

Observation. My grass is silk - watching over the grass. Develop in children the idea that plants need warmth. Expand the child’s vocabulary (grass, green). very careful attitude towards green grass. During observations, the teacher reminds children that running on the lawn and tearing up grass is prohibited. The folklore text is used: small children trampled me, playfully...

P/Game “Zhmurki”

It is carried out on a flat place free of obstacles.

Goal: Develop coordination, hearing, imagination.

The driver is blindfolded. Children stand in a circle and begin to clap in turns. Whoever the driver reaches first, he leads.

C\R game "Shop"

Card number 4 summer

Observation. Reinforce ideas about trees. Show the changes that occur with the trees in the summer; instead of flowers, berries (rowan, bird cherry) appeared. Pay attention to the different shapes of the leaves.

C/Role playing. “Captain and Passengers” Purpose: To tell who the captain is and what duties he performs on the ship. We choose a captain and set off on a journey along the river.

P/Game. "Bees"

GOAL: Development of dexterity.

PROGRESS OF THE GAME: Children pretend to be bees, run around, waving their winged arms, “buzzing.” An adult appears - a “bear” - and says:

- Teddy bear is coming,

The honey will be taken away from the bees.

Bees, go home!

"Bees" fly into the "hive". The “bear” waddles towards the same place. "Bees". The “bees” flap their wings, chasing away the “bear”, “fly away” from him, running around the room. The "bear" catches them.

Work. Collect dry twigs and stones from the area.

Card number 5 summer

Observation. Red sundress, black polka dots - watching a ladybug. To develop in children basic ideas about insects - a bug crawls, flies, is red with black polka dots, and has antennae on its head. Foster a humane attitude towards small animals. You can observe a ladybug on a leaf, on your palm, and watch how it flies away with its wings spread. You can use a magnifying glass.

P/Game “Teddy Bear”

PROGRESS OF THE GAME: Children sit in a circle, one of them is in the center of the circle. Adult says:

- Come out, Mishenka, dance, dance.

Paw, paw, Misha, wave, wave.

And we’ll dance around Mishenka,

Let's sing a funny song, sing it!

We will, we will hit our hands, we will hit them!

There will be, Mishenka will dance for us, we will dance!

The “bear” dances in the center of the circle, the children clap their hands.

C\R game "Chauffeur"

Labor Washing the table and benches

Card number 6 summer

Watching the rain. Developed presented. about rain - rain maybe small, quiet, and maybe strong, frequent rain pouring from a cloud. Enrich and act on the vocabulary of adjuncts. Encourage students to notice connections between weather and clothing. Help express holy impressions in games and drawings.

C/Role play “Planting a vegetable garden” Show children how to make beds, how to plant some seeds. Remember what vegetables grow in the garden.

P/Game “Sunshine and Rain”

Work. We remove weeds from the flower beds.

Card number 7 summer

Observation. Dandelion observation. To develop in children basic ideas about blooming dandelions. Encourage children to learn basic concepts about dandelions in bloom. Encourage children to recognize and name dandelions. Develop a vocabulary of adjectives (yellow, golden, like the sun) and cultivate a sense of sympathy and respect for the plant.

Girls and boys!

Don't pick dandelions!

Among the houses, among the cars -

Cheerful, meadow

Don’t rush to grab it in your palm -

A flower like you is alive!

P/game “There lived a goat with my grandmother”

Goal: Exercise in running, walking, crawling.

The children stand in a circle, the teacher says, “There lived a goat with grandma. He had legs like this (put his legs forward), his hooves were here (squat, show), etc. (horns, tail). The goat wanted to take a walk, and he went through the mountains, through the valleys (they get on all fours and disperse throughout the entire area). The grandmother calls the goat home. “Go goat home, otherwise the wolf will eat you.” The teacher pretends to be a wolf and invites the children to run away from it.

Work. Sweep the veranda

Card number 8 summer

Watching the Christmas tree. Develop presented. about the uniqueness of the spruce tree - its needles do not fall off, it remains green even when it is cold, the tree is bold, brave, and is not afraid of autumn. cold. Arouse admiration for the Christmas tree, which was not afraid of the cold, awaken a feeling of admiring its beauty. read the verse:

Let the leaves swirl in the sky and the cold is near,

I will never lose my green needles!

Just look at my forest outfit,

Just come talk to me.

Ask what we will tell the Christmas tree. Offer to play hide and seek with toys near the Christmas tree.

P\Game "Carousel"

- Barely, barely, barely

The carousels are spinning

And then, and then

Everybody run, run, run!

Hush, hush, don't run,

Stop the carousel.

One and two, one and two,

The game is over!

Work. We water the flowers.

Card number 9 summer

Observation. Continue to learn to distinguish insects from other living creatures. The insects are small, live in grass, in the ground, in the bark of trees, feeding on grass, leaves and nectar.

C\R game "Shop"

P\Game “Cat and Mice”

GOAL: Development of coordination of movements.

PROGRESS OF THE GAME:

- The mice came out one day

See what time it is.

One two three four,

The mice pulled the weights.

Suddenly there was a terrible ringing sound -

The mice have run away!

The adult claps his hands, the child “mouse” runs into the “hole”, and the “cat” chases him.

Work. My street toys

Card number 10 summer

Observation. Rain, rain, moreover - watching the spring rain. To develop in children elementary ideas about rain - the rain is heavy, the rain is pouring, the rain is dripping drip-drip, the rain has passed. Everyone is happy about the rain - the grass, the flowers, and the trees. Continue to develop observation skills 9after the rain the ground is wet - the rain has wet it)

The rain is pouring down from above,

grass and flowers are welcome,

happy maples, poplars,

Glad the wet ground.

If possible, watch from the window passers-by who are walking quickly, hiding from the rain under an umbrella.

P/Game. "Day Night"

A beholder is selected using a counting table. The beholder says: “day...day”, the children walk, jump, run, the beholder says: “night”, the children freeze. The one who moved lost.

Work. Sweeping the veranda

Card number 11 summer

Observation. Show the features of windy weather in summer. The wind blows - branches and trees sway, leaves rustle. A strong wind blows - branches break and fall to the ground. To develop in children sensory perception and emotional response (joy, surprise): the wind is blowing warm, gentle, invite them to listen to how it rustles in the young foliage. Invite the children to “look” for the wind (trees sway, grass moves, sways). Arouse children's interest in this natural phenomenon. After observation, give the children sultans and pinwheels and invite them to play with them.

P\Game “At the Bear in the Forest”

The driver is selected and turns away. The children recite a poem: “The bear has mushrooms in the forest, I take berries, but the bear does not sleep, everything growls at us.” After these words, the children run away, and the presenter-bear catches. Whoever gets caught is the bear.

C\P game “Shop”

Work. We pull out weeds in flower beds

Card number 12 summer

Observation. Show the properties of water. The water heats up in the sun and becomes warm. Plants are watered with water, birds drink water from puddles. When the water is clean, it is transparent. Water flows, it can be poured from one vessel to another.

C\P game “Shop”

P\Game “Geese-swans”

A leading wolf is selected and stands in the middle of the field. Children stand in one line at a distance of 5-10 steps from the wolf and recite the rhyme: “Geese, geese, ha ha ha, do you want to eat?” Yes Yes Yes. Well, fly home. The gray wolf is under the mountain, sharpening his teeth, drinking water, not allowing us passage. Well, fly as you want, just take care of your wings.” After the words, all the children run to the other side, and the wolf catches them. The one who is caught becomes a wolf.

Work. Wash outdoor toys.

Card number 13 summer

Observation. Show that summer rain can be different. In summer there is warm rain. After the rain, a rainbow appears in the sky. Trees, houses and ground are wet after rain. The rain has passed and puddles have appeared. You can walk through warm puddles barefoot.

P\Game “Paper snowballs”

Two teams throw paper balls at each other until an adult says: “Stop!” Children who throw snowballs after the word “Stop” leave the team. The team with the most children left wins.

C\R Game "Chauffeurs"

Work. Collect all paper lumps

Card number 14 summer

Observation. Show the properties of sand. In the morning, the sand is watered so that it is moist and the air in the area is fresh. Dry sand crumbles, but wet sand can be used to make Easter cakes. You can draw on wet sand, and if you step on it, it will leave a mark.

C\R Game "Chauffeurs"

P\Game. "Sunny bunnies"

GOAL: Development of dexterity.

PROGRESS OF THE GAME: An adult makes sunbeams with a mirror and says:

- Sunny bunnies

They play on the wall

Lure them with your finger

Let them run to you!

Then on the command: “Catch the bunny!” - the child runs and tries to catch the “bunny”.

Labor Removing faded flowers and dried leaves

Card number 15 summer

Observing passersby in summer clothes and children's clothes. To develop children's basic understanding of items of clothing. Activate children's vocabulary (dress, sundress, T-shirt, shorts, panties, socks, Panama hat) Develop sensory perception of the color of clothing (Kolya has a yellow T-shirt, Anya has a red sundress)

P\Game "Bubble"

Goal: to teach children to stand in a circle, to make it wider or narrower, to teach them to coordinate their movements with the spoken words.

Blow up, bubble,

Blow up big

Stay like this

Don't burst out.

Work. We sweep the veranda and wipe down the bench.

Card number 16 summer

Observation. We watch the ants. Tireless ants work, carrying sticks, blades of grass and straws into their home. In an anthill as in big house, there are bedrooms, children’s rooms, and many corridors

P\Game "Bubble"

Goal: to teach children to stand in a circle, to make it wider or narrower, to teach them to coordinate their movements with the spoken words.

Blow up, bubble,

Blow up big

Stay like this

Don't burst out.

Work. We collect stones and dry twigs from the area

Card number 17 summer

Observation of leaves. To develop in children the ability to make independent observations, to bring the kids to the conclusion: the wind is blowing, the leaves are making noise. To cultivate a sense of respect for objects of living nature (we do not break green twigs, we do not tear leaves). This observation is carried out repeatedly; children can be asked to find a large and small leaf, smell the fragrant aroma of freshness, etc.

P\Game “Don’t touch me”

Children arrange objects randomly on the playground. On command, they begin to run, but so as not to collide or touch objects. The child who hits the object is eliminated from the game. The game continues until the last player remains. He is the winner.

C\R game "Hospital"

Work. We wash the table and benches.

Card number 18 summer

Observing a white dandelion. To develop in children a basic understanding of the life of a dandelion during its flowering. To evoke a desire to admire the flying fluffs, the snow-white heads of flowers, to evoke an emotional response to an interesting phenomenon (blow on a dandelion - the fluffs fly). Make a riddle: there was a flower like a yolk, but now it’s like a snowball.

P\Game. “The Cat and the Sparrows”

Draw a circle in the sand. In the center of the circle is a cat. Children are sparrows. They jump around in circles, tease, jump into the circle when the cat doesn’t see them, and try so that she doesn’t catch them. As soon as the cat catches three sparrows, the role of the cat passes to another child.

C\R game “Builders” Tell children about the profession of a builder. Show how to build a house from sand, stones, dry twigs. Invite the children to build their own houses.

Work. We weed the garden bed. Loosen with small rakes

Card number 19 summer

Observation. Expand your understanding of trees. Show how deciduous trees differ from coniferous trees. Show that on some trees, instead of flowers, berries appeared.

C\R game "Chauffeurs"

P\Game “Bees and Bear”

Children run (fly) around the playground, flapping their “wings.” From time to time the leader says: “Bees, bees, fly to the hive, take care of the honey from the bear!” As soon as the bees hear these words, they must quickly run away from the bear and fly into the hive (circle). The bear catches up with the bees. After the bees have flown into the hive, they turn to the bear and buzz angrily at him. The game repeats itself.

Work. We sweep the veranda, wash outdoor toys.

Card number 20 summer

Observation. We watch the work of a janitor. In the morning, the janitor waters the flowers so that they don’t wilt, waters the paths and sand to remove dust. After watering, it's easy to breathe outside.

P\Game “Mice and Cat”

Goal: to teach children to run lightly, on their toes; navigate in space, change movements at the teacher’s signal.

Description: children sit on benches or chairs - these are mice in holes. In the opposite corner of the room sits a cat - a teacher. The cat falls asleep (closes his eyes) and the mice scatter throughout the room. But then the cat wakes up and starts catching mice. The mice quickly run away and hide in their places - minks. The cat takes the caught mice home. Afterwards the cat walks around the room again and falls asleep again.

Work. We collect leaves and flowers for the herbarium.

1. "Who will pass more quietly"

Objectives: to introduce walking in a given direction, to develop the ability to maintain balance.

Progress of the game: Children walk in a free formation in one direction. The teacher offers to walk quietly on tiptoes (shows how to do this). Then he gives the signal: “Now let’s walk quickly.” The walking speed changes several times according to the signal.


2. "Ball"

Progress of the game: Children depict how balloon IR gradually fills with air: slowly raise your arms up and puff out your cheeks. But the balloon “burst”: the children are slowly in a relaxed state and fall to the floor, saying: shhhhh

Source: O.N. Morgunova “Physical and recreational work in preschool educational institutions”

3. "Grains"

Objectives: teach children to act according to the rules, develop endurance.

Progress of the game:
Educator: They planted the seeds in the ground. (Children sit on the floor and squeeze into a ball.) It rained, and then the sun shone. The grains began to sprout, sprouts appeared. (Children slowly rise, pull themselves up, raising their hands - the “sprouts” - up and turning towards the “sun”).


4. "Bubble"

Objectives: teach children to act on the teacher’s command, develop attention.

How to play: Children and an adult stand in a circle holding hands.
Educator:
Blow up a bubble.
Pout big.
Stay like this
Don't burst out.
Children gradually move back to expand the circle. When they hear the words “The bubble burst,” they throw up their hands and say “sh-sh-sh.”
The game is repeated 2-4 times
Source: O.N. Morgunova “Physical and recreational work in preschool educational institutions”

5. "Kwa-kwa-kwa"

Tasks: develops auditory memory and, to some extent, coordination of movements and attentiveness.

Game description:

The leader is blindfolded with a blindfold, and the rest of the children stand around him.
The presenter begins to spin and pronounce a chant:
"Here is a frog along the path
Jumps, stretches out her legs,
I saw a mosquito and screamed...
“At the word “screamed,” the leader points his fingers in front of him.
The player to whom the leader points (or closer to whom) says: “Kwa-kwa-kwa.” The presenter must say the name of this player.
If the leader guessed correctly, then the identified player becomes the next leader, otherwise the leader repeats everything.

Rules of the game
1. The leader is blindfolded, and the rest of the children stand around him.
2. The leader spins around and says the above speech.
3. On the word “shout”, the leader points his fingers in front of him, and the player to whom he is pointing must say: “kva-kva-kva”.
4. If the leader correctly guesses who is in front of him, then this player becomes the leader, otherwise the game starts again from the second point.

Notes:

The host is not allowed to touch the players.
To complicate the game, you are allowed to pronounce kwa-kwa in an unnatural voice.

6. "Kitty"

Tasks: The game develops artistry and dexterity.

Progress of the game:

The child crawls on all fours, pretending to be a cat. Stops and turns his head (the cat looks around), then tilts his head (the cat drinks milk).
For children over two years old, you can complicate the game: the cat crawls between the legs of an adult, under a chair, climbs onto the sofa, lies down, and purrs.

7. "Humpty Dumpty"

Progress of the game

Children stand in a relaxed position, arms hanging freely. Under the text that the adult pronounces, turn the body left and right (the arms should dangle freely, like a rag doll).

Educator:

Humpty Dumpty
Sat on the wall.
Humpty Dumpty.
Fell in his sleep.

The children relax on the floor. The game can be played with one child or with a subgroup of children.

8. "Cold-warm"

Tasks: develops attention and thinking.

Progress of the game:

Children sit on the carpet with their legs folded cross-legged.

Educator: The north wind blew. It became cold, cold. (The children curl up into balls, crossing their arms over their chests.)

At the signal “The sun has come out. It has become warm and warm.” The children relax and fan themselves. The game is repeated 2-3 times.

Source: O.N. Morgunova “Physical and recreational work in preschool educational institutions”

9."Find a Pair"

Find a pair - the game develops classification and sorting skills, hand-eye coordination, hand motor skills, and thinking skills.

Game description

Objects that match each other according to some characteristics are laid out on the table. Mix them. The child is asked to take any object and find a pair for it, and then explain why he considers these objects to be paired.

Rules of the game
1. Gathering various items that go together (pencil and paper, sock and shoe, lock and key, etc.)
2. Lay out the items on the table and mix them.
3. The child is seated at the table.
4. An adult chooses any object and asks the child to find a pair for it (or
the child chooses the subject independently).
5. If the child finds a pair, it is put aside.
6. Take the next item and repeat the same thing.
7. The game continues until all the items are collected in pairs.

Note
Instead of objects, you can use pictures from the object.
Source by M.F. Litvinov “Russian folk outdoor games”

10. "Find by description"

Find by description - a game for children two to three years old. Promotes the development of observation, memory and attention of the child.

Game description:

Ask your child to show you what you describe to him.
For example: “Please show me the object. It is round, one side is red and the other is blue. You can play with it: roll it, throw it to each other” (this is a ball).

Rules of the game:
1. Describe an object to the child: its color, shape, what it is made of, what can be done with it
2. The child guesses and names the object based on the description

Note

You can describe people, animals, nature - precipitation, trees... (and everything that surrounds us) and ask the child to guess who/what you are talking about.

11. "Silent"

Objectives: the game develops speech and memory with the help of rhymes.
Before the game starts, the players say in chorus:

Firstborns, firstborns
The bells rang.
On fresh dew,
In someone else's lane.
There are cups, nuts,
Honey, sugar.
Silence!
After the word “Silence” everyone must be silent. The presenter tries to make the players laugh with movements, funny words, and nursery rhymes. If someone laughs or says one word, he gives the presenter a forfeit. At the end of the game, children redeem their forfeits: at the request of the players, they sing songs, read poetry, dance, and perform interesting movements.

"Leaf Fall"

Target: consolidate children's knowledge about the color and size of autumn leaves; teach children to move around the playground, following the instructions given in game form; to specify the concept of leaf fall.

Material: autumn leaves.

Progress of the game

The teacher says: “Guys! You will all be leaves, choose the leaf you like: some are yellow, some are red, some are big, some are small.” Each child shows and names which sheet he chose by color and size.

The teacher says: “The leaves are light, they fly slowly through the air. (Children run and wave their arms.)

Leaf fall! Leaf fall!

Yellow leaves are flying!

Beautiful yellow leaves are spinning. (Children perform actions with yellow leaves.)

Beautiful red leaves are spinning. (Children perform actions with red leaves.)

They all circled around and sat down on the ground. (Children crouch.) Sit down! They sat down and froze. (The children do not move.)

A light breeze came and blew.” (An adult blows, followed by children.)

The teacher continues: “The leaves rose and scattered in different directions. (Children scatter around the playground.) Spinning, spinning, spinning!

Leaf fall! Leaf fall!

Leaves are flying in the wind.

The breeze has died down, and yellow and red leaves slowly fall to the ground again.”

The teacher reads the poem “Falling Leaves” by V. Mirovich.

At the request of the children, the game is repeated 2-3 times.

“Weave a wreath!”

Target: teach children how to dance in a round dance.

Material: wreaths with flowers and ribbons.

Progress of the game

The teacher invites the children to play and distributes wreaths to everyone. Each child, choosing a wreath headband, names the flower and its color, and the teacher and other children help those who have difficulty naming it.

The teacher says that beautiful flowers have grown in the clearing (points to the children).

Everyone together selects flowers by name: “This is a chamomile, here is another chamomile and this is also a chamomile. And this is a cornflower and this is a cornflower. Come here, cornflowers!”

The teacher says: “A breeze blew, the flowers began to play pranks and scattered across the clearing. (The children run away.) The girl Dashenka came and said: “Weave a wreath!” Curl, wreath!" (An adult helps the children form a circle.) What a beautiful multi-colored wreath we have! Curl, wreath! Curl!"

Together with the teacher, the kids dance in a circle and sing any funny song in chorus.

The game is repeated 2-3 times.

"On a narrow path"

Target: teach children to step from circle to circle (drawn with a stick on the sand, with chalk on the asphalt).

Progress of the game

The teacher draws circles on the ground (there should be more circles than children playing), then explains that you can cross the stream “on pebbles” - circles, otherwise you will get your feet wet.

The teacher pronounces words and shows actions:

Along a narrow path

Our feet are walking!

All children follow the teacher and approach the “pebbles”. An adult shows how to step from circle to circle. Children imitate his actions.

Over the pebbles.

Over the pebbles

Over the pebbles!

Suddenly the teacher unexpectedly says: “And into the hole - bang!”, jumps out of the circle, crouches, and all the children follow him.

The game repeats itself.

"Run to what I call"

Target: remind children the names of objects; teach to run in a “flock”; practice local orientation.

Rules: be able to listen to an adult.

Progress of the game

Children stand near the teacher and listen to what he says. The teacher explains: “Where I tell you, you will run there and wait for me.” Then he says: “One, two, three. Run to the sandbox!”

Children run in a flock to the sandbox. The teacher follows them, does not rush, gives them time to rest. He praises that everyone ran correctly and says:

One two Three,

Run to the veranda!

Then the game is repeated: children run to the swing, to the table, to the slide, etc.

"Shaggy Dog"

Target: teach children to listen to an adult, move around the playground, following the instructions given in a playful way.

Material: large toy dog.

Progress of the game

The teacher places a bright toy dog ​​near the veranda and explains to the children: “The dog is sleeping, let’s try to wake it up.”

The teacher reads the poem, inviting the children to perform the appropriate actions with a gesture:

Here lies a shaggy dog,

He buried his nose in his paws,

Quietly, quietly he lies,

He's either dozing or sleeping.

Let's go to him and wake him up

And we'll see if something happens.

Children sneak up to the dog, quietly calling: “Dog, doggy, play with us!” The dog "barks". Children, at the command of an adult, run to the veranda, behind the veranda, and hide in the “house” (drawn circle).

The game is repeated 2-3 times.

"Ay-yes"

(pair dance)

Target:

Progress of the game

The adult takes the willing child by the hands and sings slowly, giving the child the opportunity to repeat the movements:

Ay-yes! (For each syllable of the song, the adult and child slowly roll from one leg to the other. Repeat 4 times.)

Our feet stomped

The children danced merrily! (They stomp at a fast pace and smile.

Repeat 2 times.)

Ay-yes! (Clap their hands and laugh.)

"Our hands"

Target: learn to act in accordance with the words of the poem.

Progress of the game

An adult hums a song. Wishing children imitate his actions:

Where is it, where is it

Our hands?

We don't have our pens. (Hands behind your back, slightly swing your body from side to side. Repeat 2 times.)

Here, here are our hands,

Here are our pens!

They dance, they dance

Our hands

Our hands are dancing! (Arms above your head or in front of you, circular movements with your hands.)

Where is it, where is it

Our legs?

Our legs are gone! (They squat and clasp their knees with their hands,

Repeat 2 times.)

Here, here are our legs,

Here are our legs!

They dance, they dance

Our legs

Our feet are dancing! (They get up and stomp their feet merrily.)

Where is it, where is it

Our eyes?

Our eyes are gone! (They cover their eyes with their palms.

Repeat 2 times.)

Here, here are our eyes,

Here are our eyes!

They look, they look

Our eyes.

Our eyes are watching! (Remove their palms from their faces, jump, squat.)

"At the Bear's Forest"

Target: teach children to understand the meaning of the text and act according to the words.

Material: large soft toy - bear.

Progress of the game

The teacher plants the bear under a bush and tells the children that in the fall they can go to the forest and pick mushrooms and berries; asks which of the children went mushroom picking with their parents: “Did you bring a lot of mushrooms? Have you found raspberries in the forest? Who loves raspberries? Of course, a bear! He comes to feast on sweet berries, but when he sees someone, he immediately growls, drives everyone away, and wants to pick the berries alone. Look what a bear with a sweet tooth! Let’s go into the forest too!”

The teacher slowly reads the poem:

By the bear in the forest

I take mushrooms and berries,

And the bear is looking

And he growls at us:

“R-r-r-r!”

While listening to the text, the children slowly approach the bear (soft toy).

As soon as the bear growls, everyone runs away in different directions.

Then the teacher asks: “Who wants to be a bear? Are you, Misha? Will you growl? Then sit next to me. We will have two bears."

At the request of the children, the game is repeated 3-4 times, the bear children can change and run after the children if desired.

“Inflate, my balloon!”

Target: teach children to perform various movements, forming a circle; practice pronouncing the sound “sh”.

Progress of the game

The teacher says: “Let’s, guys, let’s inflate a balloon. Let’s inflate it so that it becomes big and big and doesn’t burst.”

Everyone stands in a circle close to each other, holds hands, and blows actively. Then the adult slowly, melodiously pronounces the words, stepping back:

Inflate, my balloon!

Blow up, big...

Imitating an adult, everyone stops, holding hands and forming a large circle. The teacher continues:

Stay like this

And don't burst!

The adult clarifies: “Look what a big balloon we inflated!” And suddenly everyone follows the adult together: “Sh-sh-sh-sh”! Without letting go of their hands, everyone runs to the middle.

“Our balloon is deflated! - states the teacher. - Let's cheat again! - and repeats the words of the game.

The third time, the children, holding hands, disperse, forming the widest circle possible.

The teacher commands: “Clap!” Children unclasp their hands and run in different directions: “The balloon has burst!”

"Let's go to the forest"

Target: practice using substitute objects; clarify the names of plants, develop orientation in space.

Material: little mushrooms, flowers made of corrugated paper or nylon ribbons, two cords, 5-6 baskets.

Progress of the game

The teacher, together with the children, decorates the clearing with flowers, places mushrooms near the trees, and pulls two cords on the playground (indicating a bridge across the river).

The teacher hums, imitating a steam locomotive: “U-oo-oo-oo!” Children - carriages are driving, honking: “Oooh!” Here's the stop. “Shhhhh!” - the children repeat after the teacher.

“Where are we going?” - asks the teacher. If the kids find it difficult to answer, it helps: “The train brought everyone to a clearing where flowers grow.” Children pick flowers.

All the flowers are collected in baskets, the locomotive gives a long whistle. The train travels across a bridge into the “forest”, where children collect mushrooms together, and then run from tree to tree, hiding behind them.

Again the long whistle of the locomotive - everyone is leaving for home.

In the “forest”, the teacher can ask if the children know the names of trees such as fir-tree, birch, and if they can show them.

"Birds and Rain"

Target: teach children to act on an adult’s command, practice pronouncing sounds.

Material: bird emblems.

Progress of the game

The teacher distributes bird emblems to the children, clarifies who has which, and explains: “Everyone must listen to the words as the game progresses and perform the named actions.”

The teacher begins: “The birds fly (children run around the playground), peck grains (children sit down, “peck”), fly away again.

Suddenly an angry autumn wind blew in, howled and made noise. ("Vvv!" - say the children.) Frequent rain started dripping and pounding on the roof.”

“Knock! Knock! Knock! - the children repeat.

“Hide, birds! “Otherwise all the feathers will become wet,” the adult calls. - All the birds hid: some under a bush, some under a leaf (the children sit down).

The rain passed, and again the birds flew, sang a cheerful song, and were happy” (children imitate the voices of familiar birds).

Game continues. You can complicate the plot by the appearance of a dog or a car on the site. Each time the bird children fly away in different directions.

“The children went to kindergarten”

(based on a poem by A. Kondratenko)

Progress of the game

The teacher reads a poem:

The children went out into the green garden

Dance, dance.

La-la! La-la-la! (Children move freely and dance.)

The geese became surprised

Cackle, cackle... (Children shout: “Ha-ha-ha!”)

The gray horse neighed in the stable:

“Igo-go! Igo-go! (Children repeat: “Igo-go! Igo-go!”)

Why do you need to spin?

For what, for what? (All the children are spinning.)

And the cow was surprised:

"Moo-moo-moo! Moo-moo-moo!" (Children repeat: “Moo-moo-moo!”)

Why are you so happy?

I don’t understand, I don’t understand!

The teacher pretends to gore everyone. The children run away.

The game is repeated 2-3 times.



Solitaire