Magic land. Fairy Land Fairy Land wowhead

Upgrade cost
  • Small:
    • Level 1: 50 and 150 gold
    • Level 2: 100 and 300 gold.
    • Level 3: 300 and 500 gold
  • Average:
    • Level 1: 100 and 150 gold
    • Level 2: 300 and 300 gold.
    • Level 3: 600 and 500 gold
  • Large:
    • Level 1: 150 and 150 gold.
    • Level 2: 900 and 300 gold.
    • Level 3: 1200 and 500 gold
  • Other:
    • Level 2: 50 and 300 gold
    • Level 3: 100 and 500 gold
Blueprints
  • Level 1 blueprints become available when your garrison is upgraded to level 2. The only exception is the junk warehouse, which is given for the quest chain at level 96.
  • Level 2 blueprints become available either upon reaching a certain level, or after completing a chain of tasks.
    • Small Buildings: Reach level 96, or complete the mission at the Talador Outpost.
    • Medium Buildings: Reach level 98, or complete Spiers of Arak Outpost
    • Large buildings: Reach level 100, or complete the quest at the outpost in Nagrand
  • Level 3 blueprints become available for completing certain achievements in Draenor. All achievements, except for the Big pile of orders, are scammed for the entire account.
  • Special buildings can be researched at different levels after a short quest chain. These buildings can be built in Level 2 Garrison: Mines at Level 92, Fisherman's Hut at Level 94 and Herb Garden at Level 96. The Menagerie can be placed in Level 3 Garrison. Level 2 blueprints of these buildings can be bought for 1000 gold, and level 3 blueprints are received by level 100 characters who have completed special achievements, also for 1000 gold.
To replace any of the constructed buildings in your garrison, simply go to the Architect's desk and drag the new building to the place occupied by the old building.

Small buildings

You can choose 3 small buildings for your Garrison as soon as you upgrade it to level 3.
  • Level 1: Allows the production of writing items. 7 orders: 2 Blue dye can be exchanged for Paints of battles and Sorcerous water (or Sorcerous land)
  • Level 2: Allows your followers to work in the workshop, giving you a bonus (crafting items to sell to merchants). 14 orders.
  • Level 3: 21 orders.
Engineering workshop
Large pile of orders
  • Level 1: Allows you to produce engineering items and 7 orders at a time. For 2 True Iron Ore or 2 Blackrock Ore you will receive Machine Parts and Sorcerous Fire (or Sorcerous Air)
  • Level 2: Allows followers to work in the workshop, giving you a bonus (get a quest to craft an item for a decent amount of gold). 14 orders.
  • Level 3: 21 orders.
Gem shop
To get a blueprint of level 3, you need to complete a Large pile of orders
  • Level 1: Allows the production of items requiring Jewelcrafting as a profession. 7 orders: 5 Blackrock Ore in exchange for Taladite Crystal and Sorcerous Land (or Sorcerous Air)
  • Level 2: Allows followers with Jewelcrafting to work in the shop, giving you a unique bonus (get a quest to craft an item for a decent amount of gold). 14 orders.
  • Level 3: 21 orders.
Scrap warehouse
To get a level 3 blueprint, you need to complete Scrap - it's prestigious!
  • Level 1: Allows you to find Junk during quests for your followers. Junk can contain trash and old-BoE items (will do for transmogrification).
  • Level 2: Increases the chance of finding Junk during quests. In addition, among the scrap you can find things for followers.
  • Level 3: greatly increases the chance of finding junk while completing quests. In addition, you can now find items intended for the player in the junk.
Storage
To get a drawing of level 3, you need to complete Money on Draenor - not rubbish
  • Level 1: Gives access to a personal bank and increases the number of active orders for all buildings by 5.
  • Level 2: Gives you access to your guild bank.
  • Level 3: Gives access to your Void Storage and transmogrifier. Also, increases the number of active orders for all buildings by 15.
Sewing shop
To get a blueprint of level 3, you need to complete a Large pile of orders
  • Level 1: Allows you to produce items that require Tailoring for production and allows you to complete 7 jobs: 5 Luxurious Fur for a Piece of Hex Cloth and Sorcerous Water (or Sorcerous Air)
  • Level 2: Allows followers with Tailoring to work in your shop, guaranteeing you a unique bonus. 14 orders.
  • Level 3: 21 orders
Forge
To get a blueprint of level 3, you need to complete a Large pile of orders
  • Level 1: Allows for the production of blacksmithing goods and 7 orders: 5 True Iron Ore for True Steel Ingot and Sorcerous Fire (or Sorcerous Land)
  • Level 2: Allows followers to work in your Forge, guaranteeing you a unique bonus. 14 orders.
  • Level 3: 21 orders.
Tannery
To get a blueprint of level 3, you need to complete a Large pile of orders
  • Level 1: allows you to produce items from leather, as well as fulfill 7 orders: 5 Raw hide of the beast in exchange for Shiny Leather and Sorcerous Earth (or Sorcerous Water)
  • Level 2: Allows your followers with Leatherworking skills to work in your Tannery, guaranteeing you a unique bonus (a follower can craft decorative tents that provide a bonus from rest). 14 orders.
  • Level 3: 21 orders.

Medium buildings

You can choose from 2 medium buildings in the 3rd level garrison.
  • Level 1: increases the speed of health recovery out of combat in the locations of Draenor and allows you to collect broken bones from defeated enemy players (they are necessary for the Conqueror's Trophy
  • Level 2: allows you not to take damage when falling from a great height and use underwater breathing in the open areas of Draenor. Also opens the "Nemesis" quest chain, during which you will need to kill enemy players of a certain race in exchange for the Apexis Crystal and Honor Points.
  • Level 3: if in one of the open zones of Draenor the player's health level falls below 35%, then the damage taken by the player is reduced by 50%. Grants access to the Highmaul Colosseum gladiatorial combat.
Trade Shop
To obtain a blueprint of level 3, you must complete Wild Friends (or Wild Friends)
  • Level 1: allows you to exchange rare resources to the resources of the garrison and vice versa. 7 orders: a random resource for 20
  • Level 2: gives access to the auction. Also, it opens access to the Sha "tar Defenders (Alliance) factions or the Laughing Skull Clan (Horde). 14 orders.
  • Level 3: Speeds up the gain of reputation on Draenor by 20% for all characters on the account. 21 orders.
Barn
To obtain a level 3 blueprint, you must complete Crafted Trapper
  • Level 1: Allows you to catch Clefthoofs, Elekks, Wolves and Talbuk, from whose skins you can get leather and fur. Used in leatherworking and tailoring. 7 orders: capture the beast and get the reward: Raw Beast Hide, Feast of the Wild, Sumptuous Fur. Elite creatures give the best reward: Wild Blood
  • Level 2: Allows you to catch wild boars and river monsters, from which you can get rare meat.
  • Level 3: Allows you to capture elite beasts that provide the wild blood needed to craft all epic weapons and armor.
Lunarfall Tavern / Frostwall Tavern
To get a blueprint for level 3, you need to complete Come and listen to me ...
  • Level 1: Every day a new stranger will visit your tavern, giving you a task in a random dungeon with an interesting reward. He will only stay in the tavern for a day.
  • Level 2: Recruits randomly selected followers every week. You can indicate their preferred traits and abilities.
  • Level 3: Unlocks access to particularly lucrative treasure hunting missions.
Sawmill
To get a blueprint of level 3, you need to complete the Upgrade of the sawmill
  • Level 1: Allows you to mark small trees in Draenor for felling. The mined wood can be used to produce the desired products in the garrison workshops. 7 orders: 10 Wood in exchange for 20
  • Level 2: Allows you to mark medium trees for additional wood. 14 orders.
  • Level 3: Allows you to mark large trees for even more wood. 21 orders.

Large buildings

At level 3 of the Garrison, you can build 2 large buildings of your choice.

The level 1 mine allows players to dig for ore in their garrison mine, even if they don't have Mining. The quest for building mines becomes available at level 92:
Woe and Goren (Alliance) / Woe and Goren (Horde)
You also need to upgrade your garrison to level 2. A blueprint for level 2 mines costs 1000 gold and becomes available for purchase as soon as you build an outpost in Talador, or level up to 95. The level 3 blueprint requires the player to complete the Draenic Stone Collector achievement

  • Level 1: Allows you to mine Draenor Stone from Mineral Deposits in Draenor. Draenic Stone can be converted into Draenic Mineral Orders. 7 orders.
  • Level 2: Allows followers with the mining knowledge to work here, granting a unique bonus. It also opens a new mine shaft, giving access to additional ore deposits, and allows up to 14 orders to be placed simultaneously.
    • Level 1: Every day, herbs grow from Draenic seeds in the garden and there are places to collect them. Allows you to place up to 7 orders.
    • Allows followers with the Herbalism knowledge to work here, granting a special bonus. Also increases the number of herbs that can be grown in the garden, and allows you to place up to 14 orders at a time.
    • Produces a unique Draenic Fruit Tree in your garden that bears fruit with positive effects from the use. Also allows you to place up to 21 orders at a time.
    Menagerie
    To obtain a level 3 blueprint, you must complete Draenic Tamer
    Menagerie - The best way diversify routine pet fights.
    • Level 1: Attracts elite pets to fight with for rewards. Also allows 5 of your battle pets to be garrisoned.
    • Level 2: Increases the chance of loot being trapped in Draenor and reduces the cooldown of your Resurrect ability. Also allows you to garrison up to 10 of your battle pets.
    • Level 3: Unlocks access to daily pet battles with unique pet rewards.
    Fishing hut
    To obtain a level 3 blueprint, you must complete the Draenor Fisherman
    • Level 1: Allows you to fish for small draenic fish in the waters of the garrison. Also gives access to daily fishing quests.
    • Level 2: Allows you to fish medium draenic fish in garrison waters.
    • Level 3: Allows you to fish for Huge Draenic Fish in Garrison Waters. It also makes it possible to catch unique fish that can be used to lure mysterious creatures to the shore.

By doing quests in starting location your faction, you can get a scroll that will allow you to pump the profession up to level 700, as well as a plan for the construction of the first level Garrison.

Alliance

  • Complete the Awakening Shadows quest and open the Draenei Gift to receive the Dwarf Dimensional Transmitter.
  • Transmitter 047-B, Grab-drag.
  • Upon surrender, we get Draenor Engineering and.

Horde

  • Complete the Bladespire Reward quest and open the chest to receive a Fire Blackened Bombard.
  • This item starts the chain: Heavy Weapons, Spare Parts, Frostfire Large Cannon.
  • Upon delivery, we receive Draenor Engineering and Garrison Blueprints: Engineering Works, Level 1.

By using the scroll, you will learn numerous Draenic recipes, including the one with which you will purchase additional recipes from the Garrison or Ashran.

You will be able to learn recipes: Secrets of Draenor Engineering, Ultimate Gnomish Army Knife, Mechanism Parts, Goblin Glider Kit, Mecha Rocket, Shield Shield, Stealth Man 54. You will be able to create items according to these recipes and pump a profession with any skill level.

To upgrade Engineering, you will need to build an Engineering Workshop in your garrison to buy recipes, craft Parts of Mechanisms and Secrets of Draenic Engineering, without which you cannot learn top recipes.

Engineering workshop:

  • Level 1: Allows you to create items using engineering. You can place 7 orders.
  • Level 2: Allows fellow Engineers to work in the Engineering Works, grants a unique bonus. You can place 14 orders.
  • Level 3: 21 orders can be placed.

Each order gives Mechanism Parts if you upgraded the Engineering Workshop to Level 2 and a follower works in it - you can buy unique items from a follower: accessories, a portable mailbox, access to a bank.

Once a day we do Secrets of Draenor Engineering, 5 pieces of True Iron Ore are required. The most optimal way to level up a profession is to make the Secrets of Draenor Engineering every day and create Machine Parts. The bonus that you will receive by raising the profession to 700 is an increase in the number of Machine Parts produced daily (20 pieces at a skill level of 700).

With the release of add-on 6.2.2, new recipes have become available to engineers: devices that allow increasing the characteristics of crafted weapons and points; and Primal Welding - a new ability to create Machine Parts without a daily CD. You can buy recipes from a merchant corresponding to your profession who has visited a level 3 garrison. In the presence of the Primal Spirit and ore, the profession can be pumped with Primordial welding, and the resources obtained can be used to create weapons, points and improvements.

Improvements:

  • Improved muzzle- Increases the level of weapons crafted by an engineer from 675 to 690. Resources: Fel filth 30 pcs, Magic land 30 pcs, Mechanism parts 175 pcs.
  • Bi-directional misfire damper- Increases the level of points created by the engineer from 685 to 700. Resources: Foul filth 30 pcs, Magic water 30 pcs, Parts of mechanisms 175 pcs.
  • Taladite firing pin- Increases the level of weapons crafted by an engineer from 690 to 705. Resources: Foul filth 60 pcs, Magic land 60 pcs, Mechanism parts 350 pcs.
  • Anti-Infrared Lenses- increases the level of points created by the engineer from 700 to 715. Resources: Fel Corruption 60 pcs, Sorcerous Fire 60 pcs, Mechanism Parts 350 pcs.

In one of the city markets, among other merchants, stood a man with a small pot of earth. Passing by, he did not say anything, rather looked closely at them.
“Take the magic land,” he said to the beggar.
- Why do I need your land? I would have some bread ... - the beggar was surprised.
- Look what this land can, - said the merchant and lowered it into the ground copper coin... Then he lightly poured water on it.
At first nothing happened, but then ...
Then two coins rose from the ground. The merchant got them out of the ground - they were exactly the same.
“Wow,” the beggar could only say.
- Well, what - will you take it? the merchant asked him.
- I would take - I see that the thing is good, but I have nothing to give you in return.
- And I don't need anything, take it this way ... - said the merchant and disappeared.
The beggar was left alone.
"Hmm ... so he left me the copper - there will be something to plant." And the beggar went to the alley. There he planted coppers and watered them with water. Each time there were twice as many coins.
The next morning he opened his eyes, saw a pile of copper and realized that all this was not a dream - and now he is rich.
First of all, he ate, bought clothes, and then thought. Then he exchanged coppers for gold and planted it. Now only gold coins were growing for him.
Day after day he collected gold, first in bags, then in chests. All day he did nothing but plant coins in the pot, wipe and fold reverently ... fold ... forgetting rest and sleep ...
Of course, thieves found out about his wealth.
They climbed into the house, carried everything out of there, and killed the rich man.

Another sequel.

One poet was walking through the bazaar. He had recently lost his inspiration and now wandered in despondency.
“Take my pot, you won't regret it,” the merchant offered him.
He dipped a copper coin into the ground, poured it, and after a while pulled out two identical coins from the pot.
The poet was amazed at such a miracle and his face lit up with a smile. Ignoring the people, he hurried home. There he took one of his scrolls and put a piece of it in the ground. I waited a little, then I remembered and poured water over the earth.
After a while, the top of the scroll emerged from the ground. It grew and very soon a roll of paper appeared from the ground.
With trembling hands, the poet unrolled the scroll, expecting to see a new poem there. However, there was written the same thing as on the scroll, a piece of which was planted.
In deep sorrow, the poet knelt down and wept ...
Then he calmed down and decided to adapt the land in a different way. He planted a wilted flower there and watered it.
A sprout emerged from the ground, which began to grow very quickly, and finally became a beautiful flower.
The poet was immediately inspired, and he wrote a new verse.
The next morning a bee flew to the flower, and the poet again wrote a verse. So every day a flower attracted a butterfly, then a bird, sometimes people - the most different.
Inspiration did not leave the poet anymore and he was happy.

Another sequel.

A widower passed by the merchant. Most recently, he buried his wife and mourned this very much.
- Take my pot of earth - it works wonders - said the merchant and showed a trick with a coin.
- My wife would have liked it - she loved such entertainments, she was cheerful. How do you do it? the widower asked.
- It's not a trick - it's magic. Take it, you won't regret it ...
The widower did not object, took the pot and went home. There he took an earring from his wife, whose pair had long been lost - and now, there were two earrings. The widower smiled - his wife loved these earrings very much.
- What a pity that you are not around ... - he was upset again.
Then he suddenly remembered that he still had a lock of his beloved's hair. And the widower decided to put him in the ground.
"What if something works out?"
He spent the whole night at the pot, cried and prayed for a miracle, but nothing happened and he fell asleep ...
He woke up from the words of his wife:
- Did you find my earring? How glad I am, darling!
A miracle happened ...



Solitaire Mat