Brands that are given in wot how to use. World of Tanks: Tips for beginners. Why do we need stamps?

World of Tanks is a game with almost seven years of history. The closed beta test began at the very beginning of 2010. Back then, neither the developers nor the players could have imagined that literally in a couple of years this game would gain such proportions and become popular all over the world.

As the name suggests, this game is about tank battles. When entering the game for the first time, the player is given a choice for leveling up - 8 nations. Each of them has 10 levels of tanks (light tanks, medium tanks, heavy tanks, anti-tank self-propelled guns and artillery). In total, there are more than 250 units of military equipment in this game.
This game can really captivate you, and you will start leveling up to your treasured level 10 tank. On the way to this goal, you will encounter (closer to level 8 - 9) a problem such as a lack of game credits (a unit of measurement of game currency). The higher the level of the tank, the more expensive it will cost. To simplify the game (to save your time leveling up), the developers have introduced a so-called “premium account”. With its help, it will be easier and faster for you to upgrade your tank and make the task of earning game currency a little easier. But what if you upgraded your desired top tank, but you don’t have enough money to buy it? And saving money at low levels, even with a premium account, takes a very long time and is not interesting. The developers of World of Tanks also took care of this and introduced “premium tanks”. A premium tank is usually a unique vehicle. It cannot be upgraded or obtained for anything. It can only be purchased for real money by investing it in the game.

Premium tanks start at level 2 and end at level 8. The higher the premium level of the car, the more it will cost you. Premium tanks of levels 7 and 8 are best suited for directly earning game credits. If investing a couple of thousand rubles in your favorite game is not a problem for you, then you should pay attention to tier 8 tanks.
But even here everything is not so simple. There are a lot of such tanks in the game, and which one to choose in order to play comfortably and cheerfully, while earning a good amount of credits for battles is difficult. In this TOP I will tell you about the most best premium tanks Level 8, which definitely deserve attention.

1. Lowe.

Lowe is a German heavy premium tank of tier 8. He is one of the first premium cars in the game. It's pretty well armored heavy tank with a simply beautiful, accurate and, importantly, penetrating weapon. For a premium tank, the most important thing is what? Deal as much damage as possible in battle and it is advisable to do this with basic projectiles rather than premium ammunition. And our tank has absolutely no problems with this. One of the best accuracy indicators at level 8 (0.33 per 100 meters), penetration with a base projectile of 234 units will help you be very effective on the battlefield.
Of course, there were some downsides. One of the most significant is the mobility of the tank and the reload time of its gun. The tank is very large, weighing more than 130 tons, and the engine installed on it is not capable of moving such a colossus at a decent speed. Maximum speed tank - 30 km per hour, and it cannot accelerate it in a straight line. On average, he travels at a speed of 25 - 27 km. As mentioned earlier, the reload time for this tank’s gun is not the best. The tank's average damage per shot is 320 units, but the reload time is more than 11 seconds.
But, despite this, the advantages of this tank still outweigh all its disadvantages for many. It’s not for nothing that since its appearance on sale, more than 2 million players have purchased this machine.

2. IS-6.

IS-6 is a Soviet Tier 8 heavy tank. Its most important advantages are its all-round armor, excellent one-time damage per shot, and good mobility. The IS armor is something strange. It happens that you are penetrated by absolutely every shot, and it may happen that you attack an enemy with a higher level, and he will not penetrate you over and over again. One-time damage per shot of 390 units with a reload time of 10.5 seconds is excellent performance. This is probably why beginners love this combat vehicle. She can forgive many mistakes and is not so picky about her ability to play. And most importantly, the IS-6 is a tank with a “preferential” level of combat. That is, he will never get into battle by level 10, and at most by level 9.
But not everything is as wonderful at first glance as it might seem. IS also has significant disadvantages. Firstly, it is simply disgusting accuracy of the weapon. Its spread is 0.46 per 100 meters. This is the worst indicator in general at the level. It is because of this that you will always have to get as close as possible to the enemy to shoot. Another reason you should always melee is for basic penetration. 175 mm of penetration at level 8 for a heavy tank is very little. On average, a level 8 tank has a penetration of 210 - 230. However, despite everything, this tank is perfect for both beginners and already “knowledgeable” players.

3. AMX CDC.

Well, in third place in the top (but not the least important) I decided to put this one medium tank France. Speaking about its advantages, this is, first of all, its mobility. This nominally medium tank is capable of driving at an average speed of more than 55 km per hour. And its maximum speed is 62 km per hour. And he is, indeed, capable of accelerating them in a straight line and doing this at a very short distance. The dynamics of this tank can be compared with the dynamics of light tanks. This machine is mainly suitable only for experienced players, as they will be able to realize its mobility. Another plus is good penetration (as for a medium tank) with a basic projectile. 212 mm of penetration, not bad accuracy (0.36 per 100 meters), one-time damage of 240 units and a good reload time of 6.5 seconds. To summarize the gun, this is an excellent weapon for a medium tank at tier 8.
The only downside is the complete lack of reservations. 30 - 40 mm is the maximum armor value of this tank, and absolutely everything can penetrate it. That is why this tank is completely unsuitable for a beginner.

IN game World of Tanks has a lot of bonuses and prizes, and brands are no exception for players popular game they are needed to get an additional slot in the hangar and 5 chocolates, stamps also help track completed tasks, this is very convenient.

What they give and how to use stamps in Wot - this question arises in the minds of beginners. And also for those who have reopened the game launcher. This innovation allows you to get a slot in the hangar under new technology: Tank destroyer or heavy tank. It is enough to collect thirty-five stamps. In addition, you will be given 5 chocolate bars.

Also, by completing this simple mission, you will see which tasks you have completed and which are in progress. Reviews from players vary. Some people like that they have introduced variety, others consider it an unnecessary bonus.

There is a video on YouTube that shows what these brands give in the game World of Tanks. It is said that for fulfilling certain conditions in battle and on a certain vehicle, the player is given one mark. I noticed that when playing on the Chinese medium tank T-34-2, they give marks after a successful battle, where they shot a lot of damage. If you collect 35 of these stamps, you can get a free slot in the hangar and 5 chocolates. A small thing, but still nice. The only thing that is not clear to me yet is where to see the number of stamps I have already earned. And so, I like the idea itself. In addition to all the other goodies in the game, they introduced an additional freebie.

Where can I see the number of stamps in World of Tanks?

In order to see where stamps are stored in wot you need to go to your tasks. The collected ones and those that need to be obtained will be displayed there. At the same time, having collected 35 pieces you will receive a new slot in the hangar and an additional 5 chocolate bars.

I note that the reviews are varied. Some people really like the new task tracking. Some people think this is an unnecessary trick in the game. But here we must not forget about newcomers who have just begun to get used to the game. And it is for them that the process of completing tasks is facilitated and simplified.

The battles on the fields of the fourth stage of the beta season have barely died down ranked battles, as we have already begun to calculate the final results. And at the same time, we want to thank you for these four weeks spent in a new format! We were pleasantly surprised by the level of skill demonstrated - especially in battles involving Rank V players!

Leagues and awards

Players who have demonstrated high performance throughout the season and are on the season leaderboard at the end of Stage 4 will be divided into three prize leagues:

League I

  • 7 days of premium account;
  • 2 000 ;
  • 10 personal reserves (+50% to earned credits for 2 hours).

League II

League II, the next 15% of players will receive 3,250, a Beta Season Silver badge and a reward box containing:

  • 7 days of premium account;
  • 1 000 ;

League III

League III, the next 25% will receive 1,500, a Beta Season Bronze badge and a reward box containing:

  • 1 day of premium account;
  • 1 slot in the Hangar;
  • 500 ;
  • 5 personal reserves (+50% to earned credits for 2 hours).

If you got into the bottom half of the rating, you still weren’t left empty-handed. Even though you didn’t earn enough points to receive the main prizes, you did receive rewards for overall ranks and vehicle ranks in the 4th stage: bonds, credits, equipment, personal reserves and more. WITH full list These awards can be found in the regulations of ranked battles.

Finally, all players who earn at least 4 rank points during the beta season will receive a Ranked Battle Pioneer medal.

We will need up to 14 days to sum up the results and identify players who earned their position dishonestly. After this, the final results will be published. Thank you again for participating in the battles and sharing your thoughts and suggestions. We process statistics and your feedback in order to further improve the mode, its mechanics and reward system. We will share detailed information about this with you before the start of the next season. We will inform you about its launch and changes made as soon as we complete its preparation.

Bonds (the currency in World of Tanks) take a very long time to farm and for many it will take several ranked seasons to buy their first module (improved equipment). And here it is extremely important not to make a mistake with the purchase and for which tank to choose the equipment.

Please also note that removal of improved equipment will require 200 bonds. Let's look at all available modules in order of increasing usefulness.

Action: Increases repair speed by 40%.

Price: 3,000 bonds

Feasibility of purchase: -5 /10

There is one important nuance here: a couple of patches ago the equipment became “complicated”. That is, now this useless rubbish is removed for 200 bonds.In terms of usefulness, in the case of 99% of tanks, even “ordinary” equipment will be more useful.From 1 to 10, the feasibility and profitability of such a purchase is approximately the same as smoking a cigar from $100 bills.

Worth buying if you hate those damn victories and love overcoming pain on all tanks. BDSM in short...

Application example: T110E3 with a hot crew and a gold belt.

Example of the most correct application: Leave it “on the store shelf.”

Action:Increases mixing speed by 12.5%.
Price: 5,000 bonds

Feasibility of purchase: 2 /10

The whole point of the module is simply a N I C H E M N O Y increase. A quarter better than conventional drives, but there is one BUT - conventional drives also cost pennies and are inferior to most modules; they are extremely overrated by beginners.

Action: Increases viewing radius by 12.5%, but not more than 445 m.
Price: 4,000 bonds

Feasibility of purchase: 5 /10

Tanks is basically a game about viewing. Universal module - can be installed on any tank, that’s the whole point. Some cannot be equipped with “ventilation” due to the open wheelhouse; many do not have stabilization installed. Well, the price lower by 1000 bonds will not be superfluous.

Action: Reduces reload time by 12.5%.
Price: 5,000 bonds

Feasibility of purchase:6 /10

Well, everything is obvious here, DPM is a good and pleasant thing. Although playing with this module may be less effective than with adjusted optics, it is definitely more cheerful and enjoyable. Ideal for tanks without obvious weaknesses that need to be compensated somehow.

Application example: Looks great on two tanks offhand.

1) The strongest all-rounder in the game is divine (well, maybe he’s blind, but shhh!)

2) Aggressor with superstab, choice of daring, fast: T-62 / object 140

Stabilization equipment complex

Action: Reduces spread when moving and when turning the turret by 25%.
Price: 5,000 bonds

Feasibility of purchase: 9 /10

The module itself is strong and a little unbalanced in the game, and it becomes doubly tough on drummers. (!The stabilizer greatly affects the aiming time after the shot!)

And if you are a fan of strong drums that don’t have time to reach the CD of the bullets, this is 100% your choice! The following tanks with a superstab are an example of epic random breakers on the knee, try it, you won’t be able to tear yourself away!
Bat.-Chatillon 25 t
T57 Heavy Tank

T54E1

and others. This module multiplies the pleasure of fast reels by 3. The author of the article put a ton of bonds on the instructions for the stub - how can you get away with it?!

Action: Increases the level of proficiency in the main specialty, as well as all skills and abilities of crew members by 7.5%.
Price: 5,000 bonds

Feasibility of purchase: 9 /10

Simply a cheat module. It gives a lot: DPM, stabilization, accuracy, maneuverability, camouflage-repair (perks), visibility. Thanks to the Murazor department for whipping up the numbers for the modules out of thin air!

It has only 1 drawback: it cannot be installed on tanks with an open wheelhouse.An extremely tough comprehensive buff of all parameters (don’t forget that in addition to the parameters in the hangar, tanks also have a bunch of hidden ones).Objectively a subject for breaking randomness.

The long-awaited update 1.0 has arrived, which completely changed the overall concept of the game. The developers have transferred the gaming platform to new engine Core, which made it possible to change the graphics, and now familiar locations fascinate with unusually bright landscapes.

In addition, the voice acting has been completely redesigned, performance has been increased, and the playability of the cards has been improved. However, this is not what this is about. To make the update more memorable, the developers are launching the WoT Battle Path marathon, where any player has a chance to win unique prizes.

The conditions of the event are as democratic as possible and are aimed at a wide audience: active players and tankers who enter the random room periodically to while away 1-2 evenings a week.

We invite you to get acquainted with the conditions offered by the “Combat Path” marathon 1.0. Here everything looks extremely simple and clear. So:

  • There are 29 tasks available for completion, depending on the number of game locations. Here you need to take into account that cards “ Training Ground"and designed specifically for "General Battles".
  • The tasks are combined and conditionally divided into 2 parts, one of which is available only once every 24 hours, the number of completions of the other is not limited.
  • The key condition is the same for all locations: go into battle and get into the TOP 10 players on your team. Please note that only earned experience counts.
  • Tasks are updated daily at 03:00 Moscow time.

An important nuance is the moment that taking part in game event Possible on any level of equipment. Let’s add that the marathon “Walk your battle path” is divided into 3 storylines, for each of which the developers offer unique prizes. Let's consider each proposal in detail.

Depending on the activity of all players, each tanker will receive intermediate rewards for participation. For example:

  • When the total number of prize marks reaches 50,000,000, players will be awarded a special update 1.0 medal. The reward is truly unique, so it makes sense to try.
  • When a region's progress exceeds 90,000,000 marks, combat reserves are awarded to participants.
  • To receive the third prize, you need to collect 150,000,000 marks and receive an all-season camouflage coloring for the tank, consisting of 3 parts.

The following are offered as personal combat reserves for completing the second stage of the marathon:

  1. Reserves that give 100% to crew experience.
  2. Reserves giving 300% to crew experience.
  3. Reserves that give 50% silver at the end of the battle.
  4. Reserves that help you earn money free experience 300% faster.

Each bonus is credited in the amount of 2 units and is valid for 60 minutes from the moment of activation.

Main award


There are no calculators or other tools here, everything is as simple and accessible as possible. You can track your achievements using a stylized map, on which key marks are placed indicating prizes and the number of stamps needed to receive them.

Just play, follow through daily tasks on game cards and replenish your general and personal piggy bank with special stamps.

In conclusion, we would like to add that the event is interesting and all users without exception will be able to take part in it. Of course, you will have to work hard to get a gaming laptop or processor, but you don’t have to spend 24 hours in front of a computer to become a winner in other offers. This time, the developers really managed to take into account the interests of all players. Therefore, we wait for March 23 at 13:00 and try to go through our “Combat Path”. Good luck!



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