World of tanks 15000 experience per battle. How to get a master in World of Tanks on any tank. How to get free experience

The “Master” class badge is needed mainly to decorate statistics. There is little practical benefit from this reward, since when viewing a profile, players pay attention to the win rate and average damage. Some people can only glance at the medals, but no one attaches much importance to them. In this article you will learn how to get a Master in WOT using almost any vehicle.

So, in World of Tanks we have 4 badges of class:

When calculating experience, multipliers and premium account bonuses are not taken into account, that is, the conditions are absolutely equal for all players. The exact amount of experience required to obtain a Master on a specific tank is constantly changing, so there is no single indicator.

However, there is a website where World players of Tanks post their replays every day. This site has a special schedule for the minimum amount of experience required to obtain the Master class badge.

It is calculated strictly based on downloaded replays. This means that the information is incomplete and inaccurate, although it does provide some approximate figures. Experienced players on the forum say that masters are almost guaranteed if you gain 1800-2200 experience. But how to gain experience in such large quantities?

What is experience awarded for in World of Tanks?

Combat experience is awarded:

  • Causing damage to enemy tanks;
  • Critical damage to enemy equipment;
  • For damage to allies on vehicles that the player knocked down the tracks;
  • For detecting enemy tanks;
  • For damage to allies using vehicles discovered by the player;
  • For damage caused by your own “lighting” (up to +30% experience depending on the target’s level);
  • For allied damage to a target stunned by a player’s self-propelled gun (up to +30% experience depending on the target’s level);
  • For pushing/drowning enemy equipment;
  • For capturing the base;
  • For stopping the capture of your own base;
  • For survival in battle;
  • For active shooting during the battle;
  • For the total damage of the team;
  • For victory (+50% for each player).

If received platoon award , epic achievement or achievement "Battle Hero" , players on the losing team will receive the same amount of credits and experience as the winners.

Here's what experience is not awarded for:

  • Taking damage;
  • Ricochet;
  • Draws;
  • Defeats;
  • Shooting at allies;
  • Non-penetration;
  • For the survival of a tank in a battle from which the player left and did not return.

In addition, World of Tanks does not have special rewards for destroying all enemy vehicles.

Now about the main thing: how to get “Master” in World of Tanks on almost any tank? In fact, it is not difficult if you follow a number of recommendations.

  • Earn individual and platoon achievements. It was already said above that you can get a decent experience bonus for them even in case of defeat.
  • Attack and destroy vehicles over high level . The higher the target's level, the more experience you will receive for damaging or eliminating it.
  • Survive even in “drain” battles. Even if the team has no chance of winning, try to survive as long as possible and inflict maximum damage on your opponents. For example, you can have time to destroy enemy artillery and set out to capture a base to increase the amount of experience per battle. However, if there is a choice between finishing off the enemy and capturing the base, choose the former.
  • Show “Decent Resistance”. Even when the team loses the battle, remain one of the best. Help your allies and destroy enemy equipment.
  • Be as active as possible. Your tank should shoot as often as possible. You will also receive additional experience for damage based on your own intelligence and close contact with the enemy.
  • Detect and “harass” enemies. If you light up an enemy and/or knock off their tracks and your team damages them, you will receive bonus experience.
  • Play unpopular tanks. The logic is simple: than fewer players plays on a specific tank, the less experience is required to receive the “Master” class badge. Accordingly, it is most difficult to obtain a master in level 1-2 techniques.

But don’t forget that “Master” is just a reward that doesn’t have the slightest meaning for other players, so purposefully “farming” it in WOT doesn’t make much sense.

As with any MMO, experience matters a lot in World of Tanks. Only with the help of experience is it possible to move up the “tank ladder.” For combat experience, the player can research tank modules or equipment that is available for research. Combat experience can only be gained in battle, by killing or highlighting the enemy. However, there are other criteria that affect the total amount of experience earned in battle. We’ll talk about why and how experience is awarded in World of Tanks in this article.

As you know, experience in World of Tanks is divided into two categories: free and combat. Researching tanks using experience itself appeared in patch 0.02 at the beginning of alpha testing of the game. Only a specific tank can be researched using combat experience. At the end of the battle, five percent of combat experience is converted into a free one, which can be used to research any combat vehicle in the game.

As for combat experience, it is awarded for the following actions in battle:

  1. Dealing damage to enemy tanks - the vehicle class and enemy level are taken into account. For example, for 2000 damage, a firefly will be given much more experience than a tank destroyer or artefact, since the main purpose light tank– not causing damage to the enemy, but illuminating the enemy’s positions. The level of the enemy to whom the damage was dealt is also important. Thus, by killing high-level enemies, you will gain more experience than by shooting low-level tanks. Additional experience is also given for destroying tanks, but it is better to deal 400 damage than to finish off a tank with 5 HP.
  2. There is also a bonus of sorts for causing critical damage to an enemy. Setting fire to the engine or tanks, crit of the ammunition rack or the turret turning mechanism, track derailment and concussion of crew members are also taken into account when calculating experience.
  3. The initial exposure of the enemy (detecting enemies) counts towards experience. Moreover, they give more experience for detecting self-propelled guns than for spotting another class of tank. If, due to the light of the tank, enemies were destroyed or damaged, then a kind of bonus to experience is given for this - “damage with your help.”
  4. In the latest patches, another criterion was introduced, according to which additional experience is also given for pushing/drowning tanks.
  5. Capturing an enemy base or shooting down a capture is rewarded with experience.
  6. Additional experience is awarded for active fighting, worthy resistance, survivability in battle and medals received. Moreover, for winning a battle, teams give the most experience: +50% experience for each player.
  7. Many people prefer to finish off their opponents, since the more damage the team inflicts, the more experience the winning players will receive.

Many users do not know how experience is awarded in WoT. They are often mistaken that you can gain experience for damaging allies. On the contrary, for a team kill or damage to allied vehicles, you will be deducted part of the earned experience and credits in proportion damage caused. Also, damage is not awarded for non-penetration or ricochets and for receiving damage. There is no bonus for a loss or a draw. As a result, if you want a lot of experience at the end of the battle, you must win.

However, World of Tanks is protected from experience cheating. For example, if you leave a battle and do not enter until it ends, then experience will ultimately not be awarded. True, this is only if your tank is not destroyed.

To summarize, we can say that to obtain maximum quantity experience you need to destroy enemies, deal damage and, most importantly, win the battle while remaining alive. In this case, it is advisable to have a premium account, since if you have one, you can receive 50% more experience in each battle, regardless of the outcome of the fight.

Good day everyone! This topic dedicated to how to earn experience! But first, let's discuss what experience actually is. As with any MMO, experience matters a lot in World of Tanks. Only with the help of experience is it possible to move up the “tank ladder.” For combat experience, the player can research tank modules or equipment that is available for research. Combat experience can only be gained in battle, by killing or highlighting the enemy. However, there are other criteria that affect the total amount of experience earned in battle. As you know, experience in World of Tanks is divided into two categories: free and combat.

As for combat experience, it is awarded for the following actions in battle:

  1. Dealing damage to enemy tanks - the vehicle class and enemy level are taken into account. For example, for 2000 damage, a firefly will be given much more experience than a tank destroyer or artillery gun, since the main purpose of a light tank is not to cause damage to the enemy, but to illuminate enemy positions. The level of the enemy to whom the damage was dealt is also important. Thus, by killing high-level enemies, you will gain more experience than by shooting low-level tanks. Additional experience is also given for destroying tanks, but it is better to deal 400 damage than to finish off a tank with 5 HP.
  2. There is also a bonus of sorts for causing critical damage to an enemy. Setting fire to the engine or tanks, crit of the ammunition rack or the turret turning mechanism, track derailment and concussion of crew members are also taken into account when calculating experience.
  3. The initial exposure of the enemy (detecting enemies) counts towards experience. Moreover, they give more experience for detecting self-propelled guns than for spotting another class of tank. If, due to the light of the tank, enemies were destroyed or damaged, then a kind of bonus to experience is given for this - “damage with your help.”
  4. In the latest patches, another criterion was introduced, according to which additional experience is also given for pushing/drowning tanks.
  5. Capturing an enemy base or shooting down a capture is rewarded with experience.
  6. Additional experience is awarded for active combat operations, worthy resistance, survivability in battle and received medals. Moreover, for winning a battle, teams give the most experience: +50% experience for each player.
  7. Many people prefer to finish off their opponents, since the more damage the team inflicts, the more experience the winning players will receive.

Many users do not know how experience is awarded in WoT. They are often mistaken that you can gain experience for damaging allies. On the contrary, for a team kill or damage to allied vehicles, you will be deducted part of your earned experience and credits in proportion to the damage caused. Also, damage is not awarded for non-penetration or ricochets and for receiving damage. There is no bonus for a loss or a draw. As a result, if you want a lot of experience at the end of the battle, you must win.

However, World of Tanks is protected from experience cheating. For example, if you leave a battle and do not enter until it ends, then experience will ultimately not be awarded. True, this is only if your tank is not destroyed.

To summarize, we can say that to get the maximum amount of experience you need to destroy enemies, deal damage and, most importantly, win the battle while remaining alive. In this case, it is advisable to have a premium account, since if you have one, you can receive 50% more experience in each battle, regardless of the outcome of the fight

Good day everyone! This topic is dedicated to how to earn experience! But first, let's discuss what experience actually is. As with any MMO, experience matters a lot in World of Tanks. Only with the help of experience is it possible to move up the “tank ladder.” For combat experience, the player can research tank modules or equipment that is available for research. Combat experience can only be gained in battle, by killing or highlighting the enemy. However, there are other criteria that affect the total amount of experience earned in battle. As you know, experience in World of Tanks is divided into two categories: free and combat.

As for combat experience, it is awarded for the following actions in battle:

  1. Dealing damage to enemy tanks - the vehicle class and enemy level are taken into account. For example, for 2000 damage, a firefly will be given much more experience than a tank destroyer or artillery gun, since the main purpose of a light tank is not to cause damage to the enemy, but to illuminate enemy positions. The level of the enemy to whom the damage was dealt is also important. Thus, by killing high-level enemies, you will gain more experience than by shooting low-level tanks. Additional experience is also given for destroying tanks, but it is better to deal 400 damage than to finish off a tank with 5 HP.
  2. There is also a bonus of sorts for causing critical damage to an enemy. Setting fire to the engine or tanks, crit of the ammunition rack or the turret turning mechanism, track derailment and concussion of crew members are also taken into account when calculating experience.
  3. The initial exposure of the enemy (detecting enemies) counts towards experience. Moreover, they give more experience for detecting self-propelled guns than for spotting another class of tank. If, due to the light of the tank, enemies were destroyed or damaged, then a kind of bonus to experience is given for this - “damage with your help.”
  4. In the latest patches, another criterion was introduced, according to which additional experience is also given for pushing/drowning tanks.
  5. Capturing an enemy base or shooting down a capture is rewarded with experience.
  6. Additional experience is awarded for active combat operations, worthy resistance, survivability in battle and received medals. Moreover, for winning a battle, teams give the most experience: +50% experience for each player.
  7. Many people prefer to finish off their opponents, since the more damage the team inflicts, the more experience the winning players will receive.

Many users do not know how experience is awarded in WoT. They are often mistaken that you can gain experience for damaging allies. On the contrary, for a team kill or damage to allied vehicles, you will be deducted part of your earned experience and credits in proportion to the damage caused. Also, damage is not awarded for non-penetration or ricochets and for receiving damage. There is no bonus for a loss or a draw. As a result, if you want a lot of experience at the end of the battle, you must win.

However, World of Tanks is protected from experience cheating. For example, if you leave a battle and do not enter until it ends, then experience will ultimately not be awarded. True, this is only if your tank is not destroyed.

To summarize, we can say that to get the maximum amount of experience you need to destroy enemies, deal damage and, most importantly, win the battle while remaining alive. In this case, it is advisable to have a premium account, since if you have one, you can receive 50% more experience in each battle, regardless of the outcome of the fight

Free experience– a valuable resource that allows you to bring tanks to the top without unnecessary pain.

Anyone who has played World of Tanks at least a little already understands the great value of free experience. For the rest, I'll remind you a little what it is. Free experience is not tied to any tank; it can be spent on researching any tank module, any tank. It is the accumulated free experience that allows you to open modules and tanks without having to drive in stock.

Difficulties

The difficulty of accumulating free experience is that only 5 % from the experience gained in battle, although bonuses from the first victory of the day work. By the way, the double experience stars themselves should be used to slightly increase the flow of free experience into the hangar. But, for example, I don’t like jumping from tank to tank, so this option is not suitable for everyone.

I repeat that free experience accumulates very slowly, only 5 units of experience from every hundred goes into free experience. That is, with 1000 experience we will get only 50 free, which is very, very little. I also ask you to soberly assess your capabilities, is it really that often that you are awarded more than 1000 experience for a battle? So it is very difficult to accumulate free experience.

Many or few?

Free experience accumulates slowly, but modules for tanks cost a lot. So the upward circuit will not work. That is, it is almost impossible to accumulate free experience for modules for a high-level tank. There, the cost of modules is already in the tens of thousands, so it is almost impossible to accumulate such a lot of free experience for free. It should be understood that free experience is an exclusively paid service.

Paid option

Why does World of Tanks have free experience at all? To encourage use paid services. Yes, there is a service for transferring experience from elite tanks to free experience, where you will receive a sufficient amount of free experience for real money. The developers are happy, and the donor will not suffer on stock and dull tanks.

I’ll expand a little further on the conspiracy theory that is often a marketing practice. There's a reason the tanks are simply disgusting in stock condition. And yes, some tanks are so terrible for a reason, and getting at least something out of them is sometimes problematic. So earn free experience free game almost impossible.

I don’t recommend spending money on free experience, just like investing money in world of tanks in general. By specificity Online Games, in wot there will always be worthy goals to open for free experience, this is a banal stimulation of online and donation. So don’t rush to the terminal, money in wot will only lead to increased loss of time, you will play more and longer.

There is hope?

If there is, it is groundless. Never forget that world of tanks is a commercial project. And transferring experience from elite tanks to free experience is one of the most popular and profitable services provided to players for money. These two facts eloquently hint that it is almost impossible to accumulate free experience for free.

Although, there is a small but. If you research not so many tanks at the same time, then the free experience will be enough to open modules for tanks of low levels. If you wish, you can skip the tanks of the first levels by opening them for free. But these are perhaps the only opportunities that the free experience provides to all players, not just those who pay.

Oh, yes, we won’t consider the option that by playing a lot and actively you can accumulate any amount of free experience. Because world of tanks is considered only as computer game, for entertainment purposes only. Those who seriously intend to spend time in the fields battles world of tanks day and night, it seems to me, they are seriously mistaken in their priorities.

Although I can’t help but give at least some sensible recommendations. However, there is nothing special to advise in terms of free experience. The first universal advice works always and everywhere - try to play better, play for the quality of battles, not for their quantity . The more experience you earn in battle, the more free experience you will receive.

It could also be useful use bonus experience for the first victory of the day on each tank. So, if you have a lot of tanks, then by knocking down stars you can somewhat speed up the flow of free experience. But this solution does not seem to me personally to be uniquely good. We all know that the simplest shooting down of stars can take a long time and turn around.

Well, my final advice regarding the accumulation of free experience in wot is a recommendation for its economical use. It is best to spend it on modules rather than opening tanks. Moreover, the greater effect will be if you use free experience on tanks of low levels; relatively little experience is required to open modules on them.

Total

The accumulation of free experience in the free version is not of fundamental importance. The fact is that too little experience goes into free experience, and modules for tanks are too expensive. So, for the most part, free experience is the lot of donors. It is very difficult to simply accumulate free experience by playing, and there are practically no free tools to speed up this process.

World of Tanks is a multiplayer game where you can control various combat vehicles different countries peace. The main resource in the game that affects account development is experience or exp. This resource allows you to buy improved components for the tank, in other words, they are key for the player in the process of developing the vehicle, and moves to the next level. The process of gaining experience is labor-intensive and requires a lot of effort from the player. This article will look at how to quickly gain experience in game World of Tanks.

Concept - experience inWOT

Experience is a key resource for developing a gaming account. It is necessary for pumping up equipment and acquiring combat modules. There are 4 types of experience in the game.

Let's look at each of these types in detail:

  • Combat - the player gains experience individually. During the game, 95 percent of the experience gained in battle is distributed directly to the tank that participated in the battle. This allows you to develop the machine further along the research branch, acquire modules and move to the next level.
  • Free - can be used to develop any vehicle or component of any tank. Exp of this type is 5 percent of the resource acquired in battle.
  • Experience of crew members is awarded after the battle. The crew receives the same amount of experience as the vehicle.
  • Combat experience accumulated on premium vehicles can be converted into free experience. The ratio is a gold coin to 25 experience units.

Having understood the types of experience, it is necessary to consider the principles by which this resource is awarded for the player’s actions during the battle.

How to earn

In the game, exp is awarded to the player for certain useful actions that he was able to do to help the team win:

  • Destroying an enemy tank.
  • Damage to modules on an enemy tank.
  • Damage to enemy crew.
  • Lighting up an enemy vehicle is automatically awarded 10% of the experience that allies receive when attacking the vehicle.
  • Ram the enemy.
  • Detecting enemies while spotting enemy artillery will award an additional 50% experience.
  • The bonus will be awarded if you manage to push the enemy off the cliff.
  • Experience is awarded for capturing an enemy base.
  • Defending your own base while it is being captured by the enemy allows you to receive a significant bonus in battle.
  • The total amount of damage that your tank inflicted on the enemy during the tigers is of great importance.
  • Using a premium account increases the experience gained by 50%.

The system for accruing combat experience was read by the developers down to the smallest detail; any action that had a positive consequence for the team’s victory will be noted when crediting the final experience.

Quick ways to gain experience

The game developers place an emphasis on ensuring that all users play exclusively by the rules and do not use various illegal programs to boost their account. Therefore, there is not much advice on how to quickly earn experience. The level of the game, the vehicle's survivability in battles, and the amount of damage caused by you affect the experience gained. We can conclude that it is necessary to learn how to operate a tank extremely effectively, to know the ideal landscape of the terrain of individual maps, to understand what is happening in this moment and take advantage of the situation correctly.

All of these tips together will allow you not only to become an effective team member and highly professional player, but also to quickly gain experience. However, the amount of experience gained can be slightly increased. By purchasing a premium account for the game, users automatically earn more experience and money for battles. Recently, the game added the ability to level up the team and tank faster. Game developers game world such a concept as personal reserve. Using your personal reserve will increase the amount of experience gained by 50 or even 100%, depending on what resource is used.

In addition, the game constantly has various promotions and bonuses that can increase the amount of experience gained by x 5 times. Every day, experience from the first battle won in a day is multiplied by x 2.

Free experience

Free experience is an important game resource, as mentioned above, it depends on the combat experience that the player receives as a result of the battle. You can earn this type of experience both in regular free battles and in team competitions. There is an opportunity to gain additional experience, which requires financial investment. Elite vehicles gain experience during the game, which cannot be transferred to other tanks.

However, it is possible to exchange experience with premium equipment. This can only be done for in-game gold. Transfer is carried out at the rate of 20 units per one gold coin. This method can be used to upgrade entire individual branches.

Crew development

Crew development will allow you to operate the tank more efficiently, and team members will also gain additional skills that will help in battle. You can speed up your crew leveling by using your personal reserves or transferring the experience gained on premium and elite tanks to develop the skills of your crew members.

It is also possible to fully upgrade the crew’s skills when purchasing a new tank. However, this is done for in-game gold. Developing skills allows you to significantly increase the speed of the tank in battle, the crew will be able to quickly carry out repairs, determine the location of the enemy, and reload, saving time. Every second is important in the game, so developing your crew’s skills will give you a head start over other players. Faster crew actions significantly increase the chances of winning the battle, which in turn will lead to an increase in experience gained and more fast development account.

Using the advice from the article you can gain more experience, and as a result game account will develop much faster.

At the end of each battle, the player receives silver and experience points as a reward. The latter is simply necessary for conducting research with tanks and modules. Only five percent of all points earned become “free”. But what to do if this is not enough? Today we will touch on this topic in detail and talk about how to transfer experience to World of Tanks (Blitz). With a few simple steps, any player can significantly increase their points reserves.

How to transfer experience in the game World of Tanks

The transfer button is located in the main menu; it displays the number of points earned so far. After its activation, a special window appears with a detailed list of all elite tanks. Before transferring experience to World of Tanks, you must check the box for all required units of equipment.

Let's consider further actions using a specific example of the elite A-20 tank model. How to transfer experience that is equal to 3905 points in World of Tanks? Let us remind you that we are turning it from “elite” to “free”.

We tick the above-mentioned tank and indicate the required number of points in the “Transfer experience” tab. Click on it with the mouse button. It is worth remembering that gold is required to complete the transfer. One such coin is equal to twenty-five points. Let's assume that we need to turn one hundred units of "elite" experience into "free" - we will spend four coins on this. For a thousand points - forty, and so on. At the beginning of the game, 100 gold coins are transferred to each player's account - a gift from the development team.

After clicking the "Transfer" button, a confirmation window appears on the screen. Ready! Selected points from elite tanks became "free". Such easy way will help you on how to transfer experience to World of Tanks.

What to spend free experience on

Tanks whose level has reached 10 are purchased in fairly good condition. The same cannot be said about lower-level technology. To bring a tank to the top, you need to spend money on research and purchasing credits for modules. This is what “free” experience is for. Of course, you can study technology without any costs, but stock condition is a dubious pleasure.

Thanks to "free" experience, you can avoid battles on inferior machines. If you don't want to waste time on a certain tank, you can easily skip it and move on to the next one on the list. It is worth saying that the number of points required to carry out such an operation differs significantly from the standard one.

Is it possible to buy?

You cannot buy experience, but you can purchase the special gold coins that were mentioned earlier. There are many ways free receipt golds - both honest and dishonest. Making a purchase in the official in-game store is perhaps the most proven option of all.

For gold you can purchase elite models of tanks, which are called “premium”. This technique is elite by default. The experience she earns in one battle is several times more than that of linear tanks. To transfer ten thousand points you will need sixteen dollars (or 550 rubles).

Game resource earned in battles. Divided by:

  • Experience on a specific tank is used to study new modules for this tank and new types of equipment (according to the “Research” tab).
  • The experience of a certain crew member is used to improve mastery of equipment (main specialty) and additional skills.
  • Free experience - can be used to study any modules and types of equipment.

Experience is earned

  • For causing damage to enemy tanks (the difference in tank levels is taken into account).
  • For causing critical damage to enemy tanks (the difference in tank levels is taken into account).
  • For “assistant” points (to any tank for damage caused by allied equipment while repairing the track of an enemy tank that was shot down by it).
  • For detecting enemy tanks (more for self-propelled guns than for a regular tank).
  • Any tank for damage inflicted by allied equipment on targets “exposed” by it. The player will receive additional experience for damage according to his intelligence data for each level of difference between the player’s tank and the “highlighted” target, but not more than 30%.
  • For pushing/drowning enemy tanks. If the tank was pushed by several players, then the experience is divided between them in proportion to their impact on the tank.
  • For destroying an enemy tank (only to the one who destroyed this tank; the difference in tank levels is taken into account).
  • For capturing an enemy base (only for invaders, in proportion to the time spent at the base).
  • For knocking down the capture of your own base (in proportion to the “shot down” percentage).
  • For the fact that your tank was not destroyed during the battle.
  • For active hostilities. Such actions mean shooting enemy tanks next to the player’s tank. In general, the effect on the total amount of experience is not very significant, but it is still there.
  • The more damage your team inflicts on the enemy, the more experience each player will receive. Only damage inflicted on subsequently destroyed tanks is counted. (The coefficient is not very significant.)
  • For a team victory (+50% experience for each player).
  • When earning a Battle Hero achievement, Epic Achievement, or Platoon Award, players on the losing team receive the same amount of experience and credits as players on the winning team.

Experience Modifiers

At the end of the battle, this bonus is displayed as a “bonus for the premium vehicle level.”

Free experience

  • 5% of the experience gained per battle goes towards free experience.
  • Experience with “elite” vehicles can be converted into free experience for in-game gold.

Standard rate 1 = 25. Sometimes, during promotions, there is a preferential rate of 1 = 35

Crew experience

  • Each crew member receives the same amount of experience per battle as the tank.
  • If a crew member was shell-shocked, he receives 10% less experience.
  • In your personal file, only “combat” experience is displayed, all bonuses (first victory, accelerated training) are not displayed, but are saved, and the level of proficiency of the current skill is calculated based on the sum of experience and bonuses.
  • The dependence of the level of proficiency on the experience gained is logarithmic: if learning from 0% to 1% requires 1x experience, then from 50% - 10x, and from 99% to 100% - 100x.
  • When a tanker is transferred to another tank, he receives serious penalties, which reduce the level of proficiency in the main specialty and reduce the experience gained. To avoid this, you need to retrain the tanker for a new tank.
  • If the tank has become “elite”, you can enable accelerated crew training. With accelerated crew training, all experience gained (by the tank) during a battle goes towards training the crew. Thus, the crew member with the lowest skill level (marked with a gold “tank academy” badge) will receive twice as much experience. Over many battles, with an equal level of the entire crew, with an average experience per battle of 1000, accelerated training will look like this:
    • the lagging crew member will earn on average (1000 + 1000) = 2000 experience per battle.
    • the remaining crew members will earn 1000 experience.
Additional skills and abilities
  • To learn each subsequent additional skill or skill, 2 times more experience is required than for the previous one.
  • Additional skills begin to work immediately, in proportion to the level of proficiency. Until a crew member's base skill reaches 100%, they will work at a penalty.
  • Modifiers begin to work only after they are fully pumped to 100%.
  • When a tanker is transferred to another tank, further growth in skill will occur only when the main skill is 100%; until this point, all the experience gained will go towards leveling up the main specialty.
  • Influence additional skills per tank is taken into account according to the average crew level: for example, if out of 5 tankers 2 have 80% camouflage, one 20%, and the rest are studying repair and fire fighting, on average the tank will receive (80+80+20)/5 = 36% bonus to stealth .
  • If you do not choose an additional skill, experience will accumulate for as long as you like, and at any time it can be spent on learning any available skill.

Experience is not earned

  • For damage and destruction of allied equipment.
  • For ricochets and non-penetrations.
  • For receiving damage.
  • There is no bonus experience for a draw. For defeat, of course, too.
  • If you left the battle (and did not manage to return to the game before it ended) and the tank was not destroyed, in this case 0 experience will be awarded at the end of the battle.
  • For receiving “heroic” titles based on the results of the battle (With the exception of special promotions, during which additional experience may be awarded). However, in case of receiving a “heroic” title or an epic reward when defeat, experience is considered as if victory. This bonus experience is shown in a special column "for worthy resistance".
  • There is no special bonus experience for the entire team for destroying all enemy tanks.

Hi all. The Gamebizclub team is on air, and today we will talk about Tanks. Developer company Wargaming has been actively promoting its team-based online shooter World of Tanks for several years now. In it you can try yourself as a commander, driver and gunner at the same time. Team battles do not leave millions of players indifferent, attracting them with their uniqueness and unusual gameplay.

The game implements a tank development system - you start on tanks from the 20-30s, and later you can buy stronger tanks from the next series. The purchase is made for money and experience gained in battles with numerous opponents on the battlefield. And the more experience and money, the better combat vehicle you will buy, so today we will tell you how to gain experience in World of Tanks and buy good tank to win battles.

But first, be sure to read our article about - from it you will learn about the variety of military equipment and what you should generally strive for in the game.

Let's go over the basics

The gameplay of WoT will not cause any difficulties for novice players, and there are also several tutorials. And at the same time, there are several features that may not be clear at first.

What's so complicated about it, get experience, save money, and then use it to buy new ones combat vehicles. But the stronger the tank, the more experience is required to research it.

Combat experience is an in-game currency that a fighter receives in different battle modes. It is divided into unallocated and free experience. The first type is awarded to the tank on which you fought, and the second to a separate piggy bank, in the amount of 5% from each battle. Both types are awarded for certain merits, so in each battle you need to strive to do the maximum of useful actions in order to receive a worthy reward as a result.

Ways to get experience

1. The main method is to cause damage to enemy vehicles. For inflicting critical damage on modules, for penetrations and for downed tracks, your piggy bank will be replenished, so try to make as many hits as possible.

2. When capturing and defending a base, you will receive additional points if you prevent your own base from being captured and cause damage to enemies in the capture circle, or capture the enemy base on your own or in a team with your teammates.

3. The final reward is affected by the indicator of exposure - detection of enemy combat units. It is divided into primary illumination and illumination. For the initial exposure, you need to detect the enemy tank first so that it appears on the map and becomes visible to all allies. In the second case, you need to detect a tank that someone saw, but in this case you will get a little less experience than in the first case.

4. An important indicator is survivability - this value indicates the number of battles in which the tanker remained alive. If the indicator is high, then the final reward will increase slightly.

Maximum in one battle

The main goal of WoT is to upgrade equipment and acquire new combat vehicles. As we said at the beginning of the article, the stronger the tank, the more experience and money will be required to purchase it. To speed up the process of obtaining new technology Players use the following tricks:

  • Time is the main resource, and if you don’t have enough of it, then buy a premium account, which increases the final reward for the battle by 50%. Of course, it costs money, but if you want to develop faster, then why not buy it.
  • You can purchase premium equipment for real money - this will also save time and effort. Such vehicles have increased profitability ratios, the crew develops faster, and battles are much easier. It is believed that such vehicles can greatly change the balance of power on the battlefield. For example, the American T34 (not to be confused with our 34) is considered one of the best in the premium class due to good armor, high damage and a chance of breaking through armor.
  • Light tanks are considered the most profitable. They effectively scout enemy positions and make initial light, and also deal significant damage. On the other hand, they have almost no armor, so one shot from a medium or heavy combat vehicle will leave them only a smoking crater.
  • In addition to the main game mode - " random battle", the tanker is offered several more options: "fortified area", "company" and "command". Unlike the “random” mode, you can fight in these battles with friends and acquaintances, which allows you to use different tactics and win more often.

Once you have earned enough experience and money, open the research panel and think about your options. If you have decided for yourself which class of combat vehicles is better, then you should continue development only in this direction, and not upgrade other branches. For example, if you are developing heavy tanks USSR, then there is no need to take additional German artillery. This is the only way you can quickly buy a good tank to win most battles (not counting the option with a premium vehicle).

Eventually

To gain experience, you need to fight many battles, in each of which you need to perform as many useful actions as possible. If you don’t have time, buy a premium account or a tank - this will save time and resources that can be spent on developing the selected branch of combat vehicles. Try to gather a team to participate in battles and win more often, which will give you even more resources.

We’ll end here, because there are still a few more articles on WoT for beginners ahead. Follow our blog news and share the link to the article with your friends. See you soon. Bye bye.



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