Which branch of tanks is better to download. Choosing a nation in WOT - tanks that are worth downloading for beginners. Where to go, what to see

World of Tanks beginners upon registration receive 7 Tier 1 tanks, including 6 light tanks and one medium tank British production. And, of course, every player asks the question: which branch to download in World of Tanks? After all, there are about three hundred tanks in the game, which can take years to upgrade.

Of course, you can invest a lot of money in the game to speed up the pumping of tanks. But it's much easier to initially choose your favorite vehicle class and upgrade tanks from the appropriate branches. Determining which class of tanks suits you is quite simple. Just download test client during testing and ride on top technology different class.

In fact, there are 7 "trees" of tank development in the game - seven nations. The USSR and Germany were the first to appear in the game, then American, French, British and Chinese tanks were gradually introduced into the game. The last to appear in the game were 13 Japanese samurai with the top medium tank STB-1, which was later nicknamed "Leopatton".

Each tree/nation has several branches. The most voluminous "trees" are in the USSR, Germany and the USA. They have several branches of one-class tanks (2 branches of tank destroyers, ST and TT from the USSR and Germany).

So, let's figure out which branch to download in WoT. The first step is to sort out the classes of existing equipment. World of Tanks features 5 classes of combat vehicles: LT, ST, TT, tank destroyers and self-propelled guns. Tank destroyers and anti-tank self-propelled guns are combined into one tank destroyer class.

Light fighting vehicles

LT (light tanks) - combat vehicles with light armor, good dynamic characteristics, the main purpose of which in battle is reconnaissance of enemy positions and, if possible, the destruction of enemy artillery. In the game on this moment light tanks are represented in all nations up to tier 8 (AMX 1390, WZ-132). Once this class of tanks was one of the most popular, but with the disappearance of artillery after the artillery nerf, light tanks in battles became less.

All light tanks can be divided into 3 categories:

  • low-level LT, level 2-4, the most popular representative is Pz. IC;
  • mid-level LTs, tier 5-6, popular representatives of the class - M24 Chaffee, MT-25, ELC AMX;
  • high-level LT, level 7-8, among which there are not so many cars - Т71, WZ-131/132, AMX 1375/1390.

As a rule, light tanks have weak guns and cardboard armor. But among them there are exceptions. For example, all French light tanks of the pre-war period are distinguished by thick armor and low speed (AMX 38/40), and the top French AMX 1390 is equipped with a 6-shot drum-type gun that can upset even heavy tanks.

For a light tank, in addition to dynamic characteristics, indicators of visibility and range of the radio station are important. Without good review and radekki normally "shine" will not work. This class has the bonus of having the same disguise while moving or stationary.

If you like dynamic battles, carousels and want a lot of fun, then this class of equipment is for you. But be prepared for the fact that everyone will pierce you, and the chances of surviving in battle will be minimal.

Medium combat vehicles

ST (medium tanks) is the only class of military equipment that is present in all the "trees" at the top levels. Almost all tanks in service with most countries are medium tanks. For example, in Russia, the T72/80/90 tanks were assigned the "main" type.

Important goals of a medium tank in battle are supporting allies, committing sabotage behind enemy lines, and destroying artillery. A medium tank has absolutely everything to become a versatile vehicle in battle. Thus, the top tier 10 vehicles have good dynamic characteristics, lethal weapons and strong turrets. Usually the hulls of medium tanks have weak armor in order to reduce weight and improve dynamic performance. But even among the st-shek there are exceptions. For example, the Japanese misunderstanding Chi-Ri - volumes like a heavy tank, armor like a light one.

The German top-end E50M, on the contrary, will be the envy of any st-shka. The armor of the German is not inferior to the armor of the strands of level 8-9. The classic medium tanks in the game are Soviet medium tanks, which are almost the same in terms of characteristics: T62A, Ob. 140, Rev. 430. As for the French medium tanks, the Tier 10 Batchat is rather an enlarged version of the AMX 1390. The dynamics of the LT, the gun with high alpha and damage from the drum, cardboard armor - this is how the popular medium can be described in a few words tank B-C 25t. As for the CTs of other nations, they are not as popular as the Soviet T62A or Batchat.

In all nations, unlike other branches, there is a branch of medium tanks. The Japanese have only one branch of the ST at all so far. If you prefer active battles, but at the same time rely on a little armor and are ready to fight heavy tanks, then this vehicle class is created for you.

Heavy fighting vehicles

TT (heavy tanks) - as a rule, well-armored slow-moving tanks with a lot of weight and powerful guns, the main purpose of which is to push through the flanks and certain directions. But, as in all classes, there are exceptions among strands too. For example, French heavy armor is weakly armored, but this is compensated by excellent dynamics. Classic representatives heavy tanks- E100 and Maus, IS-7 and IS-4.

The first strands at the disposal of the player may appear already at level 4: German DW2, French B1. There are no heavy tanks below level 4 yet. Moreover, the strands of each nation are fundamentally different from classmates from another nation. For example, Soviet heavy armor has excellent ricochet armor, good dynamics, damage, but a crooked cannon. Shooting from afar with such a weapon will not work. The Germans, in turn, are distinguished by heavy armor, sluggishness and accurate guns.

American heavy tanks are characterized by the dynamics of medium tanks, low maximum speed and special armor: all American TTs are well protected from the forehead, but the stern and sides of the hull / turret are poorly armored. At the same time, amers have moderately accurate and rapid-fire guns. The French have cardboard armor in any projection, but drum cannons make them a deadly weapon in any single combat.

The Chinese 113 is similar to the Soviet heavy tanks, while the Japanese do not yet have heavy tanks at all. As for the top heavy British, playing it requires certain skills and experience, due to the rather weak armor and rear turret.

A heavy class of combat vehicles is created for you if:

  • you rely on armor in battle;
  • you need good weapons with high alpha and armor penetration;
  • you are not in a hurry.

But remember that heavy tanks are "adored" by artillery and tank destroyers and they are destroyed by enemies in the first place.

Anti-tank self-propelled guns

Tank destroyers (anti-tank self-propelled guns) are combat vehicles with massive frontal armor, good camouflage and penetrating guns. As a rule, the alpha of the top tank destroyers is above 750 units, and the accuracy of the guns is the best in the game. These vehicles are designed to destroy heavy tanks at a distance. Tank destroyers have the highest concealment ratios and a low silhouette. Almost all birds do not have a turning tower. Only one branch differs from all American tank destroyers with pivoting turrets (from T49 to T110E4) and several German tier 8-10 Fri.

As mentioned above, tank destroyers have the most powerful weapons. Just look at the British FV215 (183) with an alpha of 1750 gold mine damage or the JdPzE100 with an average one-time gun damage of 1050 HP. But due to the missing turret, most fri-nis are quite difficult to play. When the caterpillar is knocked down, the tank destroyer becomes helpless, since there is no way to deploy the tower. Most beginners on tank destroyers die from the muzzles of medium and light tanks. All combat vehicles of the tank destroyer class can be divided into two groups:

  • assault-type birdies - Tortoise, JdPzE100, Ob.268, Foch 155, T95, T110E3;
  • tank destroyer "bush" type - WT E100, FV215 (183).

Do you prefer to sniper the enemy at a distance and do not want to hear the answer "No punch"? Fri-shki created for you!

Self-propelled art. installations

SPG (self-propelled guns, artillery, artillery) is the only class of tanks in the game that can fire in a special artillery mode at a distance. Almost all self-propelled guns in the game are lightly armored, have a fixed cabin, like a tank destroyer, and weak acceleration dynamics. But for every criterion there is an exception:

  • the game has several artillery units with fully turrets (SU-26, Bat.-Chatillon 155 55/58, Birch Gun);
  • some self-propelled guns are armored no worse than heavy tanks (Conqueror Gun Carriage);
  • French art has excellent dynamic characteristics, but the laurels of the winner in the nomination "the fastest art" went to the British baby FV304 with maximum speed at 72 km/h.

WoT has only 5 level 10 art. The Chinese and Japanese do not yet have artillery.

A newcomer to World of Tanks, having opened the research section in the hangar for the first time, will get lost in the endless rows of tanks. He will have a reasonable question: “Where to start?”. We will answer this question in this article.

What to download?

About 450 production and experimental vehicles from eight nations are represented in World of Tanks. USSR, Germany, USA, France, England, China, Japan, Czechoslovakia. Soon, the collection will be replenished with vehicles from Sweden and Poland. The time frame of WoT covers the period from the 20s to the end of the 60s of the XX century. All equipment is divided into 5 classes: heavy tanks, medium tanks, light tanks, anti-tank self-propelled guns (PT-ACS) and artillery (ACS). All of them are divided into 10 levels.

They rank combat vehicles by strength, which, with rare exceptions, also corresponds to the time period when this or that vehicle was in service or the project was under development. As you might guess, the division into classes and levels builds "branches" of development, where the icing on the cake is the "top" - a level 10 tank. The first three nations that appeared in the game, the USSR and Germany from the release, and the USA a little later, have the most development branches. For three, this is more than 20 tops, the rest are content with fewer branches.

In World of Tanks, each vehicle has its own style of play. Conventionally, they can be divided into: tanks with armor and "cardboard" tanks without armor; small and "barn"; fast and slow; accurate and oblique; rapid-fire and with a large alpha strike (damage per shot). Also, tanks can have traditional reloading and the so-called drum loading, thanks to which you can fire several shells in a short time, but pay for it with a long reload.

Tanks with different playstyles have different skill requirements for the player. So, slow tanks with armor forgive the mistakes of their tankers, but fast light tank or a cardboard medium tank painfully punishes for a sloppy game. To understand which tanks should not be researched ahead of time, let's try to divide all the vehicles in the game into the appropriate categories by class. Let's start with heavy tanks.

Heavy tanks

If you came to World of Tanks to dominate the battlefield and crush everyone with your steel tracks, then heavy tanks are your choice. They combine strong armor, powerful guns and are able to push through directions, "tanking" damage while less armored CTs come in from the flank and rear. But it's not all that simple. In WoT, there are TTs that do not fit the description above.

For example, the French AMX 50 100 and AMX 50b will give odds to many fast tanks in terms of dynamics and do not have armor. But they have a cannon with a drum for 6 and 4 shells, respectively. This is the choice of experienced players, they can show impressive results on these machines. Whereas a beginner who has opened AMX 50 100 may get disappointed after playing several unsuccessful fights. And the thing is that in the head of an inexperienced player the thought sits: “Hey, I have a fast tank, I need to go to that hill in the center and take it!”. This usually leads to unfortunate consequences.

Another good example of a branch not for beginners is the British top-end TT FV215b. The path to it is long and thorny - from level 5 to 7 you will have to roll almost the same Churchill with different guns and armor. At level 8, a deplorable, against the background of classmates, Caernarvon (don't break your tongue!) awaits with mediocre armor, dynamics and damage of 230 units per shot. And what does a player who opens a British level 10 TT get? And he gets the most comfortable gun among heavy classmates, good turret armor and slipper-like layout, which imposes its own difficulties on the game. Add to that a 76mm NLD and two HUGE tanks just behind the armor, which leads to fires two or three times per battle. Then you will understand why this tank is so disliked by beginners. But, players with experience, despite all the disadvantages of the car, use it in clan battles on global map and are very happy with it.

The ideal option for mastering the TT class is the Soviet and german branches IS-7 and E 100. IS-7 is a legend of the World of Tanks, the longed-for dream of any tanker. It has an impenetrable turret, good armor, a 130 mm cannon and the famous Soviet "vertukhan" (the ability to hit on the move and without aiming). E 100 is 130 tons of gloomy German genius. It has good armor and 750 damage. If he does not stand in an open field, he is able to live for a long time and reflect a hail of shells that fly in his direction. On the way to both vehicles, you will have a pleasant game on such iconic tanks as KV-1, IS, IS-3, T-10, Tiger, Tiger 2 and E 75.

medium tanks

ST is a universal class in WoT. Favorite class good players. They can deal damage, repel projectiles, perform reconnaissance and illumination, carry out raids on the rear, return and knock down the capture of the base, and some can do everything at once. Bright representatives are three twin brothers from the Soviet tech tree - T-62A, Object 140 and Object 430. An inexperienced player will not see a difference in the performance characteristics of these machines, although there is a difference. The T-62A has an impenetrable turret and better gun stabilization, while Ob. 140 is slightly better than UVN (angles vertical aiming) and driving dynamics. About. 430 has higher damage per minute. T-62A should be opened first, then Ob. 140.

German E 50 ausf. M and Chinese 121 good cars with armor and powerful guns. They can be pumped and instead Soviet tanks, but the E 50 has a difficult branch, and he himself is very large, and self-propelled guns like to shoot at him. Chinese 121 is good for everyone, except for the UVN: and you can only shoot at the sky. The gun leans down only a couple of degrees.

Many will pay attention to the French ST Bat. - Chatillon 25t. He rightfully bears the title of one of the best ST tanks in the world. Speed, drum for 5 shells, universal love. But do not rush, because "batchat" is a very demanding fighting machine in terms of the ability to play. Inexperienced players, having opened "batchat", fights end ingloriously, which often causes a storm of curses from the allies. Fast Tank Syndrome in action. The branch up to it consists up to level 8 entirely of light tanks, which we will talk about below, which does not contribute to comfortable pumping. In general, we advise you not to take on the MT of France until you learn how to play the medium tank class. A similar situation with the "Czech" TVP T 50/51.

The Leopard 1, AMX 30 B, STB-1, M48A1 and Centurion Action X are among the undesirable for pumping in the first place. The first three have no armor, and the American and the British also have impressive sizes. All tanks, except for the M48A1, have complex upgrade paths. These machines are best left aside until you have some experience with the game.

Light tanks

By right it is the most difficult class of tanks in the game. In the "sand" most tanks are light, and therefore play fun and without problems. But, starting at level 5, they have an important role as the eyes of the team. Not all newcomers understand this and merge into a "rush in the center", depriving their team of "light". You should start pumping high-level LTs only when enough battles have been played and an understanding of various game mechanics World of Tanks.

tank destroyer

Anti-tank self-propelled guns - snipers in the world of tanks. On the high levels they have the best weapons among other classes of vehicles. Two subtypes of PTs can be distinguished: glass cannons and assault self-propelled guns.

Glass cannons are combat vehicles with accurate penetrating guns placed on the chassis, in which the armor will protect only from rain and wind. Typical representatives- a branch of waffentragers with Rhm.-Borsig Waffentrager, aka Borsch, and Grille 15. This type of anti-tank relies on disguise and its painfully hitting guns.

Assault anti-aircraft guns in addition to powerful guns they also have good armor, but they pay for it with slowness and lack of a tower. Jagdpanzer E 100 and Т110Е3 can compete with heavy tanks at the front line. But players don't really like to climb forward on them, preferring to stand in a nearby bush with glass cannons.

In general, any branch of tank destroyers is friendly to beginners. The gameplay is simple and clear - stay in the bushes, shoot at the tanks. Except maybe Grille 15 due to the lack of armor, there are no particularly difficult branches, so you can download any of them. Moreover, at low and medium levels there are a lot of nice cars that you want to leave in the hangar, such as T67, M18 Hellcat, SU-100, ISU-152.

Art SAU

How many copies are broken around the question of necessity Art SAU in battles. And while Wargaming thinks what to do with it on its own test servers, we will try to understand whether a beginner should start with "arta" and which branch to explore first.

If you look impartially, you can understand why the art is so popular with the players. It allows you to deal damage with impunity without moving far from the base. With a successful hit, you can kill the enemy in one shot. It does not require strong tension and concentration. On the other hand, after several nerfs, the game on the art became very uncomfortable. Long reload, long mixing, huge dispersion. The gameplay on the self-propelled guns is reminiscent of roulette: you can avoid hitting a standing enemy for the whole battle and then send it to the ST or LT hangar, which rushes at full speed, not being reduced to the target at all.

As an introduction to the class, it will not be superfluous to play a self-propelled gun, but it is highly not recommended to download any of the branches to the end. Firstly, except for top-end self-propelled guns, passing vehicles, with rare exceptions, are very uncomfortable. Secondly, leveling is slow, you need to earn a lot of experience, but it doesn’t work out consistently. Thirdly, after researching level 10 art, it is very difficult to sit down and learn how to play normal tanks.

So where do you start?

Which branch to open first entirely depends on the player. Someone out of a sense of patriotism starts with the tanks of the USSR. Someone, being an ardent German, opens Maus and E-100. In this article, we have only general information about development branches that are difficult to master for beginners and do not forgive mistakes. Carefully approach the choice of the first branch. Perhaps you choose your favorite tank, on which you will bring terror and sow destruction in the camp of the enemy.

Very often, avid tank players think, because if you chase several types of equipment at once, then of course you can forget about any. Before choosing the right branch of tanks, you need to decide what tactics you prefer. Which tanks suit you best? And accordingly, what position will you take in the game itself. After all, each technique has its own purpose. For successful game it is better to keep at least one tank of various types in the hangar, for comparison. And despite the fact that, most likely, you will be killed before the end of the battle, and, having no other equipment, you will just have to wait for the end of the game. Therefore, the main advice would be to upgrade two types of tanks, but no more, this will save you a lot of time.

To make it easier for you to pick desired tank, we have compiled a description for each branch of technology.
Of course, this article is about the roles and features different classes in WoT is suitable only for beginners. An experienced player will not find anything useful in it.

Heavy tanks

Such tanks are designed to defend the base and hold positions. Of course, their weight does not allow them to develop sufficient speed, but the fire that they reproduce significantly destroys the strength of the enemy. The armor of a heavy tank is usually able to protect you from most MT and LT shells. However, there is gold.

The recommendation is to upgrade the branch of Soviet tanks leading to the IS-7. This choice is due to the fact that after the 5th level of the tank, the branch is practically devoid of flaws. It is played comfortably to the very top.

medium tanks

They are more mobile in their management. But the armor is much less than that of heavy counterparts. To the question of what tanks are better to download in world of tanks from this category, you can opt for the T-62A. Due to its rate of fire, this branch of tanks is capable of destroying some types of enemy vehicles. Moreover, their branch itself is easy to master.

Light Tanks

These tanks have great speed and maneuverability. And they are also able to quickly leave the battlefield and go to cover. However, these tanks are used to light and determine the positions of enemy tanks. The first branch is best to download the Ru 251 or T49 branch.

Anti-tank self-propelled artillery installation. Tank destroyer.

The advantage of the installation is the infliction of very large damage at a great distance. For pumping this category, Soviet, American or German cars are recommended. You need to decide what is important to you. High armor or disguise. In addition, there is a third choice: low armor, low disguise and high damage (Grill).

Self-propelled artillery installation. ACS.

The first branch for a beginner, of course, will be the Soviet one. Her crown - object 261 will be the most comfortable. In addition, the art of the 9th level of the Americans is not bad.

Conclusion

When choosing a vehicle, carefully study the characteristics and responsibly approach which tanks are best to download in world of tanks. After all, both your game and the further available equipment will depend on this choice. During the game itself, the main thing is to clearly distribute the responsibilities that the technique itself includes, and follow the plan that will lead your team to victory.

World of tanksprovides an opportunity for players to play on vehicles different nations and levels. Each type of vehicle in World of Tanks has its own advantages and disadvantages. In order to understand which branch of technology is better to pump for beginners, it is worth analyzing the features of each type of vehicle in a separate order. Sympathy for a particular type of technology will be directly determined by the style of the game, as well as certain technical nuances. It is from these factors that the speed and depth of pumping of the selected equipment will directly depend.

Light tanks

This category of World of Tanks vehicles will require considerable skills and dexterity from the player, it follows that it is strongly not recommended for novice players to immediately start pumping light tanks, as this will adversely affect not only the player’s statistics, but also the success of the team in in general. It should be said right away that although light tanks do not bring significant monetary profits, their pumping will not require significant time and money costs. This category of equipment is relatively inexpensive, and its repair remains at the budget level. Light tanks are the eyes of the team: the player must highlight enemy vehicles and not take damage. If this tactic of the game does not work for the player, then it is worth abandoning the pumping of light tanks.

medium tanks

According to the villain World statistics of Tanks, it is medium tanks that are considered the most popular in the game. It should be understood that medium tanks should never stand still, their key task is to search for the enemy, bypass them to the flank and inflict considerable damage. Several smart players on medium tanks are able to send even the most fiercely armored heavy tank to the hangar. They have excellent maneuverability, good damage and some armor. Pumping this branch of technology will depend on the characteristics of the selected tank.

Heavy tanks

Heavy tanks World of Tanks are considered the longest in terms of wiggle. direct combat tactics game world of Tanks on heavy tanks is slow and thoughtful. The cost of this equipment is high, besides, the repair of heavy tanks can seriously affect the player's budget. But the thick armor and firepower of heavy tanks make playing this type of vehicle very, very interesting. As a rule, it is the players on heavy vehicles who make the result of the battle, the success of the team will depend more on the players on heavy tanks.

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tank destroyer

If we compare this type of vehicle with heavy tanks, then they are also pumped for a long time, and also cost a relatively considerable amount of silver. But if we compare the same levels of PT and TT, then the former have more powerful weapons and better camouflage. This leads to the conclusion that the AT game is based in the bushes, the gameplay will depend on the light of light and medium tanks. Most TDs don't have very heavy armor and are a favorite target for artillery. If Rookie World of Tanks have the patience to stand the battlefield in the bushes, then you can safely make a choice in the direction of the PT.

ACS

This is the most specific technique in World of tanks. Fighting on a branch of self-propelled artillery mounts fundamentally different from other technologies. The battle is in sniper mode bird's-eye. Such a style of combat will require a certain perseverance, knowledge of the game mechanics and serious skills from the player. It is the self-propelled guns that are the most unloved among the players of the world of tanks, since the success of the team significantly affects this class of equipment. Repair and upgrading of self-propelled guns remains at an average level, it is not always possible to hit the enemy with this vehicle, so upgrading this category of vehicles is the most troublesome and nerve-wracking task.

As a result, it is worth saying that the choice of equipment for a beginner will be determined initially by his style of play, knowledge of the mechanics gameplay, perseverance and nerves. Good luck fighting.

To answer this question, you need to take into account the complexity and nature of the gameplay of the models presented in the development tree. Therefore, if you are a novice player, then you should pay attention to a technique that is easy to learn, but at the same time with good performance characteristics (tactical and technical characteristics) in order to feel confident on the battlefield.

Many players, having downloaded to their computer, immediately begin to explore the technology of the USSR. This can be understood: a heroic past, pride in the Great Victory - these circumstances, among other things, turn novice players away from German tanks. But, let's get it straight, Tanks is just an arcade simulator, which is just aimed at bringing pleasure to the game. So, to the point, first, of course, we will analyze the technology of the USSR.

Technique of the USSR

The study Soviet branch development, at first, is highly recommended! The medium tank T-34 will teach you how to properly use DPM (potential damage per minute) due to a rapid-fire gun, as well as maneuvers on the battlefield, due to good dynamics; the heavy tank KV-1, even experienced players love it, will allow you to understand the principle of using armor in the game (tanking with a rhombus and through a tower). Further from KV-1, it is recommended to pass the upper branch, in which there are tanks: KV-1S, KV-85, IS, IS-3, T-10, IS-7. This is a popular path due to its simplicity and efficiency, especially the IS-3 tank, which is a favorite of all players, due to its balance (armor, dynamics and firepower). From the T-34 it is better to go for the study of medium tanks through the T-34-85 (an excellent medium tank of level 6) to the T-54.

If you want to try the gameplay of a tank with a rear turret, then you are welcome to the alternative branch, in which the Ob-416 tank is worth noting (the players jokingly call it the “crazy frying pan”). From the T-54 (level 9) it is proposed to research 3 tanks, they, in turn, are all good and in many ways similar to each other, so it doesn’t matter which tank of level 10 you choose, but if you want advice, the most popular of of them is Ob-140, it is a cross between the other two. It is worth mentioning the Soviet light tanks. As you gain experience, each tanker should have a light LTTB and T-54 in the hangar, this is a fun and at the same time, more careful and dynamic gameplay. They will teach you to play from review and dynamics.

Technique of Germany and other countries

The German PT branch including Marder, Nashorn, Sturer Emil, Borscht and Grill 15 will teach you how to play stealth and sight with superior guns. Not all TDs have a spinning turret - it seems awkward at first, but as the number of fights increases, you get used to it. For beginners, we also recommend a branch that leads to the German heavy tank E-100 - this is a great level 10 heavy, one of the best in the game. As you level up to it, you will get VK tanks and Tigers, they are also very good for their levels.

Thus, to understand the basic principles of the game at first, the listed branches of development are sufficient. As soon as you play 5-6 thousand fights (and some even less), you will have a complete picture of the game and the equipment that will be needed in the future. In the future, we advise you to pay attention to american branches tanks, namely: PT - T67, a recognized imba of the game for its level. At first, you will spend several dozen battles, merging from a single shot of high-explosive tanks or discharging the drum of a light tank machine gun at you, but after that you will understand that you need to play it from distance and camouflage, destroying opponents one by one due to excellent weapons. You will truly feel your game and appreciate its power!

It is also recommended to complete the US heavy tanks branch, here you will learn the Zen of bending from an impenetrable turret and gun depression angles (T29, T110E5 - dominates at level 10, but, according to an interview with the game developers, is subject to a nerf). Great branch and light tanks from the USA: Chaffee, T37, M41 Bulldog, T49. Each of these tanks has its own features that will pleasantly surprise you.

And finally, it is recommended to pass the branch of light tanks of France, namely ELC AMX bis(small silhouette, dynamism, speed, gun, visibility) - this is one of the best tier 5 tanks that will bring you a lot of positive emotions; AMX 13 90 is an excellent drum light tank, often used for team fights.

In conclusion, we can say that, for a novice player, it is important to get comfortable in the game and find your own type of gameplay that brings him pleasure, and there are always options for technology.



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