The best strategies in Russian. Strategies on PC with the development of civilization. Age of Empires game series

Games are countless virtual worlds that allow us to become what we want, but cannot real life. However, among these worlds there are those that have earned the title of the best, both from gamers and from impartial critics.

To select the best games on PC, we studied popular Russian-language resources, such as Iwantgames, Stopgame And Kanobu, and also read reviews of popular games on Metacritic. This is how a list of twenty best games on PC of all times which we present to your attention. Game ratings are based on data StopGame.

Genre: MMORPG.

Release date: 2004-present.

Platform: Mac, PC.

One of best online games for PC offers not only an epic confrontation between two opposing alliances - the Alliance and the Horde, but also a beautiful, very large world, interesting quests, a carefully crafted story and raids.

In them you will be able to fully demonstrate your talent as a healer, melee fighter or ranged or a mighty protector. Or just kiss squirrels in the nearest forest, if your soul lies only in peaceful pursuits.

The game is quite old by today's standards, but additions are regularly released to it. Next up – Battle for Azeroth will be released on August 14th.

19. Tom Clancy's Rainbow Six Siege

Rating: 8.8.

Genre: Shooter, addon.

Release date: 2015

Platform: PC, PS4, XONE.

According to many players, this is the most realistic and intense tactical first-person shooter. The game does not have a solo campaign, but there is exciting team play. The task of the attacking side is to take the opponents by storm, and the team playing on defense must strengthen its positions as much as possible and set cunning traps for the enemy.

The plot is based on real events that took place during counter-terrorism operations.

Rating: 8.8.

Genre: Shooter.

Release date: 2011

Platform: PC, PS3, X360

As bullets whiz overhead and explosions hurl you to the ground, the battlefield feels more realistic than ever before. In Battlefield 3, players will temporarily transform into elite US Marines. Dangerous missions await them, both solo and cooperative.

Excellent graphics, a wide variety of vehicles, a well-designed environment and pleasant rewards for good team game- this is what even very picky gaming publications praise Battlefield 3 for.

Rating: 8.8.

Genre: Arcade.

Release date: 2015

Platform: PC, X360, XONE

This is perhaps the most beautiful platform arcade game in our game rating. From the very first minutes, its unusual graphics attract attention and do not let go until the game is completed. An atmospheric world, a pleasant and unobtrusive soundtrack, RPG elements, a cute hero who will appeal to both young and adult gamers - what else is needed to while away a couple of evenings in front of the computer?

Rating: 8.9.

Genre: Strategy.

Release date: 2017

Platform: Mac, PC.

For many people, the sci-fi strategy game StarCraft represents one of the greatest computer games of all times. And StarCraft: Remastered lives up to the high bar set by its predecessor. With stunning new Ultra HD visuals, re-recorded audio and updated online support, this game comes highly recommended.

15. Assassin's Creed 2

Rating: 8.9.

Genre: Action

Release date: 2009.

Platform: PC, PS3, X360.

The product of more than two years of intensive work and part of the popular Assassin's Creed franchise. In a vast open world environment, the game invites you to play as Ezio, a young nobleman living during the Renaissance. An interesting story of revenge and retribution is successfully complemented by a variety of missions, unusual gameplay elements, a wide selection of weapons and character development, which fans of the original Assassin’s Creed love so much.

Rating: 9.0.

Genre: Shooter.

Release date: 2007

Platform: Mac, PC, PS3, WII, X360.

This game was amazing for its time, thanks to the atmosphere of a real war, a clear plot, an exciting multiplayer mode, hundreds of beautiful scenes and a meticulous design of the game environment. Even now, the military blockbuster Modern Warfare can provide several hours of exciting gameplay.

Rating: 9.0.

Genre: Action

Release date: 2012

Platform: PC, PS3, PS4, X360, XONE

The main character of the game is Jason Brody, a man stuck on a mysterious tropical island. In this wild paradise, where lawlessness and violence reign supreme, Brody will determine the outcome of the war between rebels and pirates for control of the island.

Rating: 9.1.

Genre: RPG.

Release date: 2017

Platform: PC, PS4, XONE

Twenty hours into this RPG, you'll still be discovering new mechanics you never knew about. In this regard Original Sin 2 is not very friendly to beginners, and requires some persistence and patience from them.

At the same time, the huge number of quests and secrets, the non-linearity of the game, and its world, which is almost unparalleled in terms of scale and detail, are an experience that should not be missed.

Rating: 9.2.

Genre: Action, RPG.

Release date: 2010

Platform: PC, PS3, X360.

This exciting space saga takes players to unknown alien civilizations and battles with aliens, mercenaries and sentient robots. Additionally, it offers one of the most interesting and well-designed characters in RPG games.

Rating: 9.2.

Genre: RPG.

Release date: 2011.

Platform: PC, PS3, X360.

Bethesda Game Studios' open-world adventure doesn't boast the best combat or magic systems, or even better graphics, than the competition. Instead, it offers something much more - one of the biggest, richest and most immersive worlds you've ever seen.

Traveling through locations in Skyrim will take so much time that you can lose sleep, take time off from work, and test the patience of family and friends while playing.

Rating: 9.2.

Genre: Action, racing

Release date: 2013

Platform: PC, PS3, PS4, X360, XONE

The best games of all time would not be complete without this superbly optimized, atmospheric game. Its action takes place in the sunny city of Los Santos, in which a criminal trio operates:

  • Franklin, a young thief looking for an opportunity to get his hands on some serious money.
  • Michael, a former bank robber whose retirement wasn't as rosy as he thought it would be.
  • Trevor, a violent guy suffering from a mental disorder.

Players can switch between characters at any time, and it's definitely worth doing. After all, each character has his own set of quests, as well as primary and secondary skills that help him survive and get the most out of the world of GTA5.

Rating: 9.3.

Genre: Strategy.

Release date: 1999

Platform: PC.

This legendary game has become the most popular title in the Heroes of Might and Magic series. Compared to previous parts, it offered new types of cities, seven small story campaigns for each faction, and at the same time ran even on low-power computers. Thanks to its good localization, The Restoration of Erathia enjoyed huge success in Russia.

Rating: 9.3.

Genre: RPG.

Release date: 2009

Platform: Mac, PC, PS3, X360.

As the spiritual successor to Baldur's Gate, one of the most successful role-playing games in the industry, Dragon Age: Origins is a symbiosis best elements fantasy with stunning visual effects. It cannot be called a revolution in the RPG genre, but rather an evolution.

The story of Dragon Age: Origins is exciting and action-packed, the characters are unforgettable, and the journey through the game world inhabited by people, dwarves and elves is something that will captivate you and will not let you go until the very end.

Rating: 9.3.

Genre: Puzzle.

Release date: 2011

Platform: Mac, PC, PS3, X360.

Valve has created a fun puzzle game with excellent game mechanics. It offers players not only a single-player game for the main character Chelsea, who has to escape from the Aperture laboratory, but also a co-op mode for two players. The main thing in it actors there will be robots Atlas and P-Body. The storyline of the co-op mode does not intersect with the plot of the single-player mode, which leads to unexpected endings.

Rating: 9.3.

Genre: Action, racing.

Release date: 2002

Platform: PC

One of the best games in history still evokes warm and nostalgic feelings among those who played it. And those who did not pass can do so for three main reasons:

  1. The huge map of Lost Haven is filled with diverse and magnificent places. Each area has a unique appearance, has its own unique atmosphere and even musical accompaniment.
  2. Basic game process can be summarized by simply saying that it consists of shooting and driving from a third-person perspective. However, in reality it offers much more: from a variety of missions to dialogues and interaction with many NPCs inhabiting the streets The City of Lost Heaven.
  3. Unusual and very beautiful main theme song, created under the direction of Czech composer Vladimir Simunek, and with the participation of the Bohemian Symphony Orchestra.

The only weak thing in the game is the imperfect AI of the heroes' enemies and companions. On the other hand, the fact that Los Have Haven's police officers are not geniuses further enhances the realism.

Rating: 9.3.

Genre: Shooter.

Release date: 2004

Platform: PC.

This game was very loved, and fans of the series are still waiting for the release of the third part. Half-Life 2's graphics engine was so realistic that players felt like they were in the movie. Excellent character animation, original way presentation of the plot, variety of surroundings and ways of interacting with it, and most importantly - charismatic main character made the first-person shooter Half-Life 2 what it is to this day. Namely, one of the most popular games in history.

Rating: 9.4.

Genre: RPG.

Release date: 1998

Platform: PC.

An amazing atmosphere, great music, and an exciting story make Fallout 2 a diamond of the RPG genre. This is a real non-linear game that allows you to do whatever you want in a world full of mutants, radiation, and hundreds of other dangers.

Rating: 9.5.

Genre: RPG.

Release date: 2015

Platform: Mac, PC, PS4, XONE.

The game about the adventures of Geralt of Rivia set a new bar for quality in games RPG genre With open world. Diverse and exciting locations, full of important decisions, interesting characters, and cruel enemies, excellent graphics and music, a thoughtful plot, funny and dramatic moments - all this gave players more than 100 exciting hours of gameplay.

For everyone who does not know the magical universe created by Andrzej Sapkowski, The Witcher 3 explains the history of all the important characters and what connects them to Geralt. This way, even beginners quickly get up to speed.

Rating: 9.6.

Genre: Addon, RPG.

Release date: 2016

Platform: PC, PS4, XONE.

The Witcher 3 is one of the highest rated games on PC. And its Blood and Wine addon is better made than most games released in 2016. Even players who have spent hundreds of hours in The Witcher greeted the new addition with an interesting storyline with surprise and delight. It is an excellent ending to the story about the White Wolf.

The quantity and quality of content in this addon is simply stunning, making it a full-fledged game. Many quests, dialogues and, of course, monsters await you in new location Toussaint.

Strategy is a game genre in which you have to use both hemispheres of your brain. Strategies give you the opportunity to be a king, a warlord, a lord, a rebel, or even a god himself. Over the years of the existence of this genre, thousands of games have been released, and choosing the right ones is now very difficult. So below you will see best PC strategies of all time, the top 3 included the most popular and original games of this genre.

1. Total war game series

Can't select one specific game from a series Total War, because each of them has its own advantages. IN Total games War you have to be the ruler of one of the states in certain time existence of humanity. For example, in Rome Total War you can take control of the Roman Empire or dozens of other states from time to time ancient world. IN Empire Total War under your rule may be indestructible Russian empire, ambitious France, powerful Great Britain and many other countries of the 17th and 18th centuries. During the existence of this series, more than 10 games were released, the plot of which takes place in different eras. The main feature of these strategies is that the history of the whole world depends on you. You can take over the whole world or destroy your country. Politics, economics, combat, sieges, naval battles, this game has it all, which is why it ranks first among the best strategy games on PC of all time.

2. Civilization V

Civilization is a strategy where you have to manage humanity from primitive times to the space age. During the game you will need to capture opponents' lands, discover new technologies, extract resources, and build cities. You will later create a great power or fall in the attempt. In the game you can choose more than 20 states, which have their own style of introducing politics, economics, and scientific progress. Also to the series Civilization games gamers have come up with a special term “one more move and I’m going to bed” - you know, the game is so exciting and interesting that you won’t be able to stop.

3. Starcraft 2

Starcraft 2 is a strategy where indestructible people, aliens and elves collide in mortal combat on various planets of the endless universe. The objective of the game is to extract resources, create an army, and destroy the enemy. To win you need to make quick and smart decisions, otherwise you will be destroyed.

The game has multiplayer and single player campaign. In multiplayer you will face the same users as you, so to win you must be one step ahead of your opponent. The single-player campaign is also interesting; you will play as the mercenary Jim Raynor. During the campaign, you will encounter armies of elves and aliens, and some battles will take place on a map that eventually fills with lava. Between battles, you can research new technologies, communicate with people and make decisions about where to strike again. Great functionality and exciting plot puts the game in third place best PC strategies of all time.

From the early 90s to the mid-00s, strategies dominated the minds of players, receiving well-deserved honor and respect. Alas, their golden age is over: RTS (real-time strategy) cannot compete in entertainment with the next Battlefield, with the dynamics of Overwatch or the plot of Witcher 3. Therefore, gamers have to be content with another replay of the good old classics or wait for the release of the new “Civilization”.

However, not everything is so pessimistic. Our rating of the best strategies will allow us to identify the most worthy representatives of the genre, as well as learn about the latest releases that have given some classic strategies a second life. We hope this TOP 10 will be informative. If not: comments and voting at the bottom of the article will help.

Rating of the best strategies

Stronghold was released during the golden era of RTS - in 2001. At the time, most strategy games tried to emulate either C&C or Warcraft, but Stronghold had other plans.

The game had a well-developed economic component. Although the number of available resources is not far from the standard “wood/iron/gold/stone/food”, an unusual parameter has appeared - “Popularity”. It provided an influx of new residents to the city and depended on many factors: taxation, variety of available food, entertainment.

To hire soldiers, it was not enough to build a barracks. It was necessary to erect buildings that produced weapons. Provide gunsmiths with what they need building material. Wait until the limping grandfather, with an imposing gait, delivers a planed bow to the arsenal... Now you can hire one archer. And so with all types of troops! You can’t just set up a barracks and “click” any units - this was preceded by the organization of a full cycle of production of weapons and ammunition. It is not surprising that the game had a number of economic missions that were not inferior in complexity to military ones.


A typical, serene morning in Stronghold Crusader

However, it was not the first part that gained particular popularity, but its continuation: Stronghold Crusaders, which appeared the following year, 2002. As the name suggests, the game was dedicated to the confrontation between the Arabs and the Crusaders. Unfortunately, the castle attack/defense mode disappeared (the only thing worth paying attention to in the first part), but more units appeared, some of which could be hired for gold without producing weapons. Only desert warriors were hired for money, while European soldiers had to continue to be equipped with weapons of their own production.

The game remains popular to this day thanks to multiplayer and the release of the Crusaders Extreme add-on. This is also facilitated by a simple but quite diverse system for constructing fortifications: Stronghold allows you to surround the castle with battlements and high towers, equip them with defensive weapons and archers, install additional traps and dig a moat with water.

The first part of Command & Conquer was released in 1995, becoming at that time a real breakthrough in the genre and posing serious competition to Warcraft and Dune. Many now familiar gameplay features looked revolutionary at that time:

  • Selecting and directing a group of units with just one click;
  • The presence of neutral units, buildings and other objects with which you can interact (read “smash into trash”);
  • System for dividing units by class. The principle of “rock, paper, scissors” appeared - the first type of unit is effective against the second, but vulnerable to the third, etc.;
  • The game began to use videos and animated screensavers. Paired with a cool soundtrack, they allowed players to “get into” the history of the C&C universe, and not perceive it as just another nameless chessboard to hone their tactical abilities;
  • The presence of only one resource, Tiberium, is what all the wars in the universe of this game are fought for.

C&C turned out to gain popularity with all that it implies: many gameplay elements were spread across other games, becoming familiar elements of most strategies. In addition to the classic C&C series, which still delights its fans with new releases, two “alternative” versions of the game universe have appeared over time. This is Command & Conquer: Generals (2003) and the line that has become very popular Games Red Allert.

  • Red Allert

The Soviets, as it were, convey ardent greetings to old man Einstein

Red Allert deserves its own article. This game has absorbed an incredible amount of madness and cranberries on the theme of the Cold War and the confrontation between NATO and the USSR. Here's a brief description of the backstory of the game's universe: after seeing enough of the horrors of World War II, in 1946, old man Einstein decides to build a time machine and go back in time to destroy Hitler. As a result, the scales swung in the other direction: Comrade Stalin decides to build his own, communist Reich, and Europe, together with its allies, still has to fight.

Judge for yourself how successful the game was: 35 million copies were sold worldwide. An entry appeared in the Guinness Book of Records stating that Red Allert is the best-selling RTS in the world. Red Allert 2 and Red Allert 2 were released in 2000 and 2001: Yuri’s Revenge, which are still a classic choice for oldfags. However, for fans of more modern graphics, there is a third part of RA.

Warhammer is a vast fictional universe on which many books, comics, films, computer and board games are based. However, there are two versions of this universe: Warhammer Fantasy and Warhammer 40,000. In the first case, as the name suggests, Warhammer is faithful to the canons of fantasy and pleases fans of Tolkien and other “elves.” And Warhammer 40,000 creates a kind of mix of fantasy and fantasy, pushing the confrontation closer to the stars.

There are about 20 games related to Warhammer 40,000. But only one of them is always associated with the word “Warhammer” by any strategy fan: this is the one and only Warhammer 40,000: Dawn of War, released in 2004.

Strategy, in the usual sense of the word, is not given much space: the focus is on tactics. Buildings are built quickly, and there are only 2 resources: energy, for which you need to build generators, and special points that you can get by holding checkpoints under enemy pressure.

From the very first minutes, the creators of the game directly state: leave all this fuss with base construction and economic development for the nerds. The WH40K universe was created solely for the purpose of forcing armored paratroopers to fight various monsters (from orcs to more exotic creatures). So no long term economic development there is nothing foreseen in it: only battles from the first to the last minute.


Warhammer 40,000: Dawn of War 2 looks like it was created for Jeremy Clarkson from Top Gear: with a cry of “Power!!!”, the player will scatter all the enemies in his path. Tactics? No, have not heard.

In 2009, Warhammer 40,000: Dawn of War 2 was released, which received high ratings from players and was thoroughly praised by many gaming publications, but... suddenly it turned out to be not a strategy. Loyal fans of the first part were horrified to discover that the long-awaited Dawn of War 2 began to resemble a Diablo-type RPG more than it did 5 years ago. True, this did not prevent the game from finding its fans, who claim that the multiplayer has retained all the necessary elements of an RTS and is quite satisfactory.

7. Total War

It's funny that Total War and Warhammer 40,000: Dawn of War are located next door in the ranking of the best strategies, because just in May of this year Total War: Warhammer was released - the first TW dedicated to the Warhammer universe. True, not Warhammer 40,000, but Warhammer Fantasy - so it will, first of all, appeal to fans of fantasy worlds. However, let's talk about everything in order - after all, the release of this game was preceded by 9 other parts, which brought TW worldwide fame.

Home distinctive feature Total War is a successful combination of turn-based mode and RTS: the level of each of them is selected separately. The main action takes place on global map a world in which everything happens step by step. But battles are loaded separately and rapidly develop in real time. Players will have to wisely use the terrain and different types of units, which allows them to gain an advantage even over superior enemy forces.


The first TW came out in 2000. But the series' worldwide fame was brought by its third part, Rome: Total War, which used a 3D engine. As the title suggests, the story took place during the Roman Empire. In addition to the “classic” European nations, Arab empires (Egypt) and even barbarians were available in the game. Depending on the side chosen, not only the units, but also the architecture of the cities differed. Subsequent TWs were never able to surpass the popularity of this part.

In 2013, Rome: Total War II was released - initially buggy, but later brought to mind with the help of numerous patches. Perhaps inspired by Civilization, the developers of Rome 2 added the ability to win not only through conquest, but also through culture and trade. However, this is not the only part worthy of attention: Napoleon, Attila, Shogun 2 and the previously mentioned Warhammer are also interesting in their own way.

If I had managed to create a product as successful as Warcraft, I would have rested on my laurels for 20 years, wasting all my money in some completely senseless way. But the guys from Blizzard are not like that: having received a well-deserved ovation after the release of Warcraft 2, Blizzard got to work on a space RTS. True, as a result, they still ended up with Warcraft: the beta version was mercilessly criticized and perceived as “orcs in space.” Fortunately, the developers listened to the criticism and completely redesigned the graphics engine and setting. Thus, in 1998, the legendary StarCraft was born.

The game features 3 races: Zerg, Protoss and Terrans, which are borrowed from the Warhammer 40,000 universe (Tyranids, Eldar, Imperial Guard). However, the similarity is extremely superficial: when StarCraft was born, it followed its own path of development - the universe of this game acquired its own characteristics and now has little in common with Warhammer.

In most strategies, in order to maintain a fragile balance, all nations have the same set of units and buildings + several unique buildings/soldiers, which add some variety, but do not fundamentally affect the tactics of the game. StarCraft doesn't care about these canons. All 3 races are completely different:

  • Zerg far from technology and science, they achieve superiority solely in quantity.
  • Highly spiritual protoss are the complete opposite of the zerg: each protoss considers himself an important person with a rich inner world, therefore it costs a lot of resources, but also hits, respectively, painfully and strongly.
  • Terrans(from the word “terra”) represent people in the game. They are the “golden mean” between zerg and protoss.

The beautiful lights of Star Craft 2 lure gullible schoolchildren and cause a skeptical smile from oldfags

Such striking differences between the races gave the game a solid advantage over other RTS, earning it a reputation as a “smart” strategy, in which you not only need to “generate” as large an army as possible, but to think through your actions in advance, demonstrating strategic and tactical skills. Microcontrol also plays an important role: if the Protoss are not particularly demanding on precision control, the success of the offensive operations of other races, especially the Zerg, directly depends on the speed and accuracy of the player’s reaction.

StarCraft II was released in 2010. Modern graphics and excellent multiplayer allowed the game to return to its former glory and take its rightful place in e-sports. Although oldfags claim that the unique balance of the first SC has been partially lost, StarCraft 2 received high ratings from a variety of gaming publications (an average of 9 out of 10) and gave it a second life.

5.Age of Empires

In 1997, the first part of Age of Empires was released: the same Warcraft, only in profile. Instead of fantasy races, the game featured 12 human nations that could develop from the Stone Age to antiquity. Furor in game world this game did not make it, but was generally received favorably, which inspired its creators to begin work on the second part.

2 years later Age of Empires II was released: The Age of Kings, which has become truly legendary. It eclipsed not only the first part, but also many of the then “whales” of this genre, winning over a decent army of fans. In 2000, the add-on Age of Empires II: The Conquerors appeared, which added 5 new nations with unique units to the game, as well as additional missions and technology. It was this part of the game that became the most popular in the Age of Empires series. What is the reason for its success?

  • Diversity of nations. There were 18 nations in The Conquerors, many of which were quite exotic: Huns, Teutons, Saracens, Celts, Persians, Aztecs, Mayans, etc. In fact, it was this game that started the fashion for strategies with many different civilizations.
  • Opportunity for development. The second “feature”, which was implemented for the first time among strategies in AoE 2, is the transition from one historical era to another. All this was accompanied by a fairly extensive tree of technologies, for the research of which it was necessary to build various buildings and spend resources.
  • Balance. Of course, the nations differed not only in color and different design of buildings. Each of them had its own bonuses and unique units. Some had an economic advantage, others had stronger cavalry, others had excellent siege weapons, others had long-range fleets, etc. All this variety was fairly balanced with no clear favorites. As a result, Age of Empires 2 attracted many fans of online battles.

As it turned out, a beautiful picture cannot replace interesting gameplay

Age of Empires III was released in 2005. She wasn't bad, but she didn't come close to the success of her predecessor. As a result, after several addons, Microsoft gave up and, to the delight of fans, returned to Age of Empires 2. In 2013, they released Age of Empires 2: HD edition, and then 2 more addons: The Forgotten (5 new nations, including the Slavs) and The African Kingdoms (4 more nations and “African” campaigns). So today, AoE 2 continues to develop and delight fans with new additions.

4. Cossacks

The success of Age of Empires attracted the attention of many game makers: they stopped trying to create their own "Warcraft" and switched to "Age of Empires" (which was undoubtedly inspired by Warcraft). So the guys from the Ukrainian company GSC Game World created an RTS, which conceptually has a lot in common with AoE.

The game "Cossacks", released in 2001, turned out to be so successful that in the eyes of many domestic strategists it overshadowed "Epoch" for a long time. If you believe "Gaming Mania", then at one time "Cossacks" became the best-selling domestic game (more than 1 million copies).

"Cossacks" continued the idea of ​​numerous gaming nations. In the second addon of the first part, which was called “War Again,” 20 different countries were available. And if in “Epoch” there was not a single Slavic nation, then in “Cossacks” not only Russia, but also Ukraine was available (which is logical, following from the name and geographical location of the developers). There were also more sophisticated nations, like Piedmont and Saxony.

Unlike other strategies, in “Cossacks” resources were spent not only on acquiring units, but also on their maintenance. Without food, famine began, and mercenaries, purchased for gold, rebelled as soon as the treasury was empty. To use firearms, iron and coal were needed - without them, riflemen and artillery were defenseless.

Also in the game it was possible to capture some enemy buildings, artillery and peasants (except for Ukrainian ones, with them as usual: will or death). Compared to Age of Empires, Cossacks seemed more dynamic, allowing you to create an incredible number of some crazy and fearless units - in a network game, the battles of such hordes looked epic and exciting.

  • Cossacks 2

In 2005, “Cossacks 2” was released: despite the high ratings of many gaming publications, the game did not evoke the same enthusiasm as the first part. Absolutely everything in it has been redesigned: it has become more realistic and thoughtful. No “disputed” nations, raids by hordes of fearless madmen and upgrades of ancient guns to such a degree of efficiency that even Kalashnikov becomes envious.

The battles in “Cossacks II” forced you to take into account the terrain, reload your guns for a long time and monitor the morale of the soldiers, who could become cowardly and rush into chaos. It sounds like a good idea, but in the online game there is no trace of the former fun left.

  • Cossacks 3

And on September 21, 2016, the long-awaited “Cossacks 3” was released, which no one had even dreamed of. And everything would be fine if it weren’t for the number 3 in the title - everyone was expecting a continuation of the series, but they received a remastering of the first part. Old game was transferred to a new graphics engine, the gameplay was completely taken from the original “Cossacks”. Add to this a decent number of bugs that GSC Game World actively corrected after release using various patches, and you can understand why many gamers felt deceived. Still, GSC should have announced that the game is a remastering of the first part before release, not after him.

3.Heroes of Might and Magic

First part turn-based strategy Heroes of Might and Magic was released back in 1995. Its predecessor was King's Bounty, which appeared back in 1991. But universal love and recognition for HoMM came gradually, covering Heroes of Might and Magic III somewhere closer to 1999.

The action of all “Heroes” takes place in a certain fantasy universe. There are races, but the player is not tied to them: the hero can conquer castles of any factions and hire any available units. So the most diverse and wild brethren can gather under the same banners: elves and skeletons, centaurs and dragons, people and elementals.

Battles take place on a field divided into tiles (hexagons). Units of the same type occupy one cell, regardless of their number. The moves are carried out in turns, while the hero looks at this action from the outside, from time to time trying to help his army by casting various spells. Gradually, the hero gains experience, learns new skills and collects various artifacts that make him better and higher.

HoMM IV came out in 2004 and was received, to put it mildly, ambiguously: there were too many innovations. The main and key innovation concerned the heroes: from passive observers they turned into active participants in battles who could move, cause damage and be attacked like other units. Heroes could travel without troops at all: alone or in a gang of 7 characters. Having pumped up properly, a lone hero could independently take out a large army.

There was also the other side of the coin: if you managed to kill the enemy hero at the beginning of the battle, you could get a solid advantage. For example, it made sense to organize a sabotage attack on the enemy, kill the leader of the army and retreat - the headless army lost the opportunity to capture mines and castles, which forced it to retreat and drag the lifeless carcass of the commander home.

All these innovations have given rise to countless opportunities for controversy and hollivars: since 6 years have passed since the release of the third part, a new generation of gamers has appeared who had never seen “Heroes” before - they liked HoMM4. But those who grew up on the previous parts experienced mixed feelings.

  • Heroes of Might and Magic V

The debate between supporters and opponents of the fourth part was stopped by the release of Heroes of Might and Magic V, which took place in 2006: yesterday's opponents joined forces in a common impulse to express complaints about cartoon graphics for anime fans. If you close your eyes to the picture, the gameplay of “Heroes 5” was a modernized copy of the third part - obviously, the developers did not experiment in order to make money on the nostalgia of fans of the series.

This is where the classic “Heroes” ends and something completely incomprehensible begins. HoMM 6 and 7 have turned into some kind of alternative product, so far from the original that even “Heroes 4” looks like a standard of kosher against their background. Therefore, most fans of “Heroes” prefer to play the earlier versions, from 3 to 5. But the Third HoMMs remain the most popular. Moreover, the HD version of this game was released in 2015.

2. Civilization

The first “Civilization” appeared in the shaggy year of 1991 and, as they say, was a digital version of the same name board game early 80s. Since in those days ordinary mortals did not have computers, few people suspected the new strategic toy: mainly employees of research institutes and other interesting enterprises.

Nevertheless, the game turned out to be quite successful: what engineer could resist the temptation to try on the role of Stalin or Gandhi after a busy work shift? The presence of the Civilopedia, a detailed gaming encyclopedia, distinguished Civilization from other strategies of that time.

  • Civilization II

In 1996, Sid Meier and company released the second part of Ziva, which, thanks to the increased prevalence of computers, became a completely successful commercial product. Despite the mediocre graphics, the game had cool moments: for example, during the construction of a wonder of the world, a video clip of a real newsreel was played. You could see the launch of Apollo or a nuclear rocket, filming of the Sistine Chapel or Notre Dame de Paris. In subsequent parts, cinema was replaced by regular animation.

  • Civilization III

2001 was marked by the release of Civilization III: the first Civ with nice graphics. Even now she looks quite attractive, but in 2001 this picture caused real delight. The gameplay has also undergone certain changes. In Civ 2, players tried not to collect many units on one cell, because... in the event of an enemy attack and the death of one of them, everyone who stood on the cell died. In Civ 3, nothing like this happened: in order to clear the cell of enemies, it was necessary to destroy them all.

Therefore, the obvious and only tactic of waging war in the third Civ: creating a so-called stack - a crowd of motley units on one cell. From time to time a leader would appear who could unite 3 units under his banner. This formation was called an army and was a kind of thick unit with 20HP. With the help of the army it was possible to cut out almost anything.


City Window - the best thing in Civilization III

A signature feature of the second and third Civs was the situation in which a technologically backward unit, having more combat experience, could easily destroy some miracle weapon of the future. For example, in the order of things there was a situation when a spearman tore an enemy tank to shreds with a precise blow, or an archer, properly pulling the bowstring, shot down an enemy bomber. Particularly amusing was the fact that the plane was shot down equally successfully not only by an archer, but also by a swordsman. In subsequent parts this problem was partly solved, but in the first Civs such events gave rise to many attacks of hysteria.

Civilization III had a number of innovations that migrated to all subsequent games in the series: various resources on the map, the Golden Age, cultural influence on neighboring cities, with the help of which it was possible to assimilate a neighboring settlement, a technology tree (in previous parts you had to memorize or write down the sequence discoveries of various sciences).

  • Civilization IV

Civilization IV, released in 2005, acquired a three-dimensional image. Players who were accustomed to the third Civa were wary of the unusual graphics, which were so different from the previous part. Religion and espionage appeared in the game (the Beyond the Sword addon), and aviation actions became more realistic: planes carried out raids from the city and could not be shot down by some harsh spearman. The problem of accumulation of a large number of units on one cell was partly solved precisely by aviation or artillery: all units in the stack received damage from their attack.

2010 came and Civilization V was released. Square cells were replaced by more convenient and practical hexes: with them, state borders got rid of the strange linear angularity and became more believable. The system of accumulating a huge number of units on one cell was completely demolished: now only one military unit could be placed on one hexagon. At the same time, they were made more efficient and stronger.

The maintenance of certain units required the expenditure of strategic resources: horses, iron, oil, coal or uranium. Without them at hand, the state risked being left without cavalry, battleships, nuclear weapons and aviation, which not only added realism, but also forced players to carefully manage resources instead of riveting in incredible quantities whatever they wanted.

The tactic of building as many cities as possible also became obsolete: large empires received penalties for culture and science, and the population began to show discontent. So there were several different tactics: development through 4-5 cities with more population, or building more settlements, but with fewer inhabitants in the cities. Victory became possible with just one city (greetings from Venice).

Another innovation: the emergence of city-states that do not claim world domination. Friendship with them brought various bonuses: resources, science, culture or religion points, units and additional votes in Congress.

It is worth noting that many of the functions, as in previous Civs, were added in addons: religion and espionage, caravans, the ability to pass various resolutions in Congress and the UN - all this was not present in the initial version without addons. Therefore, reading reviews about the game, it is not difficult to see how the anger of fans of the series gradually gave way to mercy.

Civilization VI was released on October 21, 2016. Among the notable innovations: 2 technology trees, cultural and scientific, which open independently of each other. Cells around cities must be built up with special areas: scientific, cultural, military, religious, industrial, etc. It’s definitely not possible to build everything - there won’t be enough cells. Moreover, each wonder of the world also requires a separate tile.

It is difficult to describe all the innovations and features of the sixth Civa due to its freshness. But the game has already received the highest ratings from various gaming publications, and reviews on Steam are, by and large, very positive. And this despite the fact that usually the first version of Civilization turns out to be somewhat damp and only over time, with the help of several add-ons, it turns into a masterpiece. But, apparently, the sixth Civilization may become the first representative of the series that is good from the very beginning.

The plot of Warcraft: Orcs and Humans is tied to the confrontation between humans and orcs. As in the film, orcs fall out of a portal into the human world and a struggle begins between them for a place in the sun. However, the first part did not attract much attention - all the glory went to its sequel, Warcraft II: Tides of Darkness, which was released just a year later. But just look at the changes in the schedule that have occurred in this short period! Add interesting videos and a good plot to a pleasant picture, and that’s it - a masterpiece is ready.


As if “before” and “after” - the year was not in vain

But we had to wait a long time for the continuation of the banquet - seven whole years. And the first reaction of the gaming community was ambiguous: too many suspicious innovations appeared in the game:

  • 3D engine;
  • 2 races grew into 4 (night elves and undead were added);
  • Quite a lot of neutral units and monsters appeared on the maps;
  • Heroes were added to the game, who accumulated experience, upgraded skills and cast all sorts of things (why not RPG?);
  • The videos have become even brighter and more beautiful;
  • The plot is even more twisted and pathetic.

The pinnacle of the evolution of the third part was the release of Warcraft III: The Frozen Throne in 2003, which gave birth to the memorable DotA game (I’m unlikely to discover America if I remind you that DotA was created in the regular map editor of Warcraft 3 and was not considered as a full-fledged independent game).

Was Warcraft the father of the RTS genre? Of course not. Can we say that this is the best strategy in the world? I'm sure many will disagree with this: C&C and Civilization, HoMM and Total War have solid armies of fans. But, undoubtedly, Warcraft made a significant contribution to the strategy genre and, since it ended up in first place in our rating, it means... *there should be a life-affirming thesis here, but I don’t have a single similar thesis related to Warcraft. Sorry, guys. There will be options - write in the comments*

We will start our top of the best in the strategy genre with an already forgotten, but revolutionary Spore games. Don't be fooled by the cartoonish graphics, because the scale of the legendary Sid Meier's game is a true No Mans Sky from the world of strategy. At its core, Spore is a God simulator. In strategy, we create civilization with our own hands and bring it from an embryonic cellular state to a super-race freely roaming the vast expanses of space.

The main feature of Spore is that each stage of civilization development in the game offers unique gameplay:

  • Cell. The initial stage of evolution in a game where the fittest survives. We wallow in the primordial soup and eat other cellular organisms
  • Creature. Let's get out on land, create cool Frankensteins and feast on the inhabitants of the land world
  • Tribe. At this stage, “The Dispute” resembles the usual construction strategies like Age of Empires: we collect resources, build armies and raid rival tribes in the game
  • Civilization. As you might guess, this time the game offers gameplay in the style of Civilization strategies: we are expanding into rival powers. Both the force method and the ability to conquer cities through diplomacy are available
  • Space. Let's go through the thorns to the stars. the main objective last stage strategy – reach the center of the galaxy (thousands of randomly generated star systems attached)

So why does Spore, with all its scale, take last place in the top 10 best strategy games? The problem is that in an attempt to provide the player with as many interesting mechanics as possible, the developers did not bring any of them to a competitive level.

9th place: Command and Conquer 3 Tiberium Wars

If you like classic strategies with construction, then you should pay attention to the Command and Conquer series, based on the mechanics of the cult strategy Dune 2. When reviewing the entire variety of projects in the series, we give preference to Command and Conquer 3 Tiberium Wars. The game skillfully sits on two chairs and for newcomers to the real-time strategy genre it will offer colorful graphics and clear gameplay. And the oldfags will be satisfied interesting gameplay, with overall simplicity, giving enormous scope for tactical maneuvers, thanks to the varied equipment and soldiers.

Tiberium Wars is particularly rewarding with its story and Hollywood polish oozing from every crevice of the game. The strategy comes from those bearded times when the RTS genre was at the forefront of the mainstream. And therefore Electronic Arts was not afraid to pour colossal resources into the game and shoot long, cinematic videos with the involvement of Hollywood stars. Thus, playing Tiberium Wars is the best choice for fans of single-player projects who, in fact, do not particularly like to build a base and understand other intricacies of strategies.

8th place: Supreme Commander

Against the backdrop of the expensive and spectacular “Tiberium Wars” in 2007, Supreme Commander was completely undeservedly lost, which at first glance aroused skepticism due to:

  • Mediocre graphics
  • Cumbersome and inconvenient interface
  • Slow gameplay

But even with all the complaints, Supreme Commander often finds itself in the top 100 strategies. The reason lies in the same scale that attracts attention in single-player strategies. Forget about skirmishes with tiny squads, in Supreme Commander you have to play with hundreds of fighters and the enemy in the game is always ready to send a new army of soldiers, which turns the strategy into a dynamic massacre on a planetary scale.

No one forgot about tactics either, and most often the field of action has to be viewed from a bird’s eye view, which is why the gameplay resembles a strategic version of chess. Don't forget about the opportunity to play online.

7th place: Stronghold

Our top of the best strategies on PC continues with the cult Stronghold. The game was released almost 20 years ago and is still not losing popularity, forcing gamers to flood search engines with queries like “Recommend a game like Stronghold.” Another thing is that it is quite difficult to find a similar game, since Stronghold on PC is in many ways a unique genre vinaigrette among strategies, which combines both single large-scale wars with base construction and city ​​building simulator with state management. Moreover, all aspects of the game organically complement each other.

Taking the scepter of a monarch in your hands and ruling a small town in the Middle Ages, you can achieve total domination by both dictatorial and peaceful means. Workers and military personnel alike demand both healthy food and a gentrified city where there are always cool options for leisure. What to do if resources are minimal and the smell is preparing a new rebellion against the king? Take charge of the torture chambers and suppress the uprising. Only you can decide what kind of person you will go down in the history of the game.

6th place: Warhammer 40,000 Dawn of War

The developers at Relic have a reputation for being master craftsmen, with each project making a huge contribution to development. modern games strategic genre. Among the rich portfolio of developers, we especially note Dawn of War, created based on a universe that skillfully combined the future and fantasy. It is thanks to the skillfully chosen universe that the Dawn of War strategy allows you to create brutal battles where each fighter can show his strength in both long-range and melee combat.

Main features of Warhammer 40,000 Dawn of War:

  • Shifting the emphasis from base building to tactical battles
  • Each unit has a morale scale, which requires careful attention to military battles
  • A list of 9 unique races (including the Soulstorm expansion) with transport and attack units that require different tactical approaches from the player
  • Realistic animation and selection of juicy finishing moves
  • An epic universe and a cool opportunity to crush a heretic with the steel fist of a dreadnought. For what? For the glory of the Emperor!

Even considering that the series Warhammer games 40,000 already has 3 projects, each of which offers interesting and unique approaches to gameplay; it was the original Dawn of War that became a kind of “GOST” in and deservedly falls into the best PC games among strategies.

5th place: Total War Shogun 2

Our game rating of strategies would be completely inappropriate if we did not mention the great (no, seriously, just look at how large-scale the battles are here) and popular games from the Total War series. All releases of the series have several important features in common: colossal battles involving several thousand fighters, realistic and authentically recreated historical eras, cool graphics and the division of the game into a strategic (with the seizure of territories, diplomacy and other moments familiar to Civilization) and a tactical part in real time.

Total War is still alive and well, but the series was at its best in Shogun 2, which touched on the feudal wars in Japan. The game is as welcoming as possible to beginners, but for those who like to play thoughtfully, Shogun 2 offers the most sophisticated strategic part. A separate pillar is the mechanics of generals, who can unite in dynastic alliances in strategies, occupy administrative positions and generally pretend that they are controlled not by a computer, but by a real player.

4th place: StarCraft 2

Approaching the top of the rankings, it's time to remind you of the existence of Blizzard, which creates the most popular strategies in the world. But this is the case when popularity does not harm the quality and depth of games at all. The original Starcraft was able to build and refine the gameplay foundation for the entire strategy genre, offering several unique races and units, each with both weaknesses and strengths.

The strategy sequel, Starcraft 2, announced 9 years later, did not bring significant innovation and was released over three separate games:

  • Wings of Liberty
  • Heart of the Swarm
  • Legacy of the Void

Starcraft 2 hits the top strategy games due to its consistent quality for modern Blizzard creations and its status as a “game for everyone”. The strategy is recommended to be played both by gamers who prefer single-player battles with cool graphics and an impressive plot, and by real online maniacs who play online, are able to make a hundred clicks per second on the computer mouse and know simple ways to destroy five builders in five minutes. enemy base.

Important note: since 2017, the games of the Starcraft 2 trilogy have become completely free and this is the best gift for everyone who loves computer strategies.

3rd place Sid Meier's Civilization VI

Over its almost 30-year history, the Civilization series has gained a reputation as a real forge, tirelessly producing the best turn-based strategies on PC. The gameplay core for all strategies is the same: we take on the role of God, who is building a civilization from its very foundations to the creation of a superpower. Don't confuse Spore, where all game elements are rudimentary. Civilization focuses solely on the human species and offers such rich and complex gameplay that strategy newcomers can easily become dizzy with the abundance of possibilities.

So why is Civilization VI one of our top ten strategy games of all time on PC? It's simple: the game not only acquired new graphics and retained the concept where we are engaged in seizing territories, developing transport infrastructure and leading historical powers through the dark Stone Age and the Middle Ages into the happy (or not so happy) future of the 22nd century, but also methodically developed all the elements of the strategy.

Old fans of Civilization VI will be pleased with:

  • Advanced AI computer opponents who now act according to their historical prototypes
  • Branched tree of technologies
  • The ability to win with one religion
  • Updated system of generals and great men

But for newcomers to the series there is only sad news: the game has become even more complex, confusing and clearly not designed for gamers who love easy construction strategies to kill a minute or two of time.

2nd place Heroes of Might and Magic 3

We can perfectly imagine how you might already be tired of the old and hackneyed cliché like “timeless classics.” But what can you do if these are the words that are best suited to describe the third part of the great “Heroes”. The popular fantasy game will soon celebrate its second decade since its release, but still remains the standard entertainment for fans of turn-based strategies.

The formula for success is, as always, simple and ingenious:

  • 8 unique races
  • Excellent balance
  • Easy and uncluttered gameplay
  • And a colossal scope for tactics due to numerous, seemingly insignificant nuances

An important difference from previous parts: the abundance of role-playing elements. The hero is no longer just an extra. As befits any commander, he takes an active part in the battle thanks to the ability to use magic and try on unique items that allow him to strengthen the army. And add to this the need to build your own state, look for valuable resources and travel through the game world full of dangers and you will get a legal and cool drug.

In addition, to play with friends there is no need to go online - just one computer and a company of friends who know a lot about computer strategies are enough.

1st place: Warcraft III

Admit it, you’re probably not at all surprised by the leader of our top best strategies? To confirm the cult status of Warcraft 3, it is enough just the fact that 16 years later, strategy is still one of the world's main cyber disciplines and gives gamers hundreds of thousands of dollars for prizes. But standard gameplay elevated to the absolute level with the construction of bases, unique races and units working using the “rock-paper-scissors” technique is only half the success of the third “Warcraft”.

Another point is the epic storyline with one of best stories in the history of strategy, presented with the help of Blizzard's usual spectacular videos. The story of Artes’ desertion is truly interesting to follow, and the overall plot with a dozen colorful characters twists so quickly that after completing the strategy you just want to give the highest rating and throw money at the monitor just to see the continuation of the intriguing story. But Bllizard remains deathly silent. However, the king is among Warcraft strategies 3 is still in front of us and nothing will stop us from spending another ten happy hours in Lordaeron.

See even more high-quality computer games in the selection and in.

Indeed, some prefer to turn their attention to shooters, others prefer stealth games, and still others prefer various mob-oriented projects. There are also those who like turn-based options, where every move and every action needs to be thought out extremely carefully. Actually the best turn based games possible at this moment It’s hard to list them all, since they often come up with rather mediocre solutions that copy each other, but today we’ll try to select the best turn-based strategies on PC.

Heroes of Might and Magic III HD. A cult game without any exaggeration, which is still held in high esteem by gamers and even relatively recently received a remaster in HD. You have to build your own castle of one of the factions available in the game, develop infrastructure, accumulate unique troops, improve them and conquer all possible resources on the map in order to ultimately defeat the enemy. You can play it for dozens of hours and not get tired of it! Moreover, it is possible to play together on one computer.

System requirements Heroes of Might and Magic III HD:

  • System: Windows 7 (SP1), Windows 8, Windows 8.1 (32- or 64-bit);
  • Processor: Intel Core2 Duo E4400 @ 2.0 GHz or AMD Athlon 64 X2 3800+ @ 2.0 GHz;
  • RAM: 2 Gb;
  • Video card: NVIDIA GeForce 8800 GT or AMD Radeon HD2900 with 256 MB of built-in video memory and Shader Model 4.0 support
  • Disk space: 27 Gb.

Disciples 2. The golden mean in the series, which many people remember with nostalgia. Here, moving around the map is similar to the heroes, but the battles are a little different - you recruit a squad with special abilities, develop fighters and attack from a place without unnecessary movements around the field. The game has a perfectly written lore and interesting gameplay features that will keep you hooked for a very long time!

Disciples 2 system requirements:

  • System: Windows XP;
  • RAM: 32Mb;
  • Disk space: 1.2 Gb.

Sid Meier's Civilization: Beyond Earth. A turn-based classic strategy, where you not only have to develop your state, but do it outside the earth - on a new planet in space. You have to choose a ship, a campaign sponsor and a few other features, and then go to distant and unknown space to found a colony and make peace with the rest of the colonizers or go to war against them.

System requirements for Sid Meier's Civilization: Beyond Earth:

  • System: Windows XP;
  • Processor: Pentium II with a clock frequency of 233 MHz;
  • RAM: 32Mb;
  • Video card: at least 128 Mb;
  • Disk space: 1.2 Gb.

Master of Orion. Another extremely colorful and thoughtful turn-based strategy, which became an excellent successor to the 1993 game. There is a lot to think about here and every move is given for a reason. The player is given control of one of 10 races and then needs to lead it to greatness through collecting resources, research, conquering worlds and manipulating leaders.

Master of Orion System Requirements:

  • System: Windows 7, Windows 8, Windows 10 (64 bit);
  • Processor: Intel Core 2 Duo 2 GHz or AMD Athlon X2 2.2 GHz;
  • RAM: 2 Gb;
  • Video card: nVidia 240, ATI 4650, Intel Integrated HD3000 or better;
  • Disk space: 15 Gb.

The best turn-based strategy games on PC

King's Bounty. The legend of the knight. Very similar to the previous position, but with its own unique atmosphere, monsters, history and other features. Unlike heroes, movement outside the battle map occurs in real time, so there is no need to skip moves. There is also a role-playing system thanks to which your character can talk with others and interact with various objects. The battles take place on a hexagonal field in a step-by-step mode.

King's Bounty system requirements. Legend of the Knight:

  • System: Windows XP / Vista;
  • Processor: Intel Pentium 4 2.6 GHz or better;
  • RAM: 1 Gb;
  • Video card: NVIDIA GeForce 6800 / ATI Radeon X800 with 256 MB of memory or better;
  • Disk space: 5.5 Gb.

Darkest Dungeon. Quite a hardcore toy with turn-based actions in battle, where success depends on each blow. You have to gather a group of heroes and then go to several dungeons in turn. Enemies can attack from anywhere, discovery certain items on the map imposes positive and much more often negative effects, the bosses are ruthless, the torch gradually goes out and this also affects not the heroes.

Darkest Dungeon system requirements:

  • System: Windows XP / Vista;
  • Processor: Any dual-core processor with 2 GHz;
  • RAM: 2 Gb;
  • Video card: Any video card with 512 MB of memory (1080p, 16:9);
  • Disk space: 2 Gb.

XCOM 2. Are you ready to fight back the aliens and show that the Earth belongs only to people? Well then you should definitely look into this toy. At the moment, all the problems have already been fixed and we are presented with an excellent turn-based toy, which pleases with the number of unique units and interspersed with a role-playing system.

XCOM 2 System Requirements:

  • System: Windows XP / Vista;
  • Processor: Intel Core 2 Duo E4700 (2.6 GHz) or AMD Phenom X4 9950 (2.6 GHz);
  • RAM: 4 Gb;
  • Video card: Radeon HD 5770 1 GB or GeForce GTX 460 1 GB;
  • Disk space: 45 Gb.

Hard West. Do you like interesting stories, cowboys and turn-based games? In that case, welcome! The game combines Western and otherworldly themes with an excellent storyline, or rather eight at once storylines. Demons, shootings, amulets, magic, beautiful graphics, interesting gameplay - all this catches your eye immediately and fits perfectly within one game.

Hard West System Requirements:

  • System: Windows XP / Vista;
  • Processor: Intel 2 Quad Q6700 2.66 GHz/AMD Athlon 64 X2 Dual Core 5000+ 2.6 GHz;
  • RAM: 4 Gb;
  • Video card: NVIDIA GeForce GT 430/AMD Radeon HD 4670;
  • Disk space: 6 Gb.

Total War: Warhammer. A sort of mix of turn-based strategy and real-time strategy in the Warhammer universe. In turn-based mode, you have to manage the state and establish connections, send diplomatic missions or engage in battle - when the battle itself begins, everything goes into real time. Take control of one of the many races and build your perfect state, destroying all enemies in your path.

System Total requirements War: Warhammer:

  • System: Windows 7 64Bit;
  • Processor: Intel Core 2 Duo 3.0Ghz;
  • RAM: 3 Gb;
  • Video card: AMD Radeon HD 5770 1024MB / NVIDIA GTS 450 1024MB / Intel HD4000 @720p;
  • Disk space: 35 Gb.

Divinity: Original Sin 2. Well, the first place rightfully goes to the game, which can be completed in almost any way, the system of variability in quests is so chic and the role-playing system is extensive. These are more than a dozen character options to choose from, subclasses, various combinations of both characters and skills. In fact, you can tell the story for a long time, but it’s better to try it once - the plot here is simply excellent and will not make you sad. Gather a party of up to 4 characters or go on a journey on your own to experience an incredible adventure.

Divinity: Original Sin 2 system requirements:

  • System: Windows 7 SP1 64-bit / Windows 8.1 64-bit / Windows 10 64-bit;
  • Processor: Intel Core i5 or equivalent;
  • RAM: 4 Gb;
  • Video card: NVIDIA GeForce GTX 550 / ATI Radeon HD 6XXX or better;
  • Disk space: 25 Gb.


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